Player Matchup

Tyr
Tyr
Blackolpapabear
Tyr
Level 145
God Stats
0W - 4L
1,185 SR
Queue Stats
135W - 133L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
ColonelofSpades
Erlang Shen
Level 102
God Stats
4W - 6L
1,478 SR
Queue Stats
472W - 474L
1,499 Elo+
Party 1
Serqet
Serqet
HightowerO
Serqet
Level 97
God Stats
0W - 1L
1,724 SR
Queue Stats
28W - 23L
1,598 Elo+
Party 1
Nox
Nox
MaxwII
Nox
Level 89
God Stats
2W - 4L
1,605 SR
Queue Stats
78W - 85L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
PC PickleRick
Ah Puch
Level 108
God Stats
8W - 3L
1,722 SR
Queue Stats
349W - 356L
1,453 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,508 Elo+

VS

Team Averages
Level 121
1,397 SR
1,504 Elo+
Zhong Kui
Zhong Kui
DaRabbeye
Zhong Kui
Level 124
God Stats
3W - 1L
1,633 SR
Queue Stats
213W - 226L
1,436 Elo+
Party 3
Skadi
Skadi
FinestSeeker4
Skadi
Level 152
God Stats
2W - 5L
1,259 SR
Queue Stats
268W - 265L
1,464 Elo+
Solo
Nike
Nike
GucciJavi
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,555 Elo+
Party 3
Ymir
Ymir
JwilliamD
Ymir
Level 142
God Stats
1W - 5L
1,410 SR
Queue Stats
199W - 155L
1,538 Elo+
Party 2
Nox
Nox
TheSquatch970
Nox
Level 79
God Stats
3W - 11L
1,186 SR
Queue Stats
348W - 310L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,982
798
7,880
16,615
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
ColonelofSpades
Erlang Shen
14
1 / 4 / 4
7,294
729
4,419
13,008
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
HightowerO
Serqet
12
0 / 4 / 3
6,280
628
3,082
7,493
3,123
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Nox
MaxwII
Nox
12
1 / 5 / 4
7,238
724
5,543
7,744
2,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
13
1 / 5 / 4
7,355
736
9,533
8,653
2,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaRabbeye
Zhong Kui
16
9 / 3 / 11
9,891
989
11,639
9,368
6,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 12
7,991
799
13,343
6,055
2,235
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
15
4 / 2 / 13
8,585
859
9,809
15,988
8,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
14
4 / 1 / 14
9,180
918
4,922
9,517
9,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 14
9,412
941
8,735
6,029
2,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
7
Kills
22
22
Deaths
7
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Erlang Shen
ColonelofSpades
Erlang Shen
1
4
4
0.75
W
Zhong Kui
DaRabbeye
Zhong Kui
9
3
11
4.83
W
1
1
12
7
W
Nike
4
2
13
5.25
L
Serqet
HightowerO
Serqet
0
4
3
0.38
W
Ymir
4
1
14
11
L
Nox
MaxwII
Nox
1
5
4
0.6
L
Ah Puch
1
5
4
0.6
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
48,448
53,513
Taken
46,957
24,082
Mitigated
28,445
13,952
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,880
523
0
5,117
16,615
8,949
0
6,247
10,368
0
13,810
L
Erlang Shen
ColonelofSpades
Erlang Shen
4,419
1,835
1,007
3,117
13,008
7,274
0
7,201
5,807
0
8,800
W
Zhong Kui
DaRabbeye
Zhong Kui
11,639
520
1,590
2,513
9,368
6,063
237
2,725
6,445
22,063
0
W
13,343
3,012
521
275
6,055
2,235
777
2,140
3,915
1,304
21,910
W
Nike
9,809
360
944
5,512
15,988
8,508
562
5,041
10,755
0
19,797
L
Serqet
HightowerO
Serqet
3,082
237
211
1,258
7,493
3,123
0
3,487
4,006
0
7,974
W
Ymir
4,922
694
4,184
3,137
9,517
9,125
149
3,247
6,270
8,570
1,110
L
Nox
MaxwII
Nox
5,543
299
0
621
7,744
2,461
0
3,998
3,746
16,403
0
L
Ah Puch
9,533
0
479
2,142
8,653
2,275
0
4,713
3,940
18,955
699
W
8,735
705
750
515
6,029
2,514
592
1,598
4,431
18,835
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
45,059
82
Minions Killed
117
0
Camps Cleared
0
910,488
Distance Traveled
1,001,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,982
798
7
1
0
172,200
0
L
Erlang Shen
7,294
729
5
1
0
184,617
0
W
Zhong Kui
9,891
989
40
4
0
213,509
0
W
Skadi
7,991
799
22
2
0
176,728
0
W
Nike
8,585
859
17
2
0
210,222
0
L
Serqet
6,280
628
17
2
0
197,825
0
W
Ymir
9,180
918
10
1
0
179,455
0
L
Nox
7,238
724
26
3
0
177,108
0
L
Ah Puch
7,355
736
27
3
0
178,738
0
W
Nox
9,412
941
28
3
0
221,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role