Player Matchup

Kukulkan
Kukulkan
Daze_The_Casual
Kukulkan
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 53L
1,384 Elo+
Party 1
Pele
Pele
DynamiteSinner
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,236 Elo+
Party 1
Odin
Odin
Neko_King16
Odin
Level 125
God Stats
6W - 4L
1,453 SR
Queue Stats
42W - 54L
1,384 Elo+
Party 1
Team Averages
Level 99
1,412 SR
1,334 Elo+

VS

Team Averages
Level 108
1,531 SR
1,411 Elo+
Hou Yi
Hou Yi
Anarchy666th
Hou Yi
Level 104
God Stats
64W - 32L
1,695 SR
Queue Stats
573W - 495L
1,588 Elo+
Solo
Zeus
Zeus
Hidatsa N8V
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 2
Achilles
Achilles
JohnSlayer68
Achilles
Level 118
God Stats
1W - 2L
1,397 SR
Queue Stats
2W - 4L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 6 / 1
7,411
741
4,955
9,474
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
6,352
635
706
7,424
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 1
6,888
689
3,074
10,706
9,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
10 / 0 / 5
10,228
1,023
12,884
8,131
2,951
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 8
8,622
862
7,120
3,800
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JohnSlayer68
Achilles
14
3 / 1 / 7
8,428
843
4,228
8,934
7,987
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
0
5
12.5
L
Kukulkan
1
6
1
0.25
L
0
4
0
0
W
2
1
8
6
W
Achilles
JohnSlayer68
Achilles
3
1
7
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,735
Damage
24,232
27,604
Taken
20,865
15,058
Mitigated
12,011
1,759
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,884
5,593
0
3,423
8,131
2,951
2,786
3,090
4,997
0
47,004
L
Kukulkan
4,955
482
64
362
9,474
3,079
0
2,512
6,962
27,335
948
L
706
160
0
206
7,424
2,607
0
2,234
5,190
0
5,561
W
7,120
317
478
300
3,800
1,073
621
794
3,006
21,415
216
W
Achilles
JohnSlayer68
Achilles
4,228
842
0
309
8,934
7,987
490
1,057
7,877
0
11,164
L
3,074
520
120
1,007
10,706
9,372
112
2,406
8,300
288
7,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,651
Gold Earned
27,278
83
Minions Killed
128
0
Camps Cleared
0
477,533
Distance Traveled
517,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,228
1,023
65
7
0
171,298
3
L
Kukulkan
7,411
741
58
6
0
157,807
0
L
Pele
6,352
635
19
2
0
160,263
0
W
Zeus
8,622
862
52
5
0
161,813
0
W
Achilles
8,428
843
11
1
0
184,701
0
L
Odin
6,888
689
6
1
0
159,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role