Player Matchup

Kuzenbo
Kuzenbo
Silver II
Blood16
Kuzenbo
Silver II
Level 152
God Stats
5W - 5L
1,395 SR
Queue Stats
237W - 256L
1,140 MMR
Party 1
Neith
Neith
Silver I
j0hnredc0rn
Neith
Silver I
Level 107
God Stats
28W - 29L
1,539 SR
Queue Stats
52W - 68L
1,302 MMR
Party 1
Ah Puch
Ah Puch
Silver III
misho61974
Ah Puch
Silver III
Level 101
God Stats
2W - 2L
1,565 SR
Queue Stats
3W - 6L
1,453 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,500 SR
1,298 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,424 SR
772 MMR
Achilles
Achilles
Silver IV
generalrabopalma
Achilles
Silver IV
Level 79
God Stats
8W - 13L
1,385 SR
Queue Stats
27W - 39L
776 MMR
Solo
Merlin
Merlin
Silver V
hempsss
Merlin
Silver V
Level 49
God Stats
35W - 60L
1,387 SR
Queue Stats
53W - 98L
883 MMR
Solo
Nemesis
Nemesis
Bronze V
issasimp_1
Nemesis
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 30L
657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blood16
Kuzenbo
18
1 / 0 / 7
11,304
754
9,600
11,615
13,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 3
12,888
859
18,181
12,852
4,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ah Puch
misho61974
Ah Puch
19
2 / 0 / 6
12,096
806
7,837
5,570
3,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FafnirAnubisPoseidonDiscordiaCthulhu

VS

Bans
HadesMulanBacchusCabrakanSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 0
10,785
719
8,461
19,646
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Merlin
hempsss
Merlin
19
1 / 4 / 0
11,757
784
8,728
9,688
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
issasimp_1
Nemesis
12
0 / 5 / 1
9,115
608
2,121
9,926
5,352
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blood16
Kuzenbo
1
0
7
4.5
L
1
2
0
0.5
L
Merlin
hempsss
Merlin
1
4
0
0.25
L
Nemesis
issasimp_1
Nemesis
0
5
1
0.1
W
8
2
3
4.75
W
Ah Puch
misho61974
Ah Puch
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
19,310
30,037
Taken
39,260
21,408
Mitigated
28,087
7,152
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blood16
Kuzenbo
9,600
1,849
0
1,617
11,615
13,620
182
3,251
7,953
27,184
3,430
L
8,461
485
0
4,779
19,646
19,260
0
8,677
10,014
0
34,448
L
Merlin
hempsss
Merlin
8,728
72
0
277
9,688
3,475
0
2,746
6,728
60,029
0
L
Nemesis
issasimp_1
Nemesis
2,121
345
0
1,212
9,926
5,352
0
3,837
5,753
0
5,585
W
18,181
7,605
0
3,278
12,852
4,029
2,646
4,176
8,273
0
58,899
W
Ah Puch
misho61974
Ah Puch
7,837
516
0
2,257
5,570
3,759
389
1,398
3,904
37,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
31,657
198
Minions Killed
184
0
Camps Cleared
0
834,886
Distance Traveled
710,792
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,304
754
40
3
0
285,038
0
L
Achilles
10,785
719
45
3
0
302,727
5
L
Merlin
11,757
784
125
8
0
239,423
0
L
Nemesis
9,115
608
14
1
0
168,642
3
W
Neith
12,888
859
98
7
0
272,318
0
W
Ah Puch
12,096
806
60
4
0
277,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role