Player Matchup

Janus
Janus
MuensterGirl75
Janus
Level 93
God Stats
3W - 3L
1,366 SR
Queue Stats
155W - 184L
1,335 Elo+
Solo
Cthulhu
Cthulhu
STEADDYJ
Cthulhu
Level 67
God Stats
4W - 2L
1,517 SR
Queue Stats
129W - 114L
1,513 Elo+
Party 1
Hachiman
Hachiman
gNutty719
Hachiman
Level 98
God Stats
5W - 4L
1,413 SR
Queue Stats
309W - 282L
1,489 Elo+
Party 1
Terra
Terra
ianmeadows
Terra
Level 116
God Stats
12W - 4L
1,708 SR
Queue Stats
427W - 412L
1,484 Elo+
Solo
Ah Puch
Ah Puch
poochy5474
Ah Puch
Level 142
God Stats
17W - 11L
1,548 SR
Queue Stats
957W - 984L
1,501 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,465 Elo+

VS

Team Averages
Level 105
1,476 SR
1,435 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BreathaSativa562
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,376 Elo+
Solo
Anubis
Anubis
Can-i-overdose
Anubis
Level 102
God Stats
0W - 2L
1,238 SR
Queue Stats
167W - 172L
1,486 Elo+
Party 2
Bellona
Bellona
YoungJonin
Bellona
Level 47
God Stats
2W - 3L
1,483 SR
Queue Stats
50W - 86L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
trahmillionaie
Kukulkan
Level 145
God Stats
17W - 10L
1,661 SR
Queue Stats
445W - 422L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,156
316
0
0
0
Cthulhu
STEADDYJ
Cthulhu
18
7 / 3 / 10
10,121
1,012
10,399
11,282
13,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
gNutty719
Hachiman
17
6 / 3 / 11
10,045
1,005
12,775
8,596
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Terra
15
6 / 5 / 6
8,918
892
4,773
12,251
5,941
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
poochy5474
Ah Puch
17
9 / 6 / 15
10,773
1,077
16,497
12,284
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 7 / 10
7,963
796
7,106
13,240
13,810
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 9
8,054
805
6,240
9,790
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
5 / 6 / 8
8,591
859
10,026
9,584
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
YoungJonin
Bellona
14
4 / 6 / 6
8,262
826
5,632
12,843
9,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 4 / 7
9,005
901
5,847
7,173
2,718
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
28
Kills
16
17
Deaths
29
42
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
7
10
1
L
2
6
9
1.08
L
5
6
8
1.5
W
0
0
0
0
W
Cthulhu
STEADDYJ
Cthulhu
7
3
10
4
L
Bellona
YoungJonin
Bellona
4
6
6
1.17
W
Hachiman
gNutty719
Hachiman
6
3
11
3.83
W
Terra
6
5
6
1.8
W
Ah Puch
poochy5474
Ah Puch
9
6
15
2.75
L
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
34,851
44,413
Taken
52,630
26,656
Mitigated
34,695
12,154
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,106
2,377
432
3,039
13,240
13,810
168
6,390
6,833
831
14,254
L
6,240
487
1,328
1,210
9,790
3,728
30
5,899
3,888
13,026
0
L
10,026
112
149
1,540
9,584
4,980
0
7,328
2,237
15,545
201
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
STEADDYJ
Cthulhu
10,399
319
349
1,454
11,282
13,679
624
5,323
5,738
25,910
0
L
Bellona
YoungJonin
Bellona
5,632
2,087
220
452
12,843
9,459
231
8,654
4,183
0
11,626
W
Hachiman
gNutty719
Hachiman
12,775
7,744
495
2,343
8,596
2,842
1,860
4,399
4,107
0
29,510
W
Terra
4,773
360
1,970
1,952
12,251
5,941
726
5,632
6,557
5,517
319
W
Ah Puch
poochy5474
Ah Puch
16,497
593
848
2,743
12,284
4,194
574
6,696
5,448
31,628
0
L
Kukulkan
5,847
151
862
912
7,173
2,718
0
3,331
3,835
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
41,875
137
Minions Killed
99
0
Camps Cleared
0
704,236
Distance Traveled
871,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,963
796
13
1
0
183,922
0
L
Chang'e
8,054
805
18
2
0
171,331
0
L
Anubis
8,591
859
16
2
0
163,188
0
W
Janus
3,156
316
0
0
0
0
0
W
Cthulhu
10,121
1,012
37
4
0
192,567
0
L
Bellona
8,262
826
20
2
0
181,439
0
W
Hachiman
10,045
1,005
56
6
0
167,586
0
W
Terra
8,918
892
4
0
0
172,606
0
W
Ah Puch
10,773
1,077
40
4
0
171,477
0
L
Kukulkan
9,005
901
32
3
0
171,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role