Player Matchup

Amaterasu
Amaterasu
Lobo-Tropico
Amaterasu
Level 135
God Stats
2W - 2L
1,601 SR
Queue Stats
49W - 57L
1,399 Elo+
Solo
Chaac
Chaac
MrDonut94
Chaac
Level 68
God Stats
89W - 76L
1,544 SR
Queue Stats
212W - 209L
1,481 Elo+
Party 2
Janus
Janus
basti456
Janus
Level 129
God Stats
1W - 2L
1,473 SR
Queue Stats
46W - 41L
1,535 Elo+
Solo
Lancelot
Lancelot
dups-family
Lancelot
Level 109
God Stats
4W - 3L
1,682 SR
Queue Stats
296W - 269L
1,540 Elo+
Party 2
Athena
Athena
ilmatriciano
Athena
Level 97
God Stats
117W - 108L
1,560 SR
Queue Stats
178W - 181L
1,487 Elo+
Party 2
Team Averages
Level 108
1,572 SR
1,488 Elo+

VS

Team Averages
Level 118
1,533 SR
1,426 Elo+
Hercules
Hercules
EckoSan
Hercules
Level 229
God Stats
16W - 28L
1,412 SR
Queue Stats
565W - 530L
1,490 Elo+
Solo
Hou Yi
Hou Yi
Hash2k
Hou Yi
Level 47
God Stats
13W - 7L
1,543 SR
Queue Stats
33W - 37L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KurtLupo9506
Cu Chulainn
Level 144
God Stats
21W - 20L
1,522 SR
Queue Stats
332W - 323L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
banshee4ever
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
pihoo
Nu Wa
Level 156
God Stats
14W - 8L
1,689 SR
Queue Stats
140W - 107L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lobo-Tropico
Amaterasu
11
2 / 5 / 0
6,524
466
4,576
17,299
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MrDonut94
Chaac
12
7 / 6 / 4
7,454
532
12,255
14,577
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
basti456
Janus
12
0 / 4 / 2
6,748
482
3,238
7,948
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
dups-family
Lancelot
14
1 / 3 / 2
7,166
512
4,729
11,217
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
5 / 3 / 4
7,591
542
5,375
13,189
12,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EckoSan
Hercules
16
12 / 0 / 3
9,947
711
9,496
10,098
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
Hash2k
Hou Yi
14
4 / 6 / 5
7,705
550
9,930
12,003
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
KurtLupo9506
Cu Chulainn
14
3 / 2 / 6
8,911
637
9,892
12,146
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
banshee4ever
Morgan Le Fay
12
2 / 7 / 6
7,276
520
6,909
9,529
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
pihoo
Nu Wa
15
0 / 0 / 4
8,735
624
9,688
3,676
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
21
21
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
EckoSan
Hercules
12
0
3
13.5
W
Hou Yi
Hash2k
Hou Yi
4
6
5
1.08
W
Cu Chulainn
KurtLupo9506
Cu Chulainn
3
2
6
3
L
Amaterasu
Lobo-Tropico
Amaterasu
2
5
0
0.4
L
Chaac
MrDonut94
Chaac
7
6
4
1.5
W
Morgan Le Fay
banshee4ever
Morgan Le Fay
2
7
6
0.71
L
Janus
basti456
Janus
0
4
2
0.25
L
Lancelot
dups-family
Lancelot
1
3
2
0.67
L
Athena
5
3
4
2.33
W
Nu Wa
pihoo
Nu Wa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
45,915
64,230
Taken
47,452
35,000
Mitigated
26,884
16,001
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EckoSan
Hercules
9,496
2,603
0
4,375
10,098
6,650
927
1,601
8,347
0
66,287
W
Hou Yi
Hash2k
Hou Yi
9,930
5,022
0
2,398
12,003
3,862
1,552
2,884
9,039
0
39,002
W
Cu Chulainn
KurtLupo9506
Cu Chulainn
9,892
2,576
0
1,852
12,146
12,085
724
1,071
11,007
0
49,873
L
Amaterasu
Lobo-Tropico
Amaterasu
4,576
3,107
0
6,273
17,299
7,194
0
2,122
14,339
0
36,001
L
Chaac
MrDonut94
Chaac
12,255
1,431
107
4,768
14,577
8,204
0
2,918
11,566
0
46,798
W
Morgan Le Fay
banshee4ever
Morgan Le Fay
6,909
726
0
830
9,529
3,269
58
1,914
7,615
19,619
237
L
Janus
basti456
Janus
3,238
100
0
740
7,948
2,276
0
3,524
4,102
53,183
0
L
Lancelot
dups-family
Lancelot
4,729
1,059
0
1,080
11,217
4,683
0
2,387
8,466
0
68,150
L
Athena
5,375
605
375
2,658
13,189
12,643
0
4,589
8,411
23,406
0
W
Nu Wa
pihoo
Nu Wa
9,688
2,746
0
1,624
3,676
1,018
2,484
842
2,730
64,579
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
42,574
380
Minions Killed
381
0
Camps Cleared
0
1,410,185
Distance Traveled
1,427,295
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,947
711
118
8
0
329,777
0
W
Hou Yi
7,705
550
55
4
0
261,881
0
W
Cu Chulainn
8,911
637
68
5
0
283,440
0
L
Amaterasu
6,524
466
56
4
0
255,842
1
L
Chaac
7,454
532
57
4
0
273,676
0
W
Morgan Le Fay
7,276
520
26
2
0
275,012
0
L
Janus
6,748
482
113
8
0
269,711
6
L
Lancelot
7,166
512
111
8
0
338,206
0
L
Athena
7,591
542
43
3
0
272,750
6
W
Nu Wa
8,735
624
114
8
0
277,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role