Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
ForgottenKing25
Erlang Shen
Gold IV
Level 160
God Stats
0W - 3L
1,156 SR
Queue Stats
714W - 721L
1,418 MMR
Solo
Fafnir
Fafnir
Gold III
Shuckle lvl 92
Fafnir
Gold III
Level 177
God Stats
222W - 198L
1,544 SR
Queue Stats
358W - 365L
1,483 MMR
Solo
Zeus
Zeus
Gold V
goodboy_91
Zeus
Gold V
Level 156
God Stats
9W - 16L
1,452 SR
Queue Stats
99W - 105L
1,345 MMR
Solo
Ravana
Ravana
Silver I
kargoku
Ravana
Silver I
Level 127
God Stats
4W - 4L
1,588 SR
Queue Stats
137W - 154L
1,306 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,448 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,621 SR
1,387 MMR
Medusa
Medusa
Silver I
BimPPa
Medusa
Silver I
Level 140
God Stats
3W - 1L
1,639 SR
Queue Stats
95W - 98L
1,395 MMR
Solo
Bacchus
Bacchus
Gold V
alejogonzalez_89
Bacchus
Gold V
Level 156
God Stats
9W - 4L
1,749 SR
Queue Stats
193W - 197L
1,295 MMR
Solo
Fenrir
Fenrir
Platinum V
molokopcashj
Fenrir
Platinum V
Level 171
God Stats
3W - 2L
1,577 SR
Queue Stats
245W - 252L
1,479 MMR
Solo
Pele
Pele
Silver I
tjomom
Pele
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,278 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
xKIDEx
Zhong Kui
Gold II
Level 147
God Stats
6W - 3L
1,640 SR
Queue Stats
364W - 347L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 1 / 0
3,169
634
130
4,112
1,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
ForgottenKing25
Erlang Shen
5
0 / 2 / 0
3,198
640
1,468
4,149
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,306
661
150
2,754
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,309
662
1,755
2,081
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
kargoku
Ravana
4
0 / 1 / 0
2,858
572
745
2,064
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangSkadiThanatosThor

VS

Bans
PersephoneNu WaArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BimPPa
Medusa
6
1 / 0 / 0
3,531
706
2,596
1,344
306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,566
713
1,458
2,448
1,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
7
2 / 0 / 0
4,162
832
2,136
2,727
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pele
tjomom
Pele
7
1 / 0 / 1
3,466
693
631
3,761
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
xKIDEx
Zhong Kui
7
1 / 0 / 1
3,628
726
2,210
2,746
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Medusa
BimPPa
Medusa
1
0
0
1
L
Erlang Shen
ForgottenKing25
Erlang Shen
0
2
0
0
L
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Ravana
kargoku
Ravana
0
1
0
0
W
Fenrir
2
0
0
2
W
Pele
tjomom
Pele
1
0
1
1.5
W
Zhong Kui
xKIDEx
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,248
Damage
9,031
15,160
Taken
13,026
5,627
Mitigated
5,505
6,039
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
130
0
402
1,634
4,112
1,602
0
772
3,340
0
6,359
W
Medusa
BimPPa
Medusa
2,596
1,490
0
376
1,344
306
0
85
1,219
0
21,030
L
Erlang Shen
ForgottenKing25
Erlang Shen
1,468
559
0
1,743
4,149
1,633
0
0
3,967
201
11,885
L
150
0
0
1,530
2,754
1,326
0
618
2,136
11,826
0
W
1,458
444
0
1,153
2,448
1,575
0
87
2,338
9,913
0
L
1,755
31
0
250
2,081
516
0
1,066
1,015
17,388
0
L
Ravana
kargoku
Ravana
745
210
0
480
2,064
550
0
1,170
894
0
8,111
W
Fenrir
2,136
733
0
1,390
2,727
939
0
0
2,727
0
14,911
W
Pele
tjomom
Pele
631
76
0
1,180
3,761
1,102
0
903
2,858
0
16,863
W
Zhong Kui
xKIDEx
Zhong Kui
2,210
428
0
1,304
2,746
1,583
0
767
1,979
15,719
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,840
Gold Earned
18,353
120
Minions Killed
143
0
Camps Cleared
0
505,925
Distance Traveled
525,411
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,169
634
16
3
0
116,316
0
W
Medusa
3,531
706
31
6
0
95,725
0
L
Erlang Shen
3,198
640
24
5
0
107,823
1
L
Fafnir
3,306
661
30
6
0
114,410
0
W
Bacchus
3,566
713
17
3
0
108,148
0
L
Zeus
3,309
662
32
6
0
89,443
1
L
Ravana
2,858
572
18
4
0
77,933
2
W
Fenrir
4,162
832
33
7
0
98,036
0
W
Pele
3,466
693
31
6
0
121,578
0
W
Zhong Kui
3,628
726
31
6
0
101,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role