Player Matchup

Mulan
Mulan
BlankStare9
Mulan
Level 161
God Stats
29W - 18L
1,644 SR
Queue Stats
367W - 358L
1,519 Elo+
Solo
Horus
Horus
Craig B x91
Horus
Level 148
God Stats
3W - 4L
1,585 SR
Queue Stats
43W - 48L
1,516 Elo+
Solo
He Bo
He Bo
Foxtrot701
He Bo
Level 98
God Stats
2W - 2L
1,652 SR
Queue Stats
394W - 376L
1,525 Elo+
Solo
Merlin
Merlin
MrDUP
Merlin
Level 253
God Stats
5W - 7L
1,409 SR
Queue Stats
656W - 642L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SHM00
Jing Wei
Level 99
God Stats
1W - 1L
1,804 SR
Queue Stats
65W - 47L
1,539 Elo+
Solo
Team Averages
Level 152
1,619 SR
1,520 Elo+

VS

Team Averages
Level 93
1,471 SR
1,496 Elo+
Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Balencia
Hera
Level 117
God Stats
1W - 2L
1,225 SR
Queue Stats
217W - 206L
1,518 Elo+
Solo
Kali
Kali
Lightskin mg
Kali
Level 179
God Stats
4W - 4L
1,448 SR
Queue Stats
62W - 64L
1,511 Elo+
Solo
Chernobog
Chernobog
MicGrillen
Chernobog
Level 36
God Stats
2W - 1L
1,539 SR
Queue Stats
59W - 62L
1,498 Elo+
Party 1
Shiva
Shiva
P00Muncher12000
Shiva
Level 62
God Stats
10W - 4L
1,642 SR
Queue Stats
154W - 169L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,674
590
8,176
10,157
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 4 / 3
6,079
468
3,448
12,241
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
12
4 / 6 / 1
7,280
560
6,502
12,493
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MrDUP
Merlin
12
0 / 5 / 1
7,000
538
4,094
8,715
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
SHM00
Jing Wei
12
1 / 2 / 2
6,935
533
4,089
7,217
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 2 / 2
6,556
504
3,250
9,047
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
14
5 / 1 / 5
8,314
640
10,800
5,254
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 2 / 6
8,972
690
10,958
15,905
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chernobog
MicGrillen
Chernobog
13
2 / 0 / 3
7,255
558
7,823
6,961
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 5
7,495
577
4,456
11,864
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
20
20
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
2
1.5
W
Hera
5
1
5
7.5
L
1
3
1
0.5
L
1
4
3
0.63
L
He Bo
4
6
1
0.75
W
7
2
6
5
W
Chernobog
MicGrillen
Chernobog
2
0
3
3.5
L
Merlin
MrDUP
Merlin
0
5
1
0.1
W
4
2
5
3.25
L
Jing Wei
SHM00
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
37,287
50,823
Taken
49,031
23,182
Mitigated
20,723
14,226
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,250
439
264
4,266
9,047
5,186
180
1,339
7,666
21,868
6,095
W
Hera
10,800
1,703
0
500
5,254
1,620
1,813
3,070
1,848
58,973
985
L
8,176
947
0
2,180
10,157
7,954
0
1,193
8,964
0
49,384
L
3,448
1,424
590
5,302
12,241
7,632
0
3,158
9,083
0
15,120
L
He Bo
6,502
255
0
3,926
12,493
2,947
0
2,158
10,335
40,347
0
W
10,958
5,608
0
8,998
15,905
5,676
0
3,389
12,516
0
80,046
W
Chernobog
MicGrillen
Chernobog
7,823
5,273
0
3,138
6,961
2,308
1,297
713
6,168
0
48,146
L
Merlin
MrDUP
Merlin
4,094
95
0
750
8,715
2,550
217
5,647
3,068
41,907
722
W
4,456
458
240
2,060
11,864
5,933
719
1,606
10,258
0
36,629
L
Jing Wei
SHM00
Jing Wei
4,089
2,704
0
1,478
7,217
2,099
0
1,158
6,059
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
38,592
342
Minions Killed
393
0
Camps Cleared
0
1,217,111
Distance Traveled
1,412,646
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,556
504
40
3
0
278,913
2
W
Hera
8,314
640
97
7
0
266,209
0
L
Mulan
7,674
590
83
6
0
206,386
0
L
Horus
6,079
468
21
2
0
249,909
4
L
He Bo
7,280
560
66
5
0
261,264
0
W
Kali
8,972
690
113
9
0
301,328
0
W
Chernobog
7,255
558
82
6
0
288,760
0
L
Merlin
7,000
538
84
6
0
222,847
0
W
Shiva
7,495
577
61
5
0
277,436
0
L
Jing Wei
6,935
533
88
7
0
276,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role