Player Matchup

Ymir
Ymir
CoastwardKarma3
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,533 Elo+
Party 1
Nox
Nox
Loshyone
Nox
Level 149
God Stats
0W - 3L
1,306 SR
Queue Stats
53W - 46L
1,536 Elo+
Party 1
Artemis
Artemis
SnewZn
Artemis
Level 133
God Stats
6W - 4L
1,678 SR
Queue Stats
310W - 303L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
SquashMortal
Sun Wukong
Level 128
God Stats
1W - 4L
1,200 SR
Queue Stats
35W - 37L
1,497 Elo+
Party 1
Ares
Ares
StackableDrake
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,529 Elo+
Party 1
Team Averages
Level 128
1,437 SR
1,528 Elo+

VS

Team Averages
Level 109
1,562 SR
1,536 Elo+
Surtr
Surtr
BigBoneTyrone
Surtr
Level 129
God Stats
10W - 14L
1,423 SR
Queue Stats
301W - 298L
1,515 Elo+
Solo
Odin
Odin
Blaze Valentine
Odin
Level 135
God Stats
5W - 3L
1,524 SR
Queue Stats
410W - 434L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Cuppz
Ah Puch
Level 157
God Stats
7W - 3L
1,647 SR
Queue Stats
134W - 138L
1,471 Elo+
Solo
Medusa
Medusa
SmiteH8ter
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,566 Elo+
Solo
Maui
Maui
Tannyblue2
Maui
Level 107
God Stats
6W - 1L
1,713 SR
Queue Stats
255W - 195L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
5,908
844
1,903
6,470
6,722
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 2
6,911
987
5,964
4,114
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SnewZn
Artemis
13
2 / 4 / 6
6,668
953
7,761
5,901
2,561
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SquashMortal
Sun Wukong
5
0 / 1 / 0
4,868
695
143
1,277
961
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 3 / 6
6,478
925
2,169
6,522
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
6,868
981
1,618
5,493
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 1 / 12
6,985
998
1,464
4,173
4,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Cuppz
Ah Puch
13
6 / 1 / 3
7,675
1,096
8,293
3,644
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SmiteH8ter
Medusa
13
3 / 2 / 8
7,137
1,020
6,288
5,535
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 11
7,622
1,089
3,967
6,195
5,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
8
Kills
14
14
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
0
1
12
6
L
1
3
5
1.17
W
Ah Puch
Cuppz
Ah Puch
6
1
3
7.5
L
4
3
2
1.67
W
Medusa
SmiteH8ter
Medusa
3
2
8
3.5
L
Artemis
SnewZn
Artemis
2
4
6
1.25
L
Sun Wukong
SquashMortal
Sun Wukong
0
1
0
0
L
1
3
6
1.33
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
21,630
24,284
Taken
25,040
19,215
Mitigated
16,200
1,613
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,618
459
0
128
5,493
2,911
28
1,257
4,236
140
6,858
W
1,464
0
0
814
4,173
4,212
345
1,799
2,374
0
6,487
L
1,903
27
0
0
6,470
6,722
0
3,481
2,989
5,593
0
W
Ah Puch
Cuppz
Ah Puch
8,293
205
350
982
3,644
1,549
1,009
1,758
1,886
20,448
11
L
5,964
267
0
0
4,114
2,065
29
2,170
1,944
19,268
0
W
Medusa
SmiteH8ter
Medusa
6,288
2,746
1,028
1,014
5,535
2,402
48
2,646
2,889
0
14,958
L
Artemis
SnewZn
Artemis
7,761
2,254
29
371
5,901
2,561
0
2,459
3,442
0
17,720
L
Sun Wukong
SquashMortal
Sun Wukong
143
0
0
5
1,277
961
0
1,109
168
0
143
L
2,169
168
589
619
6,522
6,906
0
2,973
3,549
4,076
0
W
3,967
290
1,847
2,738
6,195
5,126
34
2,576
3,619
7,703
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
36,287
76
Minions Killed
77
0
Camps Cleared
0
493,428
Distance Traveled
640,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,868
981
11
2
0
106,484
0
W
Odin
6,985
998
11
2
0
133,026
0
L
Ymir
5,908
844
13
2
0
117,688
0
W
Ah Puch
7,675
1,096
34
5
0
126,793
0
L
Nox
6,911
987
31
4
0
116,629
0
W
Medusa
7,137
1,020
13
2
0
131,767
0
L
Artemis
6,668
953
27
4
0
122,123
0
L
Sun Wukong
4,868
695
0
0
0
24,173
0
L
Ares
6,478
925
5
1
0
112,815
0
W
Maui
7,622
1,089
8
1
0
142,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role