Player Matchup

Ares
Ares
Kuroiz
Ares
Level 158
God Stats
10W - 2L
1,785 SR
Queue Stats
509W - 334L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
LordThormador
Cthulhu
Level 15
God Stats
0W - 4L
1,225 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Artemis
Artemis
StretchDat4494
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,450 Elo+
Solo
Serqet
Serqet
ZAAZAA1
Serqet
Level 29
God Stats
8W - 9L
1,518 SR
Queue Stats
126W - 103L
1,556 Elo+
Party 1
Tiamat
Tiamat
byhector05
Tiamat
Level 20
God Stats
3W - 1L
1,685 SR
Queue Stats
30W - 23L
1,545 Elo+
Solo
Team Averages
Level 50
1,543 SR
1,478 Elo+

VS

Team Averages
Level 60
1,498 SR
1,474 Elo+
Khepri
Khepri
AHeroInBlack
Khepri
Level 83
God Stats
1W - 2L
1,244 SR
Queue Stats
16W - 22L
1,422 Elo+
Solo
Janus
Janus
Anhur270
Janus
Level 16
God Stats
12W - 8L
1,717 SR
Queue Stats
31W - 21L
1,638 Elo+
Party 2
Skadi
Skadi
LuiisG
Skadi
Level 159
God Stats
1W - 0L
1,450 SR
Queue Stats
45W - 38L
1,605 Elo+
Party 2
Fenrir
Fenrir
MMbad
Fenrir
Level 14
God Stats
4W - 1L
1,745 SR
Queue Stats
35W - 22L
1,533 Elo+
Solo
Olorun
Olorun
Rollin-Robot-420
Olorun
Level 27
God Stats
2W - 3L
1,337 SR
Queue Stats
3W - 12L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kuroiz
Ares
10
2 / 3 / 1
5,349
1,070
3,257
7,096
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
10
0 / 1 / 0
4,810
962
188
3,060
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,321
864
0
804
270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serqet
ZAAZAA1
Serqet
9
1 / 1 / 0
4,766
953
1,613
3,698
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
byhector05
Tiamat
10
0 / 2 / 2
4,907
981
1,716
2,588
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 3
4,999
1,000
754
3,725
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Anhur270
Janus
12
3 / 0 / 3
6,231
1,246
3,151
1,134
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
LuiisG
Skadi
11
2 / 0 / 3
5,752
1,150
2,634
1,270
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MMbad
Fenrir
10
2 / 1 / 3
5,386
1,077
2,844
2,671
1,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

9
1 / 1 / 2
5,155
1,031
2,097
2,457
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
3
1.5
W
Janus
Anhur270
Janus
3
0
3
4.5
L
Ares
Kuroiz
Ares
2
3
1
0.83
L
Cthulhu
0
1
0
0
W
Skadi
LuiisG
Skadi
2
0
3
3.5
W
Fenrir
MMbad
Fenrir
2
1
3
3.5
W
1
1
2
2
L
0
1
0
0
L
Serqet
ZAAZAA1
Serqet
1
1
0
1
L
Tiamat
byhector05
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,774
Damage
11,480
17,246
Taken
11,257
9,870
Mitigated
4,828
1,735
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
754
125
358
876
3,725
1,881
240
1,272
2,445
4,975
0
W
Janus
Anhur270
Janus
3,151
176
0
586
1,134
324
352
252
842
19,581
0
L
Ares
Kuroiz
Ares
3,257
262
0
1,032
7,096
4,697
0
1,563
5,493
6,693
905
L
Cthulhu
188
0
0
324
3,060
2,182
0
541
2,437
10,872
0
W
Skadi
LuiisG
Skadi
2,634
494
0
174
1,270
393
397
425
811
0
16,344
W
Fenrir
MMbad
Fenrir
2,844
1,059
0
502
2,671
1,402
373
1,296
1,360
0
10,132
W
2,097
664
60
136
2,457
828
799
1,458
996
6,940
0
L
0
0
0
0
804
270
0
431
331
0
0
L
Serqet
ZAAZAA1
Serqet
1,613
134
0
0
3,698
1,526
0
2,029
1,507
0
6,524
L
Tiamat
byhector05
Tiamat
1,716
422
0
379
2,588
1,195
0
1,058
1,476
10,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
27,523
65
Minions Killed
116
0
Camps Cleared
0
419,728
Distance Traveled
558,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,999
1,000
5
1
0
114,069
0
W
Janus
6,231
1,246
43
9
0
113,761
0
L
Ares
5,349
1,070
6
1
0
108,789
0
L
Cthulhu
4,810
962
21
4
0
94,747
2
W
Skadi
5,752
1,150
34
7
0
106,750
0
W
Fenrir
5,386
1,077
21
4
0
117,849
0
W
Olorun
5,155
1,031
13
3
0
106,293
0
L
Artemis
4,321
864
0
0
0
11,182
0
L
Serqet
4,766
953
12
2
0
105,559
0
L
Tiamat
4,907
981
26
5
0
99,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role