Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
 
Olorun
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
 
Agni
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
erickd1012
Susano
Gold V
Level 123
God Stats
2W - 7L
1,367 SR
Queue Stats
202W - 233L
1,287 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,473 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,558 SR
1,320 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
Liylo
Zeus
Silver I
Level 102
God Stats
6W - 8L
1,399 SR
Queue Stats
141W - 132L
1,183 MMR
Solo
He Bo
He Bo
Gold II
Medievalllll
He Bo
Gold II
Level 257
God Stats
2W - 1L
1,544 SR
Queue Stats
383W - 370L
1,304 MMR
Solo
Achilles
Achilles
Silver I
Raf_is_MAD
Achilles
Silver I
Level 128
God Stats
7W - 6L
1,655 SR
Queue Stats
51W - 51L
1,323 MMR
Solo
Ymir
Ymir
Silver II
kicks_andd_chick
Ymir
Silver II
Level 89
God Stats
6W - 2L
1,692 SR
Queue Stats
30W - 38L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 1
6,190
619
2,212
5,320
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
 
Olorun
10
0 / 4 / 2
5,870
587
3,233
7,074
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
 
Agni
11
1 / 2 / 1
5,588
559
2,380
3,928
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
9
0 / 5 / 0
5,132
513
3,797
11,299
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
erickd1012
Susano
8
1 / 2 / 1
5,024
502
3,002
6,896
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
MauiKaliLoki

VS

Bans
HeraVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 0 / 1
6,612
661
4,977
4,631
2,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Liylo
Zeus
11
2 / 2 / 0
6,571
657
1,806
3,804
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 1
5,772
577
5,719
5,409
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Raf_is_MAD
Achilles
11
3 / 3 / 4
5,824
582
7,090
9,425
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,601
560
2,057
3,921
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
14
14
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
1
4.5
L
Olorun
 
Olorun
0
4
2
0.25
L
Agni
 
Agni
1
2
1
0.75
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Nox
 
Nox
3
0
1
3.5
W
Zeus
Liylo
Zeus
2
2
0
1
W
5
1
1
5.5
W
Achilles
Raf_is_MAD
Achilles
3
3
4
1.67
L
Susano
erickd1012
Susano
1
2
1
0.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
21,649
34,517
Taken
27,190
11,319
Mitigated
10,510
10,272
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,212
134
0
1,008
5,320
1,764
0
3,290
2,012
0
19,478
L
Olorun
 
Olorun
3,233
1,778
120
1,364
7,074
2,646
0
3,984
3,090
39,566
519
L
Agni
 
Agni
2,380
0
0
1,094
3,928
1,089
0
1,248
2,542
31,760
0
L
Amaterasu
 
Amaterasu
3,797
1,927
0
3,487
11,299
4,088
0
4,823
6,476
0
28,493
W
Nox
 
Nox
4,977
1,156
0
2,490
4,631
2,099
0
0
4,631
41,818
972
W
Zeus
Liylo
Zeus
1,806
273
0
1,000
3,804
1,120
352
1,442
2,362
40,146
0
W
5,719
428
0
1,722
5,409
1,426
0
1,844
3,565
30,476
1,778
W
Achilles
Raf_is_MAD
Achilles
7,090
3,383
0
969
9,425
3,797
0
1,195
8,230
0
42,933
L
Susano
erickd1012
Susano
3,002
428
0
3,199
6,896
1,732
0
814
6,028
0
26,350
W
2,057
298
0
527
3,921
2,068
0
1,103
2,818
15,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
30,380
277
Minions Killed
305
0
Camps Cleared
0
1,025,357
Distance Traveled
1,077,331
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,190
619
39
4
0
198,054
0
L
Olorun
5,870
587
74
7
0
201,058
0
L
Agni
5,588
559
68
7
0
197,615
1
L
Amaterasu
5,132
513
46
5
0
204,392
2
W
Nox
6,612
661
73
7
0
203,668
0
W
Zeus
6,571
657
93
9
0
202,419
0
W
He Bo
5,772
577
49
5
0
202,875
5
W
Achilles
5,824
582
66
7
0
242,290
0
L
Susano
5,024
502
50
5
0
224,238
0
W
Ymir
5,601
560
24
2
0
226,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role