Player Matchup

Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
BudistBeach
Kumbhakarna
Platinum III
Level 159
God Stats
1W - 1L
1,525 SR
Queue Stats
432W - 414L
1,836 MMR
Solo
Amaterasu
Amaterasu
Gold II
SolanoJordan
Amaterasu
Gold II
Level 159
God Stats
7W - 4L
1,586 SR
Queue Stats
42W - 37L
1,779 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,522 SR
1,623 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,552 SR
1,921 MMR
Zhong Kui
Zhong Kui
Masters
JOSUEDOBLEA
Zhong Kui
Masters
Level 117
God Stats
159W - 140L
1,612 SR
Queue Stats
649W - 657L
2,302 MMR
Solo
Hera
Hera
Platinum I
NeonMysery
Hera
Platinum I
Level 112
God Stats
2W - 4L
1,475 SR
Queue Stats
254W - 240L
1,951 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Stropii
Kuzenbo
Diamond IV
Level 159
God Stats
9W - 12L
1,581 SR
Queue Stats
144W - 143L
2,277 MMR
Solo
Anhur
Anhur
Gold II
Tunico23
Anhur
Gold II
Level 156
God Stats
3W - 4L
1,594 SR
Queue Stats
92W - 96L
1,586 MMR
Solo
Set
Set
Silver I
itakew
Set
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 4
9,528
681
7,730
7,310
3,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
14
5 / 0 / 6
8,283
592
6,847
7,699
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
14
0 / 2 / 3
7,957
568
5,014
7,100
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
BudistBeach
Kumbhakarna
11
1 / 1 / 4
6,946
496
3,086
8,105
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amaterasu
SolanoJordan
Amaterasu
14
3 / 1 / 5
8,720
623
4,571
12,654
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CabrakanCu ChulainnAgniGanesha

VS

Bans
AresRavanaXbalanqueSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JOSUEDOBLEA
Zhong Kui
10
1 / 4 / 0
6,519
466
6,234
8,740
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,049
575
3,501
6,923
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Stropii
Kuzenbo
11
0 / 1 / 3
6,931
495
5,062
7,981
7,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Tunico23
Anhur
13
2 / 3 / 1
7,142
510
4,453
8,375
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
itakew
Set
12
1 / 4 / 1
6,512
465
2,132
11,106
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
5
5
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
W
Odin
 
Odin
5
0
6
8
W
Neith
 
Neith
0
2
3
0.75
W
Kumbhakarna
BudistBeach
Kumbhakarna
1
1
4
3
L
Zhong Kui
JOSUEDOBLEA
Zhong Kui
1
4
0
0.25
L
1
5
0
0.2
W
Amaterasu
SolanoJordan
Amaterasu
3
1
5
5.5
L
Kuzenbo
Stropii
Kuzenbo
0
1
3
1.5
L
Anhur
Tunico23
Anhur
2
3
1
0.83
L
Set
itakew
Set
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
21,382
42,868
Taken
43,125
19,785
Mitigated
20,930
16,790
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,730
255
0
4,398
7,310
3,203
0
2,872
4,243
81,316
837
W
Odin
 
Odin
6,847
831
0
722
7,699
3,711
0
1,254
6,415
0
54,875
W
Neith
 
Neith
5,014
1,485
0
2,075
7,100
1,941
0
1,446
5,654
0
67,293
W
Kumbhakarna
BudistBeach
Kumbhakarna
3,086
697
0
1,983
8,105
4,620
0
3,275
4,818
13,668
0
L
Zhong Kui
JOSUEDOBLEA
Zhong Kui
6,234
1,179
0
3,106
8,740
4,964
0
2,700
6,040
31,698
9,768
L
3,501
941
0
957
6,923
1,310
0
3,961
2,962
46,181
592
W
Amaterasu
SolanoJordan
Amaterasu
4,571
1,832
0
7,612
12,654
6,310
0
5,087
7,563
0
64,291
L
Kuzenbo
Stropii
Kuzenbo
5,062
2,291
0
1,766
7,981
7,855
0
1,554
6,427
24,010
2,329
L
Anhur
Tunico23
Anhur
4,453
2,423
0
2,494
8,375
2,292
0
832
7,543
0
50,891
L
Set
itakew
Set
2,132
1,462
0
2,400
11,106
4,509
0
1,619
9,487
0
56,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
35,153
478
Minions Killed
419
0
Camps Cleared
0
1,460,556
Distance Traveled
1,260,227
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,528
681
134
10
0
266,229
2
W
Odin
8,283
592
78
6
0
334,321
0
W
Neith
7,957
568
127
9
0
273,243
2
W
Kumbhakarna
6,946
496
27
2
0
318,399
2
L
Zhong Kui
6,519
466
72
5
0
183,834
2
L
Hera
8,049
575
118
8
0
246,702
0
W
Amaterasu
8,720
623
112
8
0
268,364
2
L
Kuzenbo
6,931
495
38
3
0
258,420
2
L
Anhur
7,142
510
103
7
0
268,660
1
L
Set
6,512
465
88
6
0
302,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role