Player Matchup

Fenrir
Fenrir
ClackCrack
Fenrir
Level 62
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 27L
1,509 Elo+
Party 1
Nox
Nox
CompaBrian707
Nox
Level 81
God Stats
1W - 1L
1,724 SR
Queue Stats
31W - 28L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
Rakkoonbred
Jing Wei
Level 32
God Stats
0W - 2L
1,281 SR
Queue Stats
31W - 28L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Rosta50
Heimdallr
Level 125
God Stats
6W - 19L
1,290 SR
Queue Stats
397W - 368L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ceraphic
Ah Muzen Cab
Level 189
God Stats
2W - 4L
1,551 SR
Queue Stats
318W - 289L
1,488 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,510 Elo+

VS

Team Averages
Level 139
1,548 SR
1,565 Elo+
Cerberus
Cerberus
BangofHeat
Cerberus
Level 107
God Stats
4W - 0L
1,908 SR
Queue Stats
38W - 23L
1,605 Elo+
Solo
Artemis
Artemis
FrozenCypher
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
HoneyBagderXP
Baba Yaga
Level 155
God Stats
4W - 4L
1,417 SR
Queue Stats
584W - 534L
1,610 Elo+
Solo
Maui
Maui
Kimjongillest420
Maui
Level 158
God Stats
8W - 2L
1,726 SR
Queue Stats
282W - 227L
1,577 Elo+
Solo
Vamana
Vamana
thotbunny66
Vamana
Level 155
God Stats
1W - 0L
1,188 SR
Queue Stats
10W - 8L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClackCrack
Fenrir
10
0 / 6 / 4
6,389
639
1,698
9,534
7,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 5 / 2
8,106
811
8,660
7,549
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rakkoonbred
Jing Wei
13
0 / 7 / 4
6,710
671
5,307
10,543
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Rosta50
Heimdallr
12
0 / 7 / 3
6,589
659
10,194
11,448
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
ceraphic
Ah Muzen Cab
16
4 / 3 / 4
8,801
880
12,522
12,841
3,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BangofHeat
Cerberus
16
6 / 1 / 13
9,447
945
9,606
11,833
12,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
FrozenCypher
Artemis
16
6 / 1 / 19
9,838
984
11,989
10,604
5,161
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
HoneyBagderXP
Baba Yaga
14
1 / 2 / 15
8,782
878
9,553
6,236
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 13
10,078
1,008
12,758
9,921
4,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
6 / 3 / 16
10,106
1,011
4,997
12,892
17,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
8
Kills
28
28
Deaths
9
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BangofHeat
Cerberus
6
1
13
12.5
L
Fenrir
ClackCrack
Fenrir
0
6
4
0.33
L
4
5
2
1
W
Artemis
FrozenCypher
Artemis
6
1
19
15.5
W
Baba Yaga
HoneyBagderXP
Baba Yaga
1
2
15
4.25
W
9
2
13
7.75
L
Jing Wei
Rakkoonbred
Jing Wei
0
7
4
0.29
L
Heimdallr
Rosta50
Heimdallr
0
7
3
0.21
L
Ah Muzen Cab
ceraphic
Ah Muzen Cab
4
3
4
2
W
Vamana
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
48,903
51,915
Taken
51,486
20,281
Mitigated
43,038
7,730
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BangofHeat
Cerberus
9,606
211
1,331
3,916
11,833
12,616
477
1,492
10,341
22,118
1,945
L
Fenrir
ClackCrack
Fenrir
1,698
729
478
853
9,534
7,512
0
5,441
4,093
0
2,303
L
8,660
122
540
969
7,549
2,372
0
3,536
4,013
24,546
0
W
Artemis
FrozenCypher
Artemis
11,989
4,054
341
2,723
10,604
5,161
3,574
1,861
8,743
0
25,798
W
Baba Yaga
HoneyBagderXP
Baba Yaga
9,553
247
353
977
6,236
3,030
910
1,143
5,093
14,090
0
W
12,758
2,180
2,139
977
9,921
4,939
1,264
1,489
8,432
21,481
1,761
L
Jing Wei
Rakkoonbred
Jing Wei
5,307
3,346
241
448
10,543
3,064
0
6,146
4,397
0
9,952
L
Heimdallr
Rosta50
Heimdallr
10,194
3,564
0
1,364
11,448
3,537
0
6,974
4,474
0
18,098
L
Ah Muzen Cab
ceraphic
Ah Muzen Cab
12,522
3,039
0
2,837
12,841
3,796
0
8,885
3,956
0
23,585
W
Vamana
4,997
1,223
1,041
2,454
12,892
17,292
1,010
2,675
10,217
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
48,251
80
Minions Killed
178
0
Camps Cleared
0
828,588
Distance Traveled
1,070,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,447
945
70
7
0
225,158
0
L
Fenrir
6,389
639
2
0
0
155,336
0
L
Nox
8,106
811
32
3
0
186,812
0
W
Artemis
9,838
984
36
4
0
215,835
0
W
Baba Yaga
8,782
878
21
2
0
201,916
0
W
Maui
10,078
1,008
32
3
0
194,819
0
L
Jing Wei
6,710
671
8
1
0
175,683
0
L
Heimdallr
6,589
659
13
1
0
134,462
0
L
Ah Muzen Cab
8,801
880
25
3
0
176,295
0
W
Vamana
10,106
1,011
19
2
0
232,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role