Player Matchup

Cthulhu
Cthulhu
Silver III
An3x Red DrAgon
Cthulhu
Silver III
Level 105
God Stats
7W - 1L
1,819 SR
Queue Stats
177W - 187L
927 MMR
Solo
Heimdallr
Heimdallr
Silver I
DerEchteBaron
Heimdallr
Silver I
Level 106
God Stats
11W - 12L
1,457 SR
Queue Stats
89W - 104L
1,056 MMR
Solo
Scylla
Scylla
Silver I
ImperatriceNoth
Scylla
Silver I
Level 196
God Stats
200W - 221L
1,528 SR
Queue Stats
594W - 625L
1,111 MMR
Solo
Arachne
Arachne
Silver II
Krelac
Arachne
Silver II
Level 158
God Stats
2W - 4L
1,338 SR
Queue Stats
68W - 84L
917 MMR
Solo
Chaac
Chaac
Silver III
Mr-Cheesee-
Chaac
Silver III
Level 129
God Stats
8W - 7L
1,404 SR
Queue Stats
190W - 220L
1,018 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,509 SR
1,006 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,544 SR
1,188 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
ShvabraPro
Medusa
Silver III
Level 158
God Stats
101W - 100L
1,486 SR
Queue Stats
166W - 185L
1,068 MMR
Solo
Kukulkan
Kukulkan
Silver IV
alexini16
Kukulkan
Silver IV
Level 137
God Stats
28W - 23L
1,562 SR
Queue Stats
231W - 261L
745 MMR
Solo
Izanami
Izanami
Silver I
linuko1
Izanami
Silver I
Level 142
God Stats
9W - 5L
1,672 SR
Queue Stats
123W - 137L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 8
6,277
628
5,111
12,212
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
DerEchteBaron
Heimdallr
10
5 / 2 / 4
6,766
677
8,965
8,264
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 2
7,662
766
5,533
3,634
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Krelac
Arachne
10
4 / 2 / 7
6,878
688
3,384
7,034
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 0
7,567
757
8,126
7,915
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GebVulcanHou YiAo Kuang

VS

Bans
AnubisPoseidonAwilixCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 1
5,900
590
4,066
12,304
9,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
 
Ymir
7
0 / 3 / 1
4,703
470
4,101
8,168
3,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ShvabraPro
Medusa
10
3 / 5 / 1
5,672
567
7,079
9,854
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
alexini16
Kukulkan
10
1 / 5 / 0
5,787
579
1,697
7,056
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
linuko1
Izanami
10
1 / 2 / 1
5,633
563
6,471
7,686
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
Ymir
 
Ymir
0
3
1
0.17
W
1
0
8
5
W
Heimdallr
DerEchteBaron
Heimdallr
5
2
4
3.5
W
5
1
2
6
W
Arachne
Krelac
Arachne
4
2
7
3.75
W
3
0
0
3
L
Medusa
ShvabraPro
Medusa
3
5
1
0.7
L
Kukulkan
alexini16
Kukulkan
1
5
0
0.2
L
Izanami
linuko1
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
23,414
39,059
Taken
45,068
16,435
Mitigated
20,687
17,115
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,066
1,113
0
5,122
12,304
9,878
0
0
12,304
426
38,341
L
Ymir
 
Ymir
4,101
851
0
2,351
8,168
3,555
0
2,406
5,762
10,364
1,538
W
5,111
852
2,079
5,628
12,212
4,740
308
2,722
9,490
24,520
0
W
Heimdallr
DerEchteBaron
Heimdallr
8,965
4,068
0
2,424
8,264
2,626
643
1,550
6,714
0
31,034
W
5,533
313
0
750
3,634
1,055
601
659
2,975
55,270
272
W
Arachne
Krelac
Arachne
3,384
2,512
0
3,207
7,034
2,490
0
259
6,775
0
33,747
W
8,126
2,179
0
3,027
7,915
5,524
669
511
7,404
0
55,033
L
Medusa
ShvabraPro
Medusa
7,079
2,808
0
3,036
9,854
2,993
0
2,656
7,198
0
31,315
L
Kukulkan
alexini16
Kukulkan
1,697
0
0
667
7,056
1,800
0
4,560
2,496
39,638
0
L
Izanami
linuko1
Izanami
6,471
4,760
0
2,899
7,686
2,461
0
943
6,743
0
43,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
27,695
315
Minions Killed
302
0
Camps Cleared
0
1,029,960
Distance Traveled
1,079,593
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,900
590
80
8
0
191,825
1
L
Ymir
4,703
470
12
1
0
214,447
5
W
Cthulhu
6,277
628
25
3
0
212,977
8
W
Heimdallr
6,766
677
48
5
0
185,560
0
W
Scylla
7,662
766
96
10
0
208,095
1
W
Arachne
6,878
688
55
6
0
215,945
0
W
Chaac
7,567
757
91
9
0
207,383
1
L
Medusa
5,672
567
54
5
0
237,383
0
L
Kukulkan
5,787
579
79
8
0
175,260
2
L
Izanami
5,633
563
77
8
0
260,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role