Player Matchup

Surtr
Surtr
Blacula Untold
Surtr
Level 64
God Stats
7W - 2L
1,781 SR
Queue Stats
54W - 37L
1,607 Elo+
Solo
Fenrir
Fenrir
CokedOutFox
Fenrir
Level 32
God Stats
1W - 2L
1,307 SR
Queue Stats
17W - 29L
1,347 Elo+
Solo
Charybdis
Charybdis
GrandPapaBou
Charybdis
Level 127
God Stats
17W - 19L
1,495 SR
Queue Stats
442W - 408L
1,586 Elo+
Party 1
Ix Chel
Ix Chel
ThePLT
Ix Chel
Level 132
God Stats
0W - 5L
1,109 SR
Queue Stats
284W - 263L
1,572 Elo+
Party 1
Cerberus
Cerberus
Wingmannn
Cerberus
Level 80
God Stats
37W - 20L
1,736 SR
Queue Stats
247W - 222L
1,616 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,546 Elo+

VS

Team Averages
Level 142
1,624 SR
1,521 Elo+
Vulcan
Vulcan
Gnoomeo
Vulcan
Level 105
God Stats
19W - 10L
1,711 SR
Queue Stats
208W - 182L
1,525 Elo+
Party 2
Mulan
Mulan
NotFraap
Mulan
Level 142
God Stats
5W - 6L
1,470 SR
Queue Stats
92W - 76L
1,527 Elo+
Solo
Bacchus
Bacchus
PackmanGaming12
Bacchus
Level 179
God Stats
3W - 3L
1,715 SR
Queue Stats
85W - 71L
1,534 Elo+
Solo
Chronos
Chronos
StillSmote
Chronos
Level 120
God Stats
7W - 3L
1,707 SR
Queue Stats
286W - 270L
1,502 Elo+
Party 2
Fenrir
Fenrir
gOwHOMEY
Fenrir
Level 164
God Stats
16W - 16L
1,518 SR
Queue Stats
277W - 247L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,016
803
2,292
3,964
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
2
0 / 1 / 1
2,750
550
125
1,473
302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
GrandPapaBou
Charybdis
6
1 / 0 / 0
3,599
720
1,687
1,899
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
ThePLT
Ix Chel
8
1 / 0 / 0
4,024
805
807
2,490
536
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
Wingmannn
Cerberus
6
0 / 0 / 1
3,644
729
1,263
3,763
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gnoomeo
Vulcan
7
0 / 0 / 1
3,952
790
1,470
1,036
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
NotFraap
Mulan
6
0 / 1 / 0
3,292
658
2,207
3,982
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 1 / 0
3,287
657
1,021
3,545
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
StillSmote
Chronos
6
0 / 0 / 0
3,308
662
1,429
1,566
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
gOwHOMEY
Fenrir
7
1 / 1 / 0
3,812
762
938
3,254
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Fenrir
0
1
1
0.5
W
Vulcan
Gnoomeo
Vulcan
0
0
1
0.5
L
Charybdis
GrandPapaBou
Charybdis
1
0
0
1
W
Mulan
NotFraap
Mulan
0
1
0
0
W
0
1
0
0
W
Chronos
StillSmote
Chronos
0
0
0
0
L
Ix Chel
ThePLT
Ix Chel
1
0
0
1
L
Cerberus
Wingmannn
Cerberus
0
0
1
0.5
W
Fenrir
gOwHOMEY
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,174
Damage
7,065
13,589
Taken
13,383
4,503
Mitigated
5,163
8,148
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,292
1,183
0
2,518
3,964
1,288
0
0
3,964
248
20,302
L
Fenrir
125
110
0
566
1,473
302
0
207
1,224
0
2,795
W
Vulcan
Gnoomeo
Vulcan
1,470
43
0
531
1,036
276
0
538
454
19,815
1,147
L
Charybdis
GrandPapaBou
Charybdis
1,687
1,017
0
1,561
1,899
429
0
631
1,170
0
24,375
W
Mulan
NotFraap
Mulan
2,207
415
0
910
3,982
1,884
0
148
3,834
0
18,744
W
1,021
192
0
1,471
3,545
1,832
0
810
2,735
5,583
234
W
Chronos
StillSmote
Chronos
1,429
605
0
501
1,566
360
0
453
1,113
16,313
632
L
Ix Chel
ThePLT
Ix Chel
807
42
150
1,275
2,490
536
0
1,015
1,336
22,142
0
L
Cerberus
Wingmannn
Cerberus
1,263
66
0
2,078
3,763
1,948
0
1,608
2,061
7,279
0
W
Fenrir
gOwHOMEY
Fenrir
938
387
0
1,989
3,254
811
0
225
3,029
0
18,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
17,651
184
Minions Killed
196
0
Camps Cleared
0
450,862
Distance Traveled
549,765
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,016
803
47
9
0
102,876
0
L
Fenrir
2,750
550
6
1
0
36,130
0
W
Vulcan
3,952
790
52
10
0
115,993
1
L
Charybdis
3,599
720
56
11
0
94,770
0
W
Mulan
3,292
658
43
9
0
102,719
0
W
Bacchus
3,287
657
8
2
0
102,576
2
W
Chronos
3,308
662
48
10
0
106,609
0
L
Ix Chel
4,024
805
60
12
0
107,491
0
L
Cerberus
3,644
729
15
3
0
109,595
1
W
Fenrir
3,812
762
45
9
0
121,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role