Player Matchup

Bastet
Bastet
LawSon9589
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,364 Elo+
Solo
Hercules
Hercules
Meanstew7236
Hercules
Level 45
God Stats
1W - 0L
1,581 SR
Queue Stats
9W - 21L
1,242 Elo+
Solo
Medusa
Medusa
Z-DeeCIm3_TaT3-z
Medusa
Level 127
God Stats
10W - 5L
1,655 SR
Queue Stats
110W - 92L
1,489 Elo+
Solo
Terra
Terra
coryxjae
Terra
Level 68
God Stats
2W - 1L
1,329 SR
Queue Stats
82W - 94L
1,405 Elo+
Solo
Olorun
Olorun
fscastelano
Olorun
Level 120
God Stats
1W - 1L
1,229 SR
Queue Stats
49W - 40L
1,441 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,388 Elo+

VS

Team Averages
Level 114
1,574 SR
1,462 Elo+
Charybdis
Charybdis
 
Charybdis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Clairebear92884
Aphrodite
Level 155
God Stats
43W - 33L
1,541 SR
Queue Stats
779W - 826L
1,439 Elo+
Solo
The Morrigan
The Morrigan
Jdawg20047497
The Morrigan
Level 89
God Stats
10W - 7L
1,536 SR
Queue Stats
258W - 275L
1,431 Elo+
Solo
Surtr
Surtr
Realm4971
Surtr
Level 57
God Stats
2W - 1L
1,795 SR
Queue Stats
73W - 94L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LawSon9589
Bastet
11
2 / 3 / 9
7,033
502
5,279
11,095
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Meanstew7236
Hercules
13
2 / 1 / 2
7,804
557
6,307
8,006
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 1 / 2
8,899
636
9,651
5,857
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
coryxjae
Terra
12
2 / 1 / 10
8,039
574
3,448
9,979
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
13
1 / 0 / 7
7,961
569
3,123
4,672
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 0
7,696
550
5,992
6,724
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
 
Da Ji
12
3 / 4 / 1
6,921
494
3,403
9,808
4,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
Clairebear92884
Aphrodite
10
1 / 4 / 2
6,863
490
3,601
9,716
3,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Jdawg20047497
The Morrigan
12
0 / 4 / 3
7,322
523
7,256
8,934
3,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Realm4971
Surtr
11
1 / 3 / 1
6,836
488
2,724
9,428
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
6
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
L
Da Ji
 
Da Ji
3
4
1
0.88
L
Aphrodite
Clairebear92884
Aphrodite
1
4
2
0.5
L
The Morrigan
Jdawg20047497
The Morrigan
0
4
3
0.38
W
Bastet
LawSon9589
Bastet
2
3
9
2.17
W
Hercules
Meanstew7236
Hercules
2
1
2
3
L
Surtr
Realm4971
Surtr
1
3
1
0.5
W
10
1
2
11
W
Terra
coryxjae
Terra
2
1
10
7
W
Olorun
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
22,976
39,609
Taken
44,610
19,967
Mitigated
19,246
15,722
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,992
2,688
0
1,151
6,724
1,965
198
742
5,982
0
68,705
L
Da Ji
 
Da Ji
3,403
857
0
316
9,808
4,076
0
1,097
8,671
0
38,852
L
Aphrodite
Clairebear92884
Aphrodite
3,601
215
3,638
3,447
9,716
3,542
0
1,589
8,085
22,095
0
L
The Morrigan
Jdawg20047497
The Morrigan
7,256
1,875
0
1,403
8,934
3,452
133
3,044
5,890
51,333
2,992
W
Bastet
LawSon9589
Bastet
5,279
1,740
0
2,073
11,095
3,829
771
2,864
8,194
0
40,470
W
Hercules
Meanstew7236
Hercules
6,307
1,480
0
4,970
8,006
5,034
260
58
7,685
0
45,143
L
Surtr
Realm4971
Surtr
2,724
1,192
0
1,858
9,428
6,211
0
0
8,930
209
32,275
W
9,651
3,684
0
1,240
5,857
1,732
471
1,023
4,834
0
61,325
W
Terra
coryxjae
Terra
3,448
715
2,056
4,045
9,979
7,839
399
3,027
6,952
21,193
0
W
Olorun
3,123
951
60
1,278
4,672
1,533
504
3,865
807
55,407
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
35,638
356
Minions Killed
378
0
Camps Cleared
0
1,451,456
Distance Traveled
1,264,060
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,696
550
133
10
0
236,793
3
L
Da Ji
6,921
494
59
4
0
279,489
0
L
Aphrodite
6,863
490
35
3
0
267,892
4
L
The Morrigan
7,322
523
96
7
0
218,677
0
W
Bastet
7,033
502
57
4
0
338,079
0
W
Hercules
7,804
557
80
6
0
259,153
0
L
Surtr
6,836
488
55
4
0
261,209
0
W
Medusa
8,899
636
89
6
0
288,007
8
W
Terra
8,039
574
36
3
0
303,491
2
W
Olorun
7,961
569
94
7
0
262,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role