Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DG1948
Sylvanus
Level 203
God Stats
2W - 2L
1,670 SR
Queue Stats
272W - 269L
1,538 Elo+
Solo
The Morrigan
The Morrigan
MattytheWolf
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,496 Elo+
Solo
Da Ji
Da Ji
YuukoS2
Da Ji
Level 167
God Stats
0W - 1L
1,169 SR
Queue Stats
26W - 46L
1,355 Elo+
Solo
Jing Wei
Jing Wei
joeeyash
Jing Wei
Level 187
God Stats
2W - 2L
1,594 SR
Queue Stats
111W - 119L
1,496 Elo+
Solo
Team Averages
Level 167
1,487 SR
1,477 Elo+

VS

Team Averages
Level 114
1,592 SR
1,473 Elo+
Guan Yu
Guan Yu
AChosenGamertag
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,448 Elo+
Party 1
Chaac
Chaac
Soulshader
Chaac
Level 152
God Stats
11W - 6L
1,512 SR
Queue Stats
595W - 581L
1,440 Elo+
Solo
Mercury
Mercury
Tëddy
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
jasonsr88
Cthulhu
Level 82
God Stats
7W - 1L
1,792 SR
Queue Stats
194W - 209L
1,459 Elo+
Solo
Medusa
Medusa
sahha
Medusa
Level 194
God Stats
8W - 5L
1,657 SR
Queue Stats
757W - 774L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 4 / 7
9,273
843
9,222
11,385
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DG1948
Sylvanus
16
4 / 2 / 8
8,686
790
6,783
12,893
15,027
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

The Morrigan
MattytheWolf
The Morrigan
12
0 / 7 / 5
6,952
632
8,193
6,854
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
YuukoS2
Da Ji
11
1 / 5 / 5
6,943
631
2,507
6,268
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jing Wei
joeeyash
Jing Wei
16
3 / 2 / 7
8,183
744
6,256
8,928
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
9,299
845
3,955
13,191
10,705
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
16
5 / 3 / 11
9,786
890
12,553
12,419
15,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Tëddy
Mercury
15
5 / 5 / 8
9,785
890
6,644
8,271
3,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
jasonsr88
Cthulhu
16
5 / 2 / 12
10,669
970
8,633
15,871
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
sahha
Medusa
16
3 / 3 / 9
9,727
884
10,599
11,033
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
15
Kills
19
20
Deaths
16
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
4
7
2.63
W
1
3
13
2.5
L
Sylvanus
DG1948
Sylvanus
4
2
8
4
L
The Morrigan
MattytheWolf
The Morrigan
0
7
5
0.36
W
Chaac
5
3
11
3.5
W
Mercury
Tëddy
Mercury
5
5
8
1.8
L
Da Ji
YuukoS2
Da Ji
1
5
5
0.7
W
Cthulhu
jasonsr88
Cthulhu
5
2
12
5.5
L
Jing Wei
joeeyash
Jing Wei
3
2
7
3.25
W
Medusa
sahha
Medusa
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
42,384
46,328
Taken
60,785
37,159
Mitigated
51,296
15,249
Healing
28,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,222
3,682
402
1,519
11,385
11,874
0
2,204
9,181
4,443
7,930
W
3,955
267
8,385
5,164
13,191
10,705
312
2,596
10,263
287
8,603
L
Sylvanus
DG1948
Sylvanus
6,783
1,450
4,470
5,892
12,893
15,027
0
2,702
10,191
12,124
0
L
The Morrigan
MattytheWolf
The Morrigan
8,193
1,766
690
544
6,854
2,849
0
690
6,151
11,113
7,703
W
Chaac
12,553
338
2,161
1,484
12,419
15,958
486
3,074
9,081
0
26,097
W
Mercury
Tëddy
Mercury
6,644
1,843
670
667
8,271
3,392
2,567
1,302
6,917
0
18,680
L
Da Ji
YuukoS2
Da Ji
2,507
0
119
154
6,268
3,303
0
1,349
4,919
0
4,067
W
Cthulhu
jasonsr88
Cthulhu
8,633
301
2,352
3,066
15,871
16,062
479
2,258
13,107
24,168
398
L
Jing Wei
joeeyash
Jing Wei
6,256
1,938
830
629
8,928
4,106
0
1,631
7,297
0
22,145
W
Medusa
sahha
Medusa
10,599
3,956
1,978
2,383
11,033
5,179
2,980
1,896
8,739
0
34,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
49,266
93
Minions Killed
164
0
Camps Cleared
0
885,238
Distance Traveled
1,177,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,273
843
25
2
0
183,685
0
W
Guan Yu
9,299
845
14
1
0
237,976
0
L
Sylvanus
8,686
790
6
1
0
158,916
0
L
The Morrigan
6,952
632
24
2
0
173,068
0
W
Chaac
9,786
890
26
2
0
228,798
0
W
Mercury
9,785
890
32
3
0
250,350
0
L
Da Ji
6,943
631
2
0
0
153,639
0
W
Cthulhu
10,669
970
36
3
0
236,210
0
L
Jing Wei
8,183
744
36
3
0
215,930
0
W
Medusa
9,727
884
56
5
0
224,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role