Player Matchup

Scylla
Scylla
Gold V
ALazyEndeavor
Scylla
Gold V
Level 126
God Stats
3W - 5L
1,526 SR
Queue Stats
18W - 19L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,526 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,500 SR
1,462 MMR
He Bo
He Bo
Gold V
sebax1716
He Bo
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 0
12,122
808
9,714
18,812
11,300
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BakasuraAnubisGilgameshArachneErlang Shen

VS

Bans
HeraAgniKing ArthurSkadiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
sebax1716
He Bo
20
7 / 2 / 0
15,888
1,059
15,551
14,483
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
7
7
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
He Bo
sebax1716
He Bo
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,714
Damage
15,551
18,812
Taken
14,483
11,300
Mitigated
8,202
1,115
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,714
741
0
1,115
18,812
11,300
43
15,491
3,321
56,562
547
W
He Bo
sebax1716
He Bo
15,551
428
0
2,795
14,483
8,202
1,082
9,866
4,617
90,772
3,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,122
Gold Earned
15,888
107
Minions Killed
170
3
Camps Cleared
10
243,344
Distance Traveled
298,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,122
808
107
7
3
243,344
0
W
He Bo
15,888
1,059
170
11
10
298,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role