Player Matchup

Zhong Kui
Zhong Kui
Aruca_H
Zhong Kui
Level 127
God Stats
3W - 7L
1,375 SR
Queue Stats
220W - 219L
1,410 Elo+
Solo
Ymir
Ymir
Bastian240908
Ymir
Level 27
God Stats
1W - 8L
1,131 SR
Queue Stats
25W - 46L
1,284 Elo+
Party 2
Hel
Hel
DaRy1109NiC
Hel
Level 86
God Stats
2W - 3L
1,517 SR
Queue Stats
75W - 111L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
Itzjohn5491
Heimdallr
Level 68
God Stats
1W - 2L
1,475 SR
Queue Stats
278W - 306L
1,456 Elo+
Solo
Odin
Odin
NASDID
Odin
Level 82
God Stats
30W - 31L
1,572 SR
Queue Stats
446W - 423L
1,515 Elo+
Solo
Team Averages
Level 78
1,414 SR
1,413 Elo+

VS

Team Averages
Level 72
1,514 SR
1,410 Elo+
Zeus
Zeus
Daniel0515
Zeus
Level 45
God Stats
25W - 18L
1,506 SR
Queue Stats
84W - 72L
1,403 Elo+
Solo
Izanami
Izanami
Sh4d0w M4trix
Izanami
Level 48
God Stats
5W - 4L
1,524 SR
Queue Stats
109W - 129L
1,414 Elo+
Party 1
Nemesis
Nemesis
Smoke Sauci
Nemesis
Level 62
God Stats
8W - 5L
1,555 SR
Queue Stats
109W - 132L
1,391 Elo+
Party 1
Yemoja
Yemoja
WolfWoman10151
Yemoja
Level 158
God Stats
4W - 1L
1,491 SR
Queue Stats
197W - 206L
1,433 Elo+
Solo
Odin
Odin
desiredofficial
Odin
Level 49
God Stats
5W - 3L
1,492 SR
Queue Stats
78W - 103L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aruca_H
Zhong Kui
13
3 / 2 / 0
7,323
563
5,713
12,949
7,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 0
5,717
440
4,301
11,369
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
5,034
387
1,549
7,492
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Itzjohn5491
Heimdallr
9
0 / 3 / 0
5,372
413
4,757
6,037
1,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
NASDID
Odin
12
2 / 3 / 1
6,624
510
5,564
8,924
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,881
606
5,231
5,864
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
12
3 / 1 / 6
7,308
562
7,131
8,989
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
Smoke Sauci
Nemesis
14
7 / 0 / 3
8,100
623
8,465
7,929
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 4
6,779
521
3,288
3,905
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 2
8,521
655
6,496
11,152
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
15
15
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aruca_H
Zhong Kui
3
2
0
1.5
L
0
3
0
0
L
0
4
0
0
W
2
2
2
1.5
L
Heimdallr
Itzjohn5491
Heimdallr
0
3
0
0
L
Odin
NASDID
Odin
2
3
1
0.83
W
Izanami
3
1
6
6
W
Nemesis
Smoke Sauci
Nemesis
7
0
3
8.5
W
0
0
4
2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
30,611
46,771
Taken
37,839
24,875
Mitigated
19,233
17,594
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aruca_H
Zhong Kui
5,713
70
0
7,394
12,949
7,753
0
4,082
8,867
48,226
3,096
L
4,301
838
262
1,396
11,369
6,073
0
1,947
9,422
21,551
557
L
1,549
360
1,818
2,573
7,492
1,842
0
1,673
5,819
14,803
0
W
5,231
727
0
1,463
5,864
2,055
0
2,783
3,081
62,109
0
L
Heimdallr
Itzjohn5491
Heimdallr
4,757
2,135
0
1,645
6,037
1,770
0
1,027
5,010
0
30,844
L
Odin
NASDID
Odin
5,564
1,087
0
2,506
8,924
7,437
0
1,625
7,299
0
35,740
W
Izanami
7,131
4,752
0
1,987
8,989
2,847
389
3,660
5,329
0
50,452
W
Nemesis
Smoke Sauci
Nemesis
8,465
4,271
0
1,275
7,929
3,184
328
2,813
5,052
0
48,484
W
3,288
316
5,256
1,415
3,905
1,966
0
1,514
2,391
15,280
0
W
6,496
857
0
2,376
11,152
9,181
10
348
9,946
11,129
46,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
38,589
256
Minions Killed
387
0
Camps Cleared
0
1,112,523
Distance Traveled
1,358,976
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,323
563
90
7
0
220,046
2
L
Ymir
5,717
440
33
3
0
230,104
0
L
Hel
5,034
387
33
3
0
220,532
0
W
Zeus
7,881
606
101
8
0
273,591
0
L
Heimdallr
5,372
413
55
4
0
177,264
0
L
Odin
6,624
510
45
3
0
264,577
0
W
Izanami
7,308
562
84
6
0
297,795
0
W
Nemesis
8,100
623
78
6
0
311,552
0
W
Yemoja
6,779
521
24
2
0
223,647
4
W
Odin
8,521
655
100
8
0
252,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role