Player Matchup

Artemis
Artemis
 
Artemis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IProjectChaos
Osiris
Level 99
God Stats
4W - 6L
1,398 SR
Queue Stats
33W - 37L
1,467 Elo+
Solo
Bacchus
Bacchus
Krεshoa
Bacchus
Level 151
God Stats
6W - 3L
1,627 SR
Queue Stats
189W - 135L
1,663 Elo+
Party 1
Ra
Ra
MaegeRaege
Ra
Level 66
God Stats
4W - 1L
1,363 SR
Queue Stats
57W - 21L
1,731 Elo+
Party 1
Ne Zha
Ne Zha
ooohyeahhh
Ne Zha
Level 121
God Stats
10W - 7L
1,615 SR
Queue Stats
472W - 432L
1,558 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,584 Elo+

VS

Team Averages
Level 128
1,548 SR
1,531 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Béáńs
Cabrakan
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 51L
1,637 Elo+
Solo
Eset
Eset
HunterFire
Eset
Level 132
God Stats
8W - 7L
1,513 SR
Queue Stats
403W - 373L
1,518 Elo+
Solo
Skadi
Skadi
Shαkα
Skadi
Level 145
God Stats
17W - 18L
1,611 SR
Queue Stats
89W - 61L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
TheForwardScout
Ratatoskr
Level 109
God Stats
1W - 6L
1,615 SR
Queue Stats
2W - 8L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 3
4,171
596
3,136
4,613
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
3,785
541
2,203
5,502
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Krεshoa
Bacchus
7
1 / 0 / 4
4,515
645
2,715
4,349
2,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 0 / 0
5,200
743
2,633
2,337
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
ooohyeahhh
Ne Zha
7
3 / 2 / 2
4,236
605
3,249
4,639
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 1 / 2
4,291
613
3,842
5,005
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Béáńs
Cabrakan
10
4 / 0 / 0
5,570
796
3,479
4,217
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
3,981
569
431
1,943
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Shαkα
Skadi
8
1 / 3 / 2
4,546
649
2,811
5,171
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
TheForwardScout
Ratatoskr
5
1 / 4 / 1
3,569
510
930
4,625
1,111
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
8
8
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
3
0.5
L
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Cabrakan
Béáńs
Cabrakan
4
0
0
4
L
0
1
0
0
W
0
3
0
0
W
Bacchus
Krεshoa
Bacchus
1
0
4
3
W
5
0
0
5
L
Skadi
Shαkα
Skadi
1
3
2
0.67
L
Ratatoskr
TheForwardScout
Ratatoskr
1
4
1
0.38
W
Ne Zha
ooohyeahhh
Ne Zha
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
11,493
21,440
Taken
20,961
9,208
Mitigated
7,272
7,527
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,136
1,352
0
1,219
4,613
1,271
0
0
4,520
0
23,081
L
Gilgamesh
 
Gilgamesh
3,842
1,347
0
1,058
5,005
1,861
0
1,783
3,154
0
10,901
L
Cabrakan
Béáńs
Cabrakan
3,479
388
0
2,163
4,217
2,660
0
0
3,946
28,953
1,333
L
431
0
0
0
1,943
455
0
910
883
20,818
0
W
2,203
301
0
2,007
5,502
2,848
0
2,498
2,605
0
19,733
W
Bacchus
Krεshoa
Bacchus
2,715
486
149
1,998
4,349
2,972
0
0
4,238
12,858
0
W
2,633
182
280
1,217
2,337
619
0
379
1,873
33,396
213
L
Skadi
Shαkα
Skadi
2,811
1,140
0
1,238
5,171
1,185
0
758
4,413
0
25,421
L
Ratatoskr
TheForwardScout
Ratatoskr
930
213
0
372
4,625
1,111
0
1,565
2,946
0
8,415
W
Ne Zha
ooohyeahhh
Ne Zha
3,249
1,083
0
657
4,639
1,498
0
542
4,023
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,907
Gold Earned
21,957
204
Minions Killed
210
0
Camps Cleared
0
745,828
Distance Traveled
699,223
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,171
596
49
7
0
124,282
0
L
Gilgamesh
4,291
613
16
2
0
163,807
2
L
Cabrakan
5,570
796
75
11
0
135,795
0
L
Eset
3,981
569
52
7
0
105,569
3
W
Osiris
3,785
541
30
4
0
140,778
2
W
Bacchus
4,515
645
11
2
0
158,975
2
W
Ra
5,200
743
68
10
0
163,524
0
L
Skadi
4,546
649
52
7
0
131,151
0
L
Ratatoskr
3,569
510
15
2
0
162,901
2
W
Ne Zha
4,236
605
46
7
0
158,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role