Player Matchup

Gilgamesh
Gilgamesh
Coolstantin
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,561 Elo+
Party 2
He Bo
He Bo
OGhodensack
He Bo
Level 26
God Stats
6W - 1L
1,599 SR
Queue Stats
39W - 32L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
xCás
Kukulkan
Level 158
God Stats
1W - 0L
1,468 SR
Queue Stats
97W - 45L
1,665 Elo+
Party 2
Team Averages
Level 91
1,522 SR
1,590 Elo+

VS

Team Averages
Level 147
1,456 SR
1,525 Elo+
Odin
Odin
Zeyden
Odin
Level 148
God Stats
1W - 2L
1,252 SR
Queue Stats
64W - 57L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
romsh11
Kukulkan
Level 141
God Stats
15W - 9L
1,635 SR
Queue Stats
26W - 24L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
Level 153
God Stats
403W - 370L
1,481 SR
Queue Stats
789W - 813L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolstantin
Gilgamesh
17
7 / 4 / 4
11,010
1,001
10,957
15,010
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 6
9,956
905
6,134
6,559
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xCás
Kukulkan
17
2 / 2 / 8
10,075
916
10,507
6,342
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Zeyden
Odin
15
4 / 2 / 3
9,325
848
6,587
13,679
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
romsh11
Kukulkan
14
0 / 5 / 7
8,932
812
4,732
8,264
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xzxRELAXxzx
Tsukuyomi
14
5 / 5 / 3
9,564
869
8,275
11,002
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
9
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Coolstantin
Gilgamesh
7
4
4
2.25
W
3
3
6
2
L
Odin
Zeyden
Odin
4
2
3
2.75
L
Kukulkan
romsh11
Kukulkan
0
5
7
0.7
W
Kukulkan
xCás
Kukulkan
2
2
8
3
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
19,594
27,911
Taken
32,945
15,899
Mitigated
19,063
3,995
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Coolstantin
Gilgamesh
10,957
2,867
0
1,132
15,010
9,422
970
2,444
12,304
0
29,167
W
6,134
261
0
2,106
6,559
2,026
0
930
5,431
25,491
623
L
Odin
Zeyden
Odin
6,587
953
0
2,621
13,679
12,310
0
6,408
6,488
0
25,191
L
Kukulkan
romsh11
Kukulkan
4,732
445
0
1,170
8,264
2,850
0
2,734
5,079
32,388
0
W
Kukulkan
xCás
Kukulkan
10,507
1,394
0
757
6,342
4,451
168
1,421
4,688
41,674
0
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
8,275
1,610
0
1,319
11,002
3,903
0
6,496
3,997
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
27,821
166
Minions Killed
136
0
Camps Cleared
0
654,388
Distance Traveled
593,114
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,010
1,001
43
4
0
217,822
0
W
He Bo
9,956
905
44
4
0
226,384
0
L
Odin
9,325
848
33
3
0
215,020
0
L
Kukulkan
8,932
812
74
7
0
186,023
1
W
Kukulkan
10,075
916
79
7
0
210,182
0
L
Tsukuyomi
9,564
869
29
3
0
192,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role