Player Matchup

Jormungandr
Jormungandr
Beowolf20XX
Jormungandr
Level 124
God Stats
8W - 7L
1,455 SR
Queue Stats
212W - 219L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Deathdragons1986
Danzaburou
Level 28
God Stats
13W - 13L
1,478 SR
Queue Stats
149W - 156L
1,354 Elo+
Party 1
Ix Chel
Ix Chel
KyomiSakura
Ix Chel
Level 88
God Stats
6W - 3L
1,619 SR
Queue Stats
128W - 131L
1,538 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,416 Elo+

VS

Team Averages
Level 125
1,423 SR
1,420 Elo+
Geb
Geb
AfterhoursX0333
Geb
Level 108
God Stats
0W - 2L
1,292 SR
Queue Stats
680W - 683L
1,442 Elo+
Solo
Thor
Thor
KFCcalls
Thor
Level 139
God Stats
11W - 9L
1,548 SR
Queue Stats
141W - 88L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Z-DeeCIm3_TaT3-z
Ix Chel
Level 127
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beowolf20XX
Jormungandr
13
1 / 1 / 5
7,793
779
7,302
7,497
5,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Deathdragons1986
Danzaburou
12
1 / 1 / 5
7,719
772
2,802
5,560
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
KyomiSakura
Ix Chel
15
4 / 0 / 2
8,684
868
8,136
4,933
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,901
690
5,781
9,375
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
12
0 / 2 / 1
6,831
683
4,268
7,892
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 0
7,737
774
2,660
4,684
1,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Jormungandr
Beowolf20XX
Jormungandr
1
1
5
3.5
W
Danzaburou
Deathdragons1986
Danzaburou
1
1
5
3.5
L
Thor
0
2
1
0.25
W
Ix Chel
KyomiSakura
Ix Chel
4
0
2
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
12,709
17,990
Taken
21,951
8,853
Mitigated
10,845
6,218
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,781
357
0
2,276
9,375
6,213
0
6,241
2,882
15,537
0
W
Jormungandr
Beowolf20XX
Jormungandr
7,302
1,527
171
1,474
7,497
5,814
5
2,196
4,861
19,825
21
W
Danzaburou
Deathdragons1986
Danzaburou
2,802
1,088
110
458
5,560
1,516
252
2,602
2,729
0
13,794
L
Thor
4,268
383
0
438
7,892
3,302
0
4,836
2,740
0
25,212
W
Ix Chel
KyomiSakura
Ix Chel
8,136
677
2,216
1,789
4,933
1,523
516
2,644
1,935
33,874
340
L
2,660
269
69
736
4,684
1,330
0
3,592
950
18,523
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
21,469
124
Minions Killed
97
0
Camps Cleared
0
512,855
Distance Traveled
500,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,901
690
24
2
0
176,794
0
W
Jormungandr
7,793
779
41
4
0
174,870
0
W
Danzaburou
7,719
772
18
2
0
144,808
0
L
Thor
6,831
683
39
4
0
180,497
6
W
Ix Chel
8,684
868
65
7
0
193,177
0
L
Ix Chel
7,737
774
34
3
0
143,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role