Player Matchup

Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
GrandPapaBou
Horus
Level 127
God Stats
195W - 149L
1,589 SR
Queue Stats
445W - 410L
1,574 Elo+
Party 2
Chaac
Chaac
MNUGZ
Chaac
Level 59
God Stats
4W - 2L
1,781 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 3
Ix Chel
Ix Chel
ThePLT
Ix Chel
Level 132
God Stats
0W - 5L
1,093 SR
Queue Stats
286W - 265L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
maxflaco1
Heimdallr
Level 148
God Stats
3W - 3L
1,629 SR
Queue Stats
147W - 126L
1,533 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,532 Elo+

VS

Team Averages
Level 111
1,576 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Estrada_Lilibel
Arachne
Level 141
God Stats
3W - 2L
1,553 SR
Queue Stats
94W - 84L
1,504 Elo+
Solo
Artemis
Artemis
GimliOnlyFans
Artemis
Level 25
God Stats
4W - 2L
1,622 SR
Queue Stats
52W - 33L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
Sectums3mpra
Cabrakan
Level 138
God Stats
3W - 1L
1,703 SR
Queue Stats
184W - 163L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 1 / 0
4,285
612
1,480
6,827
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
2 / 0 / 0
5,028
718
4,236
5,725
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
MNUGZ
Chaac
7
1 / 5 / 0
4,047
578
1,150
5,740
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
ThePLT
Ix Chel
8
0 / 2 / 0
4,067
581
1,964
3,481
736
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
maxflaco1
Heimdallr
7
0 / 3 / 1
3,758
537
2,130
4,192
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 0
5,513
788
2,672
3,175
1,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
 
Neith
8
0 / 1 / 0
4,495
642
2,664
3,897
692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 3
4,510
644
1,487
4,425
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
10
9 / 1 / 0
5,954
851
6,584
3,496
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Sectums3mpra
Cabrakan
9
0 / 0 / 9
5,352
765
2,542
5,742
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
W
Anubis
 
Anubis
2
0
0
2
W
Neith
 
Neith
0
1
0
0
W
0
1
3
1.5
W
Artemis
9
1
0
9
L
2
0
0
2
L
Chaac
MNUGZ
Chaac
1
5
0
0.2
W
Cabrakan
Sectums3mpra
Cabrakan
0
0
9
4.5
L
Ix Chel
ThePLT
Ix Chel
0
2
0
0
L
Heimdallr
maxflaco1
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,960
Damage
15,949
25,965
Taken
20,735
7,915
Mitigated
8,152
6,524
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,480
827
0
1,586
6,827
2,219
0
1,345
5,482
0
29,582
W
Anubis
 
Anubis
2,672
46
0
2,064
3,175
1,290
266
1,742
1,433
37,825
1,205
W
Neith
 
Neith
2,664
1,652
0
1,795
3,897
692
0
0
3,897
0
23,517
W
1,487
1,022
0
1,416
4,425
1,209
0
222
4,203
0
23,144
W
Artemis
6,584
4,104
0
1,867
3,496
1,214
547
0
3,496
0
38,105
L
4,236
1,603
0
3,107
5,725
2,199
0
0
5,725
0
28,653
L
Chaac
MNUGZ
Chaac
1,150
143
0
216
5,740
1,759
0
1,528
4,212
0
17,719
W
Cabrakan
Sectums3mpra
Cabrakan
2,542
800
0
2,267
5,742
3,747
102
0
5,742
11,245
1,046
L
Ix Chel
ThePLT
Ix Chel
1,964
70
176
536
3,481
736
0
1,774
1,707
24,246
0
L
Heimdallr
maxflaco1
Heimdallr
2,130
937
0
903
4,192
1,002
0
518
3,674
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
25,824
213
Minions Killed
248
0
Camps Cleared
0
759,231
Distance Traveled
755,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,285
612
57
8
0
169,494
0
W
Anubis
5,513
788
75
11
0
157,927
2
W
Neith
4,495
642
42
6
0
142,904
0
W
Arachne
4,510
644
48
7
0
171,919
0
W
Artemis
5,954
851
64
9
0
145,061
0
L
Horus
5,028
718
47
7
0
162,065
0
L
Chaac
4,047
578
37
5
0
142,942
0
W
Cabrakan
5,352
765
19
3
0
138,007
0
L
Ix Chel
4,067
581
49
7
0
164,698
0
L
Heimdallr
3,758
537
23
3
0
120,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role