Player Matchup

Bastet
Bastet
Elmasduro1309
Bastet
Level 124
God Stats
19W - 25L
1,460 SR
Queue Stats
1,599W - 1,583L
1,491 Elo+
Solo
Charybdis
Charybdis
ThatGirlNamedTy
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,437 Elo+
Party 2
Sobek
Sobek
Tuggboys21
Sobek
Level 108
God Stats
0W - 1L
1,825 SR
Queue Stats
63W - 48L
1,574 Elo+
Party 2
Skadi
Skadi
XxKimchi
Skadi
Level 67
God Stats
2W - 3L
1,499 SR
Queue Stats
223W - 219L
1,525 Elo+
Solo
He Bo
He Bo
iSwxoLUCKY
He Bo
Level 127
God Stats
1W - 1L
1,344 SR
Queue Stats
134W - 131L
1,581 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,522 Elo+

VS

Team Averages
Level 87
1,426 SR
1,482 Elo+
Maui
Maui
Demos4132
Maui
Level 26
God Stats
2W - 1L
1,501 SR
Queue Stats
54W - 45L
1,489 Elo+
Party 1
Skadi
Skadi
FlGregRoll
Skadi
Level 129
God Stats
4W - 0L
1,574 SR
Queue Stats
97W - 89L
1,463 Elo+
Solo
Sol
Sol
Intrexovert
Sol
Level 135
God Stats
1W - 1L
1,285 SR
Queue Stats
56W - 50L
1,533 Elo+
Solo
Chiron
Chiron
Tetzura
Chiron
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
52W - 42L
1,494 Elo+
Party 1
Janus
Janus
TheBigCoof
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,283
774
14,596
15,372
5,521
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charybdis
ThatGirlNamedTy
Charybdis
16
1 / 9 / 7
8,915
743
10,253
15,485
5,718
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
13
0 / 8 / 6
8,604
717
5,998
19,792
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
XxKimchi
Skadi
18
4 / 6 / 4
10,390
866
15,544
12,356
4,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
12
1 / 10 / 4
8,087
674
6,426
12,072
2,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
4 / 3 / 30
10,961
913
10,799
18,610
23,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
18
6 / 3 / 23
10,780
898
14,167
12,355
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

17
6 / 1 / 21
10,496
875
11,328
10,852
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
Tetzura
Chiron
19
17 / 2 / 18
12,522
1,044
23,761
14,508
6,084
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
17
8 / 3 / 16
10,797
900
8,477
8,363
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
10
Kills
41
41
Deaths
12
25
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Maui
4
3
30
6.33
L
4
8
4
0.75
W
Skadi
6
3
23
5.83
W
6
1
21
16.5
W
Chiron
Tetzura
Chiron
17
2
18
13
L
Charybdis
ThatGirlNamedTy
Charybdis
1
9
7
0.5
W
Janus
8
3
16
5.33
L
Sobek
0
8
6
0.38
L
Skadi
XxKimchi
Skadi
4
6
4
1
L
He Bo
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
68,532
75,077
Taken
64,688
40,772
Mitigated
41,572
11,065
Healing
30,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
10,799
1,870
4,985
4,212
18,610
23,193
365
2,533
16,077
18,967
1,043
L
14,596
2,313
133
2,605
15,372
5,521
0
6,096
9,276
0
23,394
W
Skadi
14,167
3,968
1,863
3,444
12,355
5,020
1,767
2,735
9,620
0
28,013
W
11,328
2,725
1,252
5,034
10,852
4,137
2,216
2,313
8,539
26,462
0
W
Chiron
Tetzura
Chiron
23,761
9,355
2,726
4,769
14,508
6,084
1,693
2,825
11,683
0
51,329
L
Charybdis
ThatGirlNamedTy
Charybdis
10,253
3,630
222
1,980
15,485
5,718
0
8,193
7,292
0
28,028
W
Janus
8,477
763
970
972
8,363
3,138
702
2,018
6,345
16,336
0
L
Sobek
5,998
147
473
2,310
19,792
22,239
0
6,995
12,797
9,931
0
L
Skadi
XxKimchi
Skadi
15,544
4,041
387
2,230
12,356
4,635
0
5,375
6,981
0
32,222
L
He Bo
6,426
282
529
196
12,072
2,659
0
3,707
8,365
11,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
55,556
109
Minions Killed
164
0
Camps Cleared
0
997,710
Distance Traveled
1,151,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,961
913
20
2
0
233,950
0
L
Bastet
9,283
774
4
0
0
246,370
0
W
Skadi
10,780
898
39
3
0
234,180
0
W
Sol
10,496
875
33
3
0
218,070
0
W
Chiron
12,522
1,044
54
5
0
229,821
0
L
Charybdis
8,915
743
41
3
0
185,618
0
W
Janus
10,797
900
18
2
0
235,035
0
L
Sobek
8,604
717
10
1
0
182,198
0
L
Skadi
10,390
866
40
3
0
200,906
0
L
He Bo
8,087
674
14
1
0
182,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role