Player Matchup

Mulan
Mulan
Dom morgan4631
Mulan
Level 141
God Stats
68W - 56L
1,607 SR
Queue Stats
355W - 339L
1,589 Elo+
Solo
Thanatos
Thanatos
GreekHackerPk
Thanatos
Level 129
God Stats
10W - 4L
1,598 SR
Queue Stats
32W - 24L
1,544 Elo+
Solo
Kukulkan
Kukulkan
InviSaba
Kukulkan
Level 109
God Stats
5W - 3L
1,654 SR
Queue Stats
583W - 551L
1,517 Elo+
Solo
Apollo
Apollo
KawasakiKi10
Apollo
Level 96
God Stats
8W - 0L
1,961 SR
Queue Stats
111W - 79L
1,568 Elo+
Party 2
Cerberus
Cerberus
cleancar16
Cerberus
Level 16
God Stats
7W - 1L
1,806 SR
Queue Stats
27W - 9L
1,681 Elo+
Party 2
Team Averages
Level 98
1,725 SR
1,580 Elo+

VS

Team Averages
Level 125
1,487 SR
1,423 Elo+
Geb
Geb
CapturedBrush28
Geb
Level 157
God Stats
8W - 11L
1,572 SR
Queue Stats
266W - 270L
1,497 Elo+
Party 1
Thor
Thor
LeYouth
Thor
Level 157
God Stats
2W - 4L
1,430 SR
Queue Stats
368W - 326L
1,462 Elo+
Solo
Horus
Horus
Ratchet94
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
595W - 573L
1,556 Elo+
Solo
Izanami
Izanami
VxIkk
Izanami
Level 33
God Stats
1W - 3L
1,435 SR
Queue Stats
4W - 5L
1,463 Elo+
Solo
Ix Chel
Ix Chel
spragan
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,118
451
3,768
8,644
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
GreekHackerPk
Thanatos
15
5 / 1 / 10
9,051
503
6,707
13,570
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
InviSaba
Kukulkan
17
8 / 1 / 6
10,962
609
14,908
8,638
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
6 / 3 / 4
9,642
536
17,463
11,428
4,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
cleancar16
Cerberus
15
5 / 0 / 11
10,019
557
4,783
15,293
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,770
543
12,460
18,228
17,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
LeYouth
Thor
15
3 / 6 / 1
9,015
501
7,883
18,125
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Ratchet94
Horus
10
0 / 4 / 1
6,481
360
5,422
10,701
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
VxIkk
Izanami
13
1 / 6 / 2
8,207
456
7,372
9,541
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
spragan
Ix Chel
13
0 / 5 / 2
7,862
437
3,651
10,462
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
7
7
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
0
2
0
0
W
Thanatos
GreekHackerPk
Thanatos
5
1
10
10
W
Kukulkan
InviSaba
Kukulkan
8
1
6
11
W
Apollo
6
3
4
2.67
L
Thor
LeYouth
Thor
3
6
1
0.58
L
Horus
Ratchet94
Horus
0
4
1
0.13
L
Izanami
VxIkk
Izanami
1
6
2
0.33
W
Cerberus
cleancar16
Cerberus
5
0
11
10.5
L
Ix Chel
spragan
Ix Chel
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
36,788
57,573
Taken
67,057
34,174
Mitigated
38,220
22,776
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,460
1,450
0
2,048
18,228
17,753
0
4,246
13,529
68,303
3,722
W
3,768
756
0
1,776
8,644
6,208
0
3,751
4,365
0
44,972
W
Thanatos
GreekHackerPk
Thanatos
6,707
677
0
9,108
13,570
5,747
56
2,230
11,075
0
57,961
W
Kukulkan
InviSaba
Kukulkan
14,908
1,052
0
1,006
8,638
3,698
64
2,575
6,017
84,425
1,239
W
Apollo
17,463
11,912
0
4,437
11,428
4,663
3,467
2,483
8,754
0
81,866
L
Thor
LeYouth
Thor
7,883
1,476
0
5,451
18,125
6,660
0
4,501
13,475
0
69,086
L
Horus
Ratchet94
Horus
5,422
2,372
704
3,469
10,701
8,143
0
3,437
7,213
0
18,322
L
Izanami
VxIkk
Izanami
7,372
5,423
0
1,319
9,541
2,954
198
1,773
7,757
0
50,983
W
Cerberus
cleancar16
Cerberus
4,783
787
0
6,449
15,293
13,858
0
3,193
11,672
22,430
0
L
Ix Chel
spragan
Ix Chel
3,651
0
336
1,941
10,462
2,710
297
4,841
5,458
41,051
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
41,335
496
Minions Killed
445
0
Camps Cleared
0
1,627,815
Distance Traveled
1,569,210
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,770
543
122
7
0
306,615
0
W
Mulan
8,118
451
78
4
0
190,994
2
W
Thanatos
9,051
503
76
4
0
396,169
12
W
Kukulkan
10,962
609
162
9
0
366,762
4
W
Apollo
9,642
536
121
7
0
316,032
0
L
Thor
9,015
501
105
6
0
342,995
0
L
Horus
6,481
360
29
2
0
253,801
2
L
Izanami
8,207
456
103
6
0
335,743
0
W
Cerberus
10,019
557
59
3
0
357,858
1
L
Ix Chel
7,862
437
86
5
0
330,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role