Player Matchup

Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
NochillCaleb02
Baron Samedi
Bronze II
Level 100
God Stats
11W - 17L
1,423 SR
Queue Stats
50W - 85L
565 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Trilioqy
Sylvanus
Silver IV
Level 67
God Stats
21W - 16L
1,591 SR
Queue Stats
59W - 82L
692 MMR
Party 1
Lancelot
Lancelot
Silver I
Trillionz
Lancelot
Silver I
Level 48
God Stats
16W - 18L
1,465 SR
Queue Stats
35W - 42L
1,159 MMR
Party 1
Surtr
Surtr
Silver III
velomantras
Surtr
Silver III
Level 66
God Stats
13W - 11L
1,469 SR
Queue Stats
186W - 205L
922 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,490 SR
968 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,586 SR
1,137 MMR
Ao Kuang
Ao Kuang
Bronze IV
 
Ao Kuang
Bronze IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze IV
Blunts or Dabs
Da Ji
Bronze IV
Level 101
God Stats
1W - 3L
1,594 SR
Queue Stats
6W - 18L
1,085 MMR
Solo
Ra
Ra
Silver II
YoungDaggerXl
Ra
Silver II
Level 125
God Stats
1W - 1L
1,792 SR
Queue Stats
198W - 213L
1,066 MMR
Solo
Medusa
Medusa
Silver II
skattpack666
Medusa
Silver II
Level 96
God Stats
6W - 5L
1,520 SR
Queue Stats
59W - 83L
983 MMR
Solo
Xing Tian
Xing Tian
Silver III
wizmarkee
Xing Tian
Silver III
Level 148
God Stats
3W - 6L
1,523 SR
Queue Stats
33W - 42L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 2
3,977
663
2,402
4,881
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
NochillCaleb02
Baron Samedi
8
3 / 1 / 1
4,688
781
1,469
1,928
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Trilioqy
Sylvanus
7
2 / 0 / 1
4,496
749
864
4,304
1,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Trillionz
Lancelot
7
0 / 1 / 2
4,009
668
2,438
4,417
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
3 / 0 / 1
4,414
736
2,071
3,530
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
LokiNu WaArtioPoseidonThanatos

VS

Bans
AgniCu ChulainnNe ZhaBastetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 2 / 0
3,719
620
1,958
4,454
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 1
3,569
595
802
3,214
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 3 / 0
3,853
642
2,697
3,276
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
7
0 / 3 / 1
3,518
586
3,551
4,703
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
wizmarkee
Xing Tian
1
0 / 0 / 0
1,164
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
0
1
1
0.5
W
Baron Samedi
NochillCaleb02
Baron Samedi
3
1
1
3.5
W
Sylvanus
Trilioqy
Sylvanus
2
0
1
2.5
W
Lancelot
Trillionz
Lancelot
0
1
2
1
L
1
3
0
0.33
L
Medusa
0
3
1
0.17
W
3
0
1
3.5
L
Xing Tian
wizmarkee
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,244
Damage
9,008
19,060
Taken
15,647
5,622
Mitigated
4,274
8,889
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,402
1,423
0
688
4,881
1,119
152
0
4,881
0
24,996
L
Ao Kuang
 
Ao Kuang
1,958
96
0
1,817
4,454
1,469
0
34
4,420
11,034
1,007
L
802
264
0
1,307
3,214
827
0
289
2,925
0
12,818
W
Baron Samedi
NochillCaleb02
Baron Samedi
1,469
173
43
713
1,928
579
0
848
921
18,596
0
W
Sylvanus
Trilioqy
Sylvanus
864
305
2,018
1,967
4,304
1,686
120
0
4,304
8,864
0
W
Lancelot
Trillionz
Lancelot
2,438
172
0
1,469
4,417
1,083
0
2,459
1,591
0
16,830
L
2,697
321
168
684
3,276
777
0
1,429
1,847
16,043
0
L
Medusa
3,551
711
0
490
4,703
1,201
0
733
3,970
0
17,261
W
2,071
936
0
1,991
3,530
1,155
0
572
2,868
666
21,859
L
Xing Tian
wizmarkee
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
15,823
170
Minions Killed
125
0
Camps Cleared
0
572,466
Distance Traveled
486,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,977
663
49
8
0
103,607
0
L
Ao Kuang
3,719
620
18
3
0
132,042
0
L
Da Ji
3,569
595
31
5
0
123,866
0
W
Baron Samedi
4,688
781
37
6
0
104,400
0
W
Sylvanus
4,496
749
12
2
0
105,016
0
W
Lancelot
4,009
668
31
5
0
130,267
0
L
Ra
3,853
642
45
8
0
111,873
0
L
Medusa
3,518
586
31
5
0
118,564
0
W
Surtr
4,414
736
41
7
0
129,176
0
L
Xing Tian
1,164
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role