Player Matchup

Mercury
Mercury
 
Mercury
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aleeexxis
Anubis
Level 179
God Stats
6W - 8L
1,391 SR
Queue Stats
571W - 523L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
RedNosedReindeer
Hou Yi
Level 108
God Stats
1W - 1L
1,453 SR
Queue Stats
192W - 187L
1,491 Elo+
Solo
Poseidon
Poseidon
fcoria010
Poseidon
Level 192
God Stats
10W - 8L
1,593 SR
Queue Stats
217W - 159L
1,631 Elo+
Party 1
Team Averages
Level 162
1,487 SR
1,530 Elo+

VS

Team Averages
Level 153
1,447 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ABATTE1232
Athena
Level 155
God Stats
1W - 2L
1,281 SR
Queue Stats
73W - 64L
1,505 Elo+
Solo
Heimdallr
Heimdallr
BlackDead11
Heimdallr
Level 156
God Stats
47W - 73L
1,454 SR
Queue Stats
421W - 392L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 2 / 6
6,786
617
9,541
8,421
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
 
Gilgamesh
10
2 / 0 / 3
6,232
567
5,147
7,974
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Aleeexxis
Anubis
11
3 / 0 / 7
6,587
599
3,429
2,560
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
6,069
552
3,635
7,637
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
fcoria010
Poseidon
13
3 / 1 / 2
7,291
663
4,974
3,573
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 2
6,689
608
6,034
8,586
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
 
Merlin
9
0 / 4 / 0
5,229
475
2,138
4,297
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
 
Jormungandr
8
0 / 4 / 2
5,164
469
2,662
8,519
5,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
ABATTE1232
Athena
10
2 / 4 / 0
5,629
512
3,055
11,774
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
BlackDead11
Heimdallr
10
1 / 1 / 0
5,613
510
2,876
6,672
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
6
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
6
4
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
Hercules
 
Hercules
3
2
2
2
L
Merlin
 
Merlin
0
4
0
0
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Athena
ABATTE1232
Athena
2
4
0
0.5
W
Anubis
Aleeexxis
Anubis
3
0
7
6.5
L
Heimdallr
BlackDead11
Heimdallr
1
1
0
1
W
2
3
1
0.83
W
Poseidon
fcoria010
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
16,765
30,165
Taken
39,848
12,429
Mitigated
19,791
8,935
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,541
7,095
0
917
8,421
3,072
0
2,620
5,801
0
54,606
W
Gilgamesh
 
Gilgamesh
5,147
1,578
0
1,265
7,974
4,938
0
2,233
5,741
0
21,676
L
Hercules
 
Hercules
6,034
2,231
0
4,166
8,586
4,487
0
0
8,586
0
44,108
L
Merlin
 
Merlin
2,138
260
0
300
4,297
1,060
0
665
3,632
28,409
1,121
L
Jormungandr
 
Jormungandr
2,662
1,023
0
1,606
8,519
5,545
0
2,905
5,484
16,377
0
L
Athena
ABATTE1232
Athena
3,055
906
0
4,318
11,774
6,718
0
1,573
10,088
34,134
1,487
W
Anubis
Aleeexxis
Anubis
3,429
21
0
1,678
2,560
1,014
0
1,048
1,512
38,249
0
L
Heimdallr
BlackDead11
Heimdallr
2,876
1,428
0
3,265
6,672
1,981
0
2,663
3,693
0
38,486
W
3,635
1,935
0
3,296
7,637
2,356
0
1,380
6,257
0
36,065
W
Poseidon
fcoria010
Poseidon
4,974
1,423
0
1,779
3,573
1,049
0
545
3,028
60,100
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
28,324
378
Minions Killed
318
0
Camps Cleared
0
1,125,130
Distance Traveled
1,102,538
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,786
617
80
7
0
266,255
0
W
Gilgamesh
6,232
567
39
4
0
234,115
3
L
Hercules
6,689
608
84
8
0
226,657
6
L
Merlin
5,229
475
59
5
0
207,416
0
L
Jormungandr
5,164
469
29
3
0
214,014
5
L
Athena
5,629
512
71
6
0
257,133
0
W
Anubis
6,587
599
74
7
0
215,344
0
L
Heimdallr
5,613
510
75
7
0
197,318
2
W
Hou Yi
6,069
552
61
6
0
175,721
0
W
Poseidon
7,291
663
124
11
0
233,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role