Player Matchup

Ymir
Ymir
CraveKie
Ymir
Level 104
God Stats
1W - 1L
1,310 SR
Queue Stats
79W - 75L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
Ryzariel
Ah Puch
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,323 Elo+
Solo
Arachne
Arachne
craveJiblats
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
craveash
Ix Chel
Level 53
God Stats
1W - 1L
1,276 SR
Queue Stats
60W - 66L
1,435 Elo+
Party 2
Merlin
Merlin
thebeast1511
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,455 Elo+
Party 2
Team Averages
Level 103
1,417 SR
1,433 Elo+

VS

Team Averages
Level 130
1,500 SR
1,435 Elo+
Medusa
Medusa
DaniVonDoom
Medusa
Level 120
God Stats
11W - 10L
1,512 SR
Queue Stats
603W - 606L
1,401 Elo+
Solo
Hun Batz
Hun Batz
DarsTheMenace
Hun Batz
Level 135
God Stats
1W - 3L
1,369 SR
Queue Stats
30W - 37L
1,439 Elo+
Party 1
Sobek
Sobek
JacoBurns
Sobek
Level 146
God Stats
1W - 1L
1,698 SR
Queue Stats
218W - 225L
1,469 Elo+
Solo
Janus
Janus
NURMAGOMEDOV_28
Janus
Level 100
God Stats
3W - 5L
1,250 SR
Queue Stats
143W - 154L
1,490 Elo+
Party 1
Horus
Horus
fumaeles
Horus
Level 148
God Stats
1W - 1L
1,673 SR
Queue Stats
501W - 514L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 5
7,982
998
3,412
6,880
5,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Ryzariel
Ah Puch
13
1 / 1 / 6
7,390
924
6,094
4,200
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
craveJiblats
Arachne
13
3 / 2 / 5
7,661
958
8,618
5,656
2,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
craveash
Ix Chel
13
1 / 0 / 5
7,023
878
2,506
3,798
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
2 / 3 / 4
7,241
905
4,027
4,850
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 4
6,720
840
5,909
7,139
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
DarsTheMenace
Hun Batz
13
2 / 2 / 2
6,551
819
3,764
5,744
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
JacoBurns
Sobek
14
2 / 2 / 2
7,256
907
1,959
10,378
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 4
6,654
832
9,372
3,838
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
fumaeles
Horus
1
0 / 0 / 0
2,176
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
8
Kills
6
6
Deaths
8
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
5
3.5
L
Medusa
1
3
4
1
L
Hun Batz
DarsTheMenace
Hun Batz
2
2
2
1.5
L
Sobek
JacoBurns
Sobek
2
2
2
1.5
L
1
1
4
3
W
Ah Puch
Ryzariel
Ah Puch
1
1
6
4
W
Arachne
craveJiblats
Arachne
3
2
5
2.75
W
Ix Chel
craveash
Ix Chel
1
0
5
3.5
L
Horus
fumaeles
Horus
0
0
0
0
W
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
21,004
25,384
Taken
27,099
11,759
Mitigated
20,220
11,473
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,412
77
410
1,568
6,880
5,006
60
3,641
3,159
7,531
994
L
Medusa
5,909
1,081
686
1,734
7,139
3,821
0
4,168
2,971
0
21,488
L
Hun Batz
DarsTheMenace
Hun Batz
3,764
244
202
466
5,744
3,401
0
3,580
2,164
0
11,253
L
Sobek
JacoBurns
Sobek
1,959
77
197
2,864
10,378
11,128
0
5,608
4,770
7,060
0
L
9,372
294
1,227
685
3,838
1,870
0
2,612
1,226
22,091
0
W
Ah Puch
Ryzariel
Ah Puch
6,094
108
1,322
1,410
4,200
1,454
296
1,235
2,925
20,938
0
W
Arachne
craveJiblats
Arachne
8,618
5,801
1,880
1,435
5,656
2,506
417
2,029
3,587
0
12,030
W
Ix Chel
craveash
Ix Chel
2,506
327
1,244
1,006
3,798
1,131
232
2,230
1,526
9,045
0
L
Horus
fumaeles
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
4,027
216
729
469
4,850
1,662
0
1,994
2,856
12,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
29,357
99
Minions Killed
98
0
Camps Cleared
0
760,974
Distance Traveled
652,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,982
998
18
2
0
167,530
0
L
Medusa
6,720
840
37
5
0
164,740
0
L
Hun Batz
6,551
819
22
3
0
176,829
0
L
Sobek
7,256
907
12
2
0
146,186
0
L
Janus
6,654
832
27
3
0
164,868
0
W
Ah Puch
7,390
924
34
4
0
147,278
0
W
Arachne
7,661
958
11
1
0
171,969
0
W
Ix Chel
7,023
878
16
2
0
151,237
0
L
Horus
2,176
272
0
0
0
0
0
W
Merlin
7,241
905
20
3
0
122,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role