Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HillyCap4798406
Xing Tian
Level 154
God Stats
16W - 8L
1,593 SR
Queue Stats
105W - 93L
1,512 Elo+
Party 1
Ra
Ra
HuntrFrnkln0211
Ra
Level 139
God Stats
14W - 11L
1,648 SR
Queue Stats
90W - 76L
1,521 Elo+
Party 1
Bacchus
Bacchus
Michael el Rude
Bacchus
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 102L
1,479 Elo+
Solo
Bakasura
Bakasura
Vax5091
Bakasura
Level 149
God Stats
17W - 16L
1,496 SR
Queue Stats
383W - 382L
1,492 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,501 Elo+

VS

Team Averages
Level 125
1,588 SR
1,486 Elo+
Ymir
Ymir
Honeey1
Ymir
Level 62
God Stats
2W - 1L
1,628 SR
Queue Stats
25W - 25L
1,497 Elo+
Solo
Hachiman
Hachiman
Moonrider98
Hachiman
Level 85
God Stats
8W - 7L
1,427 SR
Queue Stats
168W - 214L
1,527 Elo+
Solo
Discordia
Discordia
TeaRose
Discordia
Level 149
God Stats
3W - 0L
1,994 SR
Queue Stats
41W - 52L
1,458 Elo+
Party 2
Vulcan
Vulcan
Trap JesusEst92
Vulcan
Level 201
God Stats
93W - 90L
1,428 SR
Queue Stats
899W - 935L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Yellowkey
Sun Wukong
Level 126
God Stats
1W - 1L
1,462 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 5 / 1
5,214
869
2,454
5,482
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
HillyCap4798406
Xing Tian
11
1 / 2 / 1
5,880
980
4,874
10,331
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 1 / 1
6,073
1,012
2,569
2,728
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,800
967
3,178
6,405
6,079
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Vax5091
Bakasura
10
1 / 1 / 0
5,693
949
1,359
3,553
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Honeey1
Ymir
12
2 / 0 / 8
6,468
1,078
4,856
5,267
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Moonrider98
Hachiman
11
1 / 1 / 4
6,133
1,022
4,201
5,105
1,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TeaRose
Discordia
11
2 / 1 / 10
6,317
1,053
5,734
3,638
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
6,018
1,003
4,042
2,589
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yellowkey
Sun Wukong
12
5 / 0 / 3
6,827
1,138
4,407
4,150
2,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
12
12
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
1
0.1
L
Xing Tian
HillyCap4798406
Xing Tian
1
2
1
0.75
W
Ymir
Honeey1
Ymir
2
0
8
6
L
0
1
1
0.5
L
0
3
2
0.33
W
Hachiman
Moonrider98
Hachiman
1
1
4
3
W
Discordia
TeaRose
Discordia
2
1
10
7
W
2
1
4
4
L
Bakasura
Vax5091
Bakasura
1
1
0
1
W
Sun Wukong
Yellowkey
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
23,240
28,499
Taken
20,749
18,347
Mitigated
7,503
4,827
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,454
532
0
413
5,482
4,308
0
3,049
2,253
0
4,394
L
Xing Tian
HillyCap4798406
Xing Tian
4,874
252
0
1,450
10,331
5,853
0
4,332
5,861
12,770
0
W
Ymir
Honeey1
Ymir
4,856
505
0
1,438
5,267
2,093
0
2,501
2,636
14,898
1,939
L
2,569
173
648
816
2,728
798
0
2,033
649
21,510
0
L
3,178
38
0
538
6,405
6,079
0
3,818
2,501
12,001
920
W
Hachiman
Moonrider98
Hachiman
4,201
2,053
0
2,102
5,105
1,664
0
2,833
2,222
0
19,830
W
Discordia
TeaRose
Discordia
5,734
601
0
244
3,638
1,032
0
1,312
2,224
15,210
0
W
4,042
298
0
500
2,589
712
0
1,095
1,344
12,944
0
L
Bakasura
Vax5091
Bakasura
1,359
822
0
962
3,553
1,309
0
472
3,081
0
4,018
W
Sun Wukong
Yellowkey
Sun Wukong
4,407
863
0
686
4,150
2,002
12
2,571
1,443
0
9,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
31,763
113
Minions Killed
122
0
Camps Cleared
0
619,331
Distance Traveled
672,859
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,214
869
1
0
0
87,614
0
L
Xing Tian
5,880
980
23
4
0
153,308
2
W
Ymir
6,468
1,078
33
6
0
133,822
0
L
Ra
6,073
1,012
48
8
0
145,321
1
L
Bacchus
5,800
967
22
4
0
123,345
0
W
Hachiman
6,133
1,022
38
6
0
131,320
1
W
Discordia
6,317
1,053
15
3
0
139,861
4
W
Vulcan
6,018
1,003
23
4
0
119,013
0
L
Bakasura
5,693
949
19
3
0
109,743
0
W
Sun Wukong
6,827
1,138
13
2
0
148,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role