Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EmiCore
Anhur
Level 90
God Stats
0W - 2L
1,292 SR
Queue Stats
126W - 139L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
RodTheInsatiable
Kumbhakarna
Level 88
God Stats
1W - 6L
1,590 SR
Queue Stats
146W - 143L
1,533 Elo+
Party 1
Ravana
Ravana
SoundLogik23
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 141L
1,511 Elo+
Party 1
Hercules
Hercules
wood1014
Hercules
Level 63
God Stats
1W - 1L
1,707 SR
Queue Stats
44W - 43L
1,484 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,494 Elo+

VS

Team Averages
Level 104
1,481 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Captain_Zmoker
Morgan Le Fay
Level 101
God Stats
1W - 1L
1,254 SR
Queue Stats
88W - 99L
1,464 Elo+
Solo
Izanami
Izanami
HanumanPG
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,458 Elo+
Solo
Maui
Maui
ImmortalityDark
Maui
Level 89
God Stats
9W - 7L
1,551 SR
Queue Stats
409W - 414L
1,502 Elo+
Solo
Odin
Odin
TGRchillyd24
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
WILLy-WONka1996
Shiva
Level 144
God Stats
25W - 11L
1,600 SR
Queue Stats
492W - 498L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
5,413
1,083
5,889
4,592
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
EmiCore
Anhur
13
2 / 2 / 0
5,546
1,109
2,294
5,335
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
RodTheInsatiable
Kumbhakarna
9
0 / 4 / 2
4,985
997
2,318
7,133
3,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
6
0 / 2 / 2
4,593
919
1,176
1,955
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
wood1014
Hercules
5
0 / 0 / 0
4,372
874
0
473
243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Captain_Zmoker
Morgan Le Fay
9
1 / 2 / 5
5,868
1,174
2,050
3,087
1,692
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
HanumanPG
Izanami
13
4 / 0 / 6
7,176
1,435
4,099
2,604
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 0 / 8
6,825
1,365
2,364
4,114
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 6
6,023
1,205
3,362
5,552
4,890
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 6
7,088
1,418
4,690
5,463
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
10
10
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Morgan Le Fay
Captain_Zmoker
Morgan Le Fay
1
2
5
1.75
L
Anhur
EmiCore
Anhur
2
2
0
1
W
Izanami
HanumanPG
Izanami
4
0
6
7
W
1
0
8
5
L
Kumbhakarna
RodTheInsatiable
Kumbhakarna
0
4
2
0.25
L
Ravana
0
2
2
0.5
W
1
1
6
4
W
3
0
6
6
L
Hercules
wood1014
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
16,565
19,488
Taken
20,820
9,195
Mitigated
17,312
4,518
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,889
2,038
148
930
4,592
3,239
0
1,128
3,360
0
13,946
W
Morgan Le Fay
Captain_Zmoker
Morgan Le Fay
2,050
391
161
55
3,087
1,692
414
92
2,995
5,108
0
L
Anhur
EmiCore
Anhur
2,294
806
233
1,684
5,335
1,701
0
1,042
4,147
0
7,454
W
Izanami
HanumanPG
Izanami
4,099
2,573
0
491
2,604
1,334
1,867
197
2,407
0
18,817
W
2,364
156
785
813
4,114
4,403
224
492
3,622
4,930
0
L
Kumbhakarna
RodTheInsatiable
Kumbhakarna
2,318
438
46
951
7,133
3,212
0
1,914
5,068
5,001
0
L
Ravana
1,176
352
111
127
1,955
800
0
409
1,546
0
1,363
W
3,362
556
223
388
5,552
4,890
223
814
4,738
163
5,280
W
4,690
623
1,280
2,540
5,463
4,993
134
723
4,740
0
11,855
L
Hercules
wood1014
Hercules
0
0
0
288
473
243
0
0
440
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
32,980
27
Minions Killed
68
0
Camps Cleared
0
363,310
Distance Traveled
579,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,413
1,083
14
3
0
86,707
0
W
Morgan Le Fay
5,868
1,174
4
1
0
111,287
0
L
Anhur
5,546
1,109
11
2
0
100,084
0
W
Izanami
7,176
1,435
35
7
0
97,731
0
W
Maui
6,825
1,365
7
1
0
123,498
0
L
Kumbhakarna
4,985
997
2
0
0
98,122
0
L
Ravana
4,593
919
0
0
0
47,595
0
W
Odin
6,023
1,205
3
1
0
107,199
0
W
Shiva
7,088
1,418
19
4
0
139,413
0
L
Hercules
4,372
874
0
0
0
30,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role