Player Matchup

Danzaburou
Danzaburou
ByMadz-z
Danzaburou
Level 87
God Stats
88W - 67L
1,625 SR
Queue Stats
260W - 259L
1,520 Elo+
Party 2
Cerberus
Cerberus
ByTrade-s
Cerberus
Level 124
God Stats
10W - 7L
1,594 SR
Queue Stats
288W - 312L
1,483 Elo+
Party 2
Camazotz
Camazotz
Camote420
Camazotz
Level 79
God Stats
13W - 16L
1,397 SR
Queue Stats
38W - 26L
1,525 Elo+
Solo
Nu Wa
Nu Wa
MVPatMahomie
Nu Wa
Level 88
God Stats
9W - 12L
1,428 SR
Queue Stats
34W - 39L
1,428 Elo+
Solo
Sol
Sol
jvtorretta
Sol
Level 102
God Stats
7W - 10L
1,498 SR
Queue Stats
111W - 108L
1,458 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,483 Elo+

VS

Team Averages
Level 108
1,537 SR
1,484 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AmonHelluin
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,548 Elo+
Party 1
Anubis
Anubis
Baby The Boss16
Anubis
Level 99
God Stats
13W - 10L
1,541 SR
Queue Stats
105W - 109L
1,454 Elo+
Solo
Nu Wa
Nu Wa
ShakiraMebarak
Nu Wa
Level 119
God Stats
25W - 13L
1,642 SR
Queue Stats
483W - 482L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxK_ColeXx
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByMadz-z
Danzaburou
15
1 / 3 / 0
8,789
549
7,728
13,727
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
ByTrade-s
Cerberus
13
2 / 1 / 2
7,427
464
7,585
11,805
6,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Camote420
Camazotz
16
6 / 0 / 4
9,285
580
8,812
13,972
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 3 / 2
9,316
582
13,774
10,761
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 3
7,388
462
6,050
9,636
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 0 / 2
8,435
527
6,277
14,642
9,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
4 / 5 / 1
7,742
484
9,136
16,506
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 10 / 3
7,657
479
9,370
15,867
4,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 1
9,847
615
14,566
11,110
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
XxK_ColeXx
Ah Muzen Cab
1
0 / 0 / 0
4,836
302
0
1,343
69

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
10
10
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
2
2
L
Bastet
4
5
1
0.9
L
1
10
3
0.25
W
Danzaburou
ByMadz-z
Danzaburou
1
3
0
0.33
W
Cerberus
ByTrade-s
Cerberus
2
1
2
3
W
Camazotz
Camote420
Camazotz
6
0
4
8
W
7
3
2
2.67
L
4
1
1
4.5
L
Ah Muzen Cab
XxK_ColeXx
Ah Muzen Cab
0
0
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
39,349
59,901
Taken
59,468
23,134
Mitigated
24,124
27,474
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,277
522
2,795
10,254
14,642
9,777
0
9,256
5,386
54,631
0
L
Bastet
9,136
2,766
0
3,031
16,506
6,304
0
6,452
10,054
0
55,805
L
9,370
148
99
4,349
15,867
4,503
45
8,402
7,465
45,881
0
W
Danzaburou
ByMadz-z
Danzaburou
7,728
1,474
0
5,491
13,727
6,163
743
7,849
5,294
0
75,037
W
Cerberus
ByTrade-s
Cerberus
7,585
346
311
7,513
11,805
6,706
95
4,636
6,985
34,055
3,470
W
Camazotz
Camote420
Camazotz
8,812
1,690
0
6,938
13,972
5,317
296
4,506
9,174
0
73,418
W
13,774
5,097
0
3,114
10,761
2,343
1,848
8,664
1,853
62,725
1,046
L
14,566
2,001
0
2,830
11,110
3,471
296
1,255
9,855
82,435
1,070
L
Ah Muzen Cab
XxK_ColeXx
Ah Muzen Cab
0
0
0
0
1,343
69
0
1,343
0
0
0
W
6,050
647
103
4,004
9,636
2,605
594
3,007
6,421
41,538
3,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
38,517
439
Minions Killed
372
0
Camps Cleared
0
1,592,921
Distance Traveled
1,278,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,435
527
81
5
0
321,846
0
L
Bastet
7,742
484
61
4
0
378,937
0
L
Anubis
7,657
479
81
5
0
265,207
0
W
Danzaburou
8,789
549
104
7
0
306,531
0
W
Cerberus
7,427
464
49
3
0
312,738
1
W
Camazotz
9,285
580
111
7
0
355,335
0
W
Nu Wa
9,316
582
86
5
0
291,010
0
L
Nu Wa
9,847
615
149
9
0
312,683
0
L
Ah Muzen Cab
4,836
302
0
0
0
0
0
W
Sol
7,388
462
89
6
0
327,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role