Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BonezMalone
Xing Tian
Level 144
God Stats
2W - 1L
1,880 SR
Queue Stats
200W - 206L
1,409 Elo+
Party 1
Shiva
Shiva
DeathLordTalon
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,342 Elo+
Party 1
Sol
Sol
Wrohan1808
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,318 Elo+
Solo
Erlang Shen
Erlang Shen
luchirey
Erlang Shen
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 99L
1,466 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,407 Elo+

VS

Team Averages
Level 111
1,378 SR
1,440 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BlackMamba3OH3
Cabrakan
Level 117
God Stats
2W - 2L
1,294 SR
Queue Stats
112W - 120L
1,447 Elo+
Solo
Awilix
Awilix
DeviousInk82
Awilix
Level 148
God Stats
1W - 3L
1,115 SR
Queue Stats
350W - 384L
1,322 Elo+
Solo
Agni
Agni
DioNísioo
Agni
Level 57
God Stats
5W - 5L
1,521 SR
Queue Stats
157W - 178L
1,451 Elo+
Solo
Kali
Kali
PlaneElf4586846
Kali
Level 104
God Stats
1W - 0L
1,462 SR
Queue Stats
103W - 96L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 3 / 3
7,751
775
4,623
6,476
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BonezMalone
Xing Tian
15
3 / 3 / 4
8,664
866
8,082
18,815
13,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 2
7,402
740
6,247
10,059
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 5
7,694
769
4,471
9,404
2,998
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
luchirey
Erlang Shen
14
1 / 3 / 5
7,364
736
8,560
11,040
5,518
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 3 / 16
8,924
892
12,588
7,337
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
15
6 / 3 / 13
9,948
995
11,244
11,905
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
2 / 2 / 17
8,346
835
2,892
7,506
3,402
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 1 / 17
9,695
970
16,026
6,464
2,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 12
8,730
873
5,479
8,682
3,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
8
Kills
22
22
Deaths
10
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
3
1.17
W
Xbalanque
 
Xbalanque
5
3
16
4.33
W
Cabrakan
6
3
13
4.17
L
Xing Tian
BonezMalone
Xing Tian
3
3
4
1.67
L
2
5
2
0.6
W
Awilix
2
2
17
5.25
W
5
1
17
13.5
W
4
1
12
10
L
0
8
5
0.31
L
Erlang Shen
luchirey
Erlang Shen
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
48,229
55,794
Taken
41,894
33,316
Mitigated
30,731
15,048
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,623
2,170
1,012
1,164
6,476
2,069
0
3,716
2,760
0
17,403
W
Xbalanque
 
Xbalanque
12,588
5,361
451
1,116
7,337
3,321
1,769
1,848
5,489
0
27,461
W
Cabrakan
11,244
766
218
809
11,905
17,941
43
4,860
6,852
19,033
1,564
L
Xing Tian
BonezMalone
Xing Tian
8,082
696
456
5,634
18,815
13,120
0
7,192
11,623
18,159
0
L
6,247
473
1,586
1,489
10,059
9,611
0
4,592
5,467
0
12,193
W
Awilix
2,892
993
998
1,486
7,506
3,402
799
1,366
6,140
0
9,125
W
16,026
1,393
447
1,984
6,464
2,605
1,204
1,449
4,984
34,982
0
W
5,479
1,994
2,032
5,412
8,682
3,462
242
3,030
5,426
0
10,060
L
4,471
1,155
173
553
9,404
2,998
0
5,349
4,055
14,656
0
L
Erlang Shen
luchirey
Erlang Shen
8,560
2,481
654
2,327
11,040
5,518
0
5,559
5,481
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
45,643
106
Minions Killed
127
0
Camps Cleared
0
816,773
Distance Traveled
906,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,751
775
32
3
0
128,021
0
W
Xbalanque
8,924
892
30
3
0
151,773
0
W
Cabrakan
9,948
995
21
2
0
171,092
0
L
Xing Tian
8,664
866
18
2
0
174,913
0
L
Shiva
7,402
740
7
1
0
173,040
0
W
Awilix
8,346
835
14
1
0
193,693
0
W
Agni
9,695
970
49
5
0
184,392
0
W
Kali
8,730
873
13
1
0
205,391
0
L
Sol
7,694
769
28
3
0
134,516
0
L
Erlang Shen
7,364
736
21
2
0
206,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role