Player Matchup

Janus
Janus
ElPhiloutor
Janus
Level 42
God Stats
2W - 6L
1,497 SR
Queue Stats
44W - 47L
1,516 Elo+
Solo
Sobek
Sobek
FADE_Tr6shPanda1
Sobek
Level 41
God Stats
16W - 15L
1,515 SR
Queue Stats
92W - 86L
1,496 Elo+
Party 2
Nut
Nut
OhWindex
Nut
Level 127
God Stats
3W - 3L
1,400 SR
Queue Stats
90W - 79L
1,569 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,527 Elo+

VS

Team Averages
Level 43
1,632 SR
1,564 Elo+
Scylla
Scylla
Quay69420
Scylla
Level 69
God Stats
6W - 4L
1,587 SR
Queue Stats
232W - 231L
1,585 Elo+
Party 1
Mulan
Mulan
SheShartedOnMyD
Mulan
Level 28
God Stats
2W - 1L
1,831 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 1
Anubis
Anubis
UninstallPlz628
Anubis
Level 31
God Stats
15W - 24L
1,477 SR
Queue Stats
23W - 33L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,334
939
7,722
5,561
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 6
8,944
813
3,501
10,551
9,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 6
8,517
774
5,010
9,156
2,263
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Quay69420
Scylla
15
0 / 1 / 5
8,739
794
2,718
4,441
1,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 6
9,013
819
9,192
9,765
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 4 / 1
9,437
858
8,678
9,141
3,354
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
6
Kills
9
9
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
1
0
6
4
W
0
6
6
0.5
L
Scylla
Quay69420
Scylla
0
1
5
2.5
L
2
2
6
2.5
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
20,588
25,268
Taken
23,347
13,723
Mitigated
13,896
5,433
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,722
344
0
331
5,561
2,015
1,110
2,384
3,042
30,861
0
W
3,501
376
0
3,545
10,551
9,445
455
3,985
6,290
13,357
0
W
5,010
2,965
0
1,557
9,156
2,263
299
4,651
4,121
0
29,936
L
Scylla
Quay69420
Scylla
2,718
260
0
0
4,441
1,421
196
2,531
1,877
29,821
1,328
L
9,192
1,232
0
2,023
9,765
9,121
0
4,075
5,659
0
21,426
L
8,678
815
0
3,491
9,141
3,354
102
4,649
4,472
23,424
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
27,189
121
Minions Killed
119
0
Camps Cleared
0
633,571
Distance Traveled
571,005
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,334
939
57
5
0
210,640
0
W
Sobek
8,944
813
16
1
0
238,488
1
W
Nut
8,517
774
48
4
0
184,443
0
L
Scylla
8,739
794
59
5
0
213,162
1
L
Mulan
9,013
819
30
3
0
206,160
0
L
Anubis
9,437
858
30
3
0
151,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role