Player Matchup

Gilgamesh
Gilgamesh
LordKinarg17
Gilgamesh
Level 159
God Stats
36W - 27L
1,604 SR
Queue Stats
418W - 409L
1,536 Elo+
Solo
Chang'e
Chang'e
MusicBoxEra1993
Chang'e
Level 176
God Stats
62W - 45L
1,593 SR
Queue Stats
391W - 355L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Pesuver
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 139L
1,520 Elo+
Solo
Heimdallr
Heimdallr
ZeusG00se
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,559 Elo+
Solo
Nemesis
Nemesis
iAngelStrxnge--x
Nemesis
Level 145
God Stats
0W - 3L
1,201 SR
Queue Stats
263W - 214L
1,598 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,533 Elo+

VS

Team Averages
Level 144
1,459 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AN18WHEELER
Gilgamesh
Level 96
God Stats
7W - 4L
1,407 SR
Queue Stats
48W - 39L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
SleepyManTingz
Heimdallr
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 107L
1,590 Elo+
Solo
Ares
Ares
Spine Fuzz
Ares
Level 161
God Stats
8W - 3L
1,559 SR
Queue Stats
400W - 386L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
xyzcell
Ao Kuang
Level 146
God Stats
5W - 6L
1,326 SR
Queue Stats
82W - 74L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordKinarg17
Gilgamesh
17
4 / 5 / 2
10,118
595
13,866
22,980
17,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 2 / 0
6,443
379
3,582
5,843
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Pesuver
Xing Tian
12
1 / 6 / 6
8,042
473
8,298
23,368
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
ZeusG00se
Heimdallr
14
4 / 2 / 2
8,996
529
15,678
9,541
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 2
10,151
597
16,172
19,516
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 3 / 2
9,428
555
10,495
17,068
6,187
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AN18WHEELER
Gilgamesh
16
5 / 5 / 2
10,370
610
21,640
21,749
17,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
SleepyManTingz
Heimdallr
18
2 / 1 / 2
10,131
596
14,097
12,713
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 4
9,043
532
9,136
16,733
17,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
xyzcell
Ao Kuang
16
4 / 3 / 3
9,202
541
7,708
15,710
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
16
Kills
17
17
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
2
1
W
Gilgamesh
AN18WHEELER
Gilgamesh
5
5
2
1.2
L
Gilgamesh
LordKinarg17
Gilgamesh
4
5
2
1
L
0
2
0
0
L
Xing Tian
Pesuver
Xing Tian
1
6
6
0.67
W
Heimdallr
SleepyManTingz
Heimdallr
2
1
2
3
W
4
4
4
1.5
L
Heimdallr
ZeusG00se
Heimdallr
4
2
2
2.5
L
7
2
2
4
W
Ao Kuang
xyzcell
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,596
Damage
63,076
81,248
Taken
83,973
50,423
Mitigated
52,458
21,859
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,495
782
1,872
6,501
17,068
6,187
501
4,439
12,533
67,566
2,753
W
Gilgamesh
AN18WHEELER
Gilgamesh
21,640
8,747
0
2,326
21,749
17,270
559
1,227
19,404
0
73,911
L
Gilgamesh
LordKinarg17
Gilgamesh
13,866
4,191
0
4,864
22,980
17,784
484
1,939
20,069
0
78,883
L
3,582
442
200
2,649
5,843
1,646
0
3,281
2,484
27,780
0
L
Xing Tian
Pesuver
Xing Tian
8,298
1,142
0
3,560
23,368
18,182
0
10,351
12,971
21,290
0
W
Heimdallr
SleepyManTingz
Heimdallr
14,097
8,792
0
7,030
12,713
5,522
248
2,072
10,641
0
107,570
W
9,136
1,299
0
2,331
16,733
17,483
12
3,806
12,927
23,163
0
L
Heimdallr
ZeusG00se
Heimdallr
15,678
10,807
0
4,740
9,541
3,932
957
2,977
6,564
0
72,334
L
16,172
9,614
0
5,846
19,516
8,879
0
8,093
11,293
0
89,579
W
Ao Kuang
xyzcell
Ao Kuang
7,708
2,243
0
7,024
15,710
5,996
0
418
15,252
57,498
12,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
48,174
459
Minions Killed
526
0
Camps Cleared
0
1,671,451
Distance Traveled
1,695,293
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,428
555
117
7
0
336,095
4
W
Gilgamesh
10,370
610
120
7
0
309,025
0
L
Gilgamesh
10,118
595
122
7
0
332,993
0
L
Chang'e
6,443
379
57
3
0
182,845
2
L
Xing Tian
8,042
473
22
1
0
340,152
5
W
Heimdallr
10,131
596
178
10
0
322,369
2
W
Ares
9,043
532
23
1
0
357,290
9
L
Heimdallr
8,996
529
125
7
0
389,251
2
L
Nemesis
10,151
597
133
8
0
426,210
0
W
Ao Kuang
9,202
541
88
5
0
370,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role