Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kyz is movin
Izanami
Level 12
God Stats
5W - 2L
1,301 SR
Queue Stats
7W - 7L
1,307 Elo+
Party 1
Hades
Hades
TxHunniBadger
Hades
Level 60
God Stats
27W - 19L
1,590 SR
Queue Stats
44W - 49L
1,372 Elo+
Solo
Team Averages
Level 46
1,464 SR
1,393 Elo+

VS

Team Averages
Level 60
1,419 SR
1,334 Elo+
Neith
Neith
BlueEyedBlonde87
Neith
Level 66
God Stats
276W - 291L
1,535 SR
Queue Stats
291W - 316L
1,399 Elo+
Solo
King Arthur
King Arthur
BunnyWitDaGunny
King Arthur
Level 82
God Stats
6W - 7L
1,364 SR
Queue Stats
160W - 163L
1,323 Elo+
Solo
Ra
Ra
Fadeel3000
Ra
Level 33
God Stats
15W - 18L
1,357 SR
Queue Stats
124W - 143L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 4
7,605
761
4,168
5,987
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Kyz is movin
Izanami
14
3 / 0 / 2
8,382
838
6,959
6,720
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 0 / 4
8,807
881
5,240
7,953
4,174
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,180
718
2,736
6,472
2,079
King Arthur
BunnyWitDaGunny
King Arthur
11
0 / 5 / 0
6,511
651
5,139
10,438
7,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 0
7,244
724
6,949
2,521
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
L
0
1
0
0
L
King Arthur
BunnyWitDaGunny
King Arthur
0
5
0
0
L
0
0
0
0
W
Izanami
Kyz is movin
Izanami
3
0
2
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
14,824
20,660
Taken
19,431
13,046
Mitigated
10,860
6,732
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,168
471
0
990
5,987
6,725
0
1,844
4,036
14,342
170
L
2,736
952
0
609
6,472
2,079
0
2,366
3,908
0
14,228
L
King Arthur
BunnyWitDaGunny
King Arthur
5,139
715
0
0
10,438
7,903
0
5,398
4,745
0
9,598
L
6,949
91
1,467
1,318
2,521
878
0
714
1,719
30,162
182
W
Izanami
Kyz is movin
Izanami
6,959
4,560
0
0
6,720
2,147
0
2,071
4,572
0
31,076
W
5,240
257
336
5,406
7,953
4,174
0
2,791
4,984
35,583
4,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
20,935
145
Minions Killed
86
0
Camps Cleared
0
580,528
Distance Traveled
382,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,605
761
10
1
0
219,315
0
L
Neith
7,180
718
27
3
0
145,740
0
L
King Arthur
6,511
651
12
1
0
121,810
0
L
Ra
7,244
724
47
5
0
114,906
0
W
Izanami
8,382
838
65
7
0
168,242
0
W
Hades
8,807
881
70
7
0
192,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role