Player Matchup

Tsukuyomi
Tsukuyomi
AronCR
Tsukuyomi
Level 227
God Stats
4W - 3L
1,536 SR
Queue Stats
112W - 132L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
GimliOnlyFans
Heimdallr
Level 25
God Stats
4W - 1L
1,551 SR
Queue Stats
52W - 33L
1,576 Elo+
Party 3
Atlas
Atlas
Oscareptor1198
Atlas
Level 141
God Stats
33W - 20L
1,683 SR
Queue Stats
52W - 61L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Sectums3mpra
Sun Wukong
Level 138
God Stats
1W - 1L
1,583 SR
Queue Stats
184W - 163L
1,524 Elo+
Party 3
Agni
Agni
teknolord
Agni
Level 183
God Stats
4W - 1L
1,704 SR
Queue Stats
94W - 112L
1,529 Elo+
Party 1
Team Averages
Level 143
1,612 SR
1,531 Elo+

VS

Team Averages
Level 130
1,561 SR
1,562 Elo+
Arachne
Arachne
Alexismtz0916
Arachne
Level 113
God Stats
29W - 29L
1,536 SR
Queue Stats
281W - 315L
1,467 Elo+
Party 2
Chaac
Chaac
BarNix021
Chaac
Level 148
God Stats
4W - 3L
1,703 SR
Queue Stats
480W - 421L
1,649 Elo+
Party 4
Neith
Neith
GUROGTZ
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 434L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
JUANPI22
Sylvanus
Level 140
God Stats
5W - 4L
1,607 SR
Queue Stats
75W - 47L
1,647 Elo+
Party 4
Janus
Janus
Sacatera
Janus
Level 98
God Stats
76W - 88L
1,461 SR
Queue Stats
245W - 233L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AronCR
Tsukuyomi
13
4 / 4 / 5
7,227
657
6,271
10,719
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
GimliOnlyFans
Heimdallr
14
7 / 2 / 3
8,039
731
7,005
5,309
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 7
6,558
596
4,936
8,138
6,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Sectums3mpra
Sun Wukong
11
0 / 6 / 1
6,436
585
3,743
9,014
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
13
6 / 1 / 3
7,945
722
7,759
4,441
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 4 / 3
6,333
576
4,382
10,455
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
BarNix021
Chaac
13
7 / 1 / 1
7,905
719
8,474
10,042
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
GUROGTZ
Neith
10
1 / 6 / 3
5,988
544
2,969
8,222
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
JUANPI22
Sylvanus
10
1 / 2 / 4
6,028
548
4,732
9,608
7,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Sacatera
Janus
11
1 / 5 / 2
6,240
567
2,141
6,908
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
18
Kills
14
15
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
4
3
1.38
W
Tsukuyomi
AronCR
Tsukuyomi
4
4
5
1.63
L
Chaac
BarNix021
Chaac
7
1
1
7.5
L
Neith
GUROGTZ
Neith
1
6
3
0.42
W
Heimdallr
GimliOnlyFans
Heimdallr
7
2
3
4.25
L
Sylvanus
JUANPI22
Sylvanus
1
2
4
1.5
W
1
2
7
2.25
L
Janus
Sacatera
Janus
1
5
2
0.4
W
Sun Wukong
Sectums3mpra
Sun Wukong
0
6
1
0.08
W
Agni
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
22,698
37,621
Taken
45,235
17,828
Mitigated
24,359
8,778
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,382
3,597
0
2,125
10,455
4,107
0
2,340
7,765
0
36,906
W
Tsukuyomi
AronCR
Tsukuyomi
6,271
1,528
0
4,304
10,719
3,393
0
939
9,700
0
57,085
L
Chaac
BarNix021
Chaac
8,474
1,371
0
4,730
10,042
8,683
0
1,504
8,358
553
56,772
L
Neith
GUROGTZ
Neith
2,969
264
0
2,080
8,222
2,317
0
1,597
6,625
0
33,799
W
Heimdallr
GimliOnlyFans
Heimdallr
7,005
3,884
0
2,452
5,309
1,842
1,359
943
4,326
0
60,713
L
Sylvanus
JUANPI22
Sylvanus
4,732
870
627
4,262
9,608
7,097
0
3,036
6,279
29,564
0
W
4,936
1,297
0
1,127
8,138
6,323
26
2,521
5,565
20,678
2,074
L
Janus
Sacatera
Janus
2,141
43
0
500
6,908
2,155
176
2,989
3,556
38,246
0
W
Sun Wukong
Sectums3mpra
Sun Wukong
3,743
1,093
0
477
9,014
4,975
0
817
8,159
0
41,347
W
Agni
7,759
456
0
418
4,441
1,295
231
1,651
2,746
39,929
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
32,494
392
Minions Killed
325
0
Camps Cleared
0
1,168,447
Distance Traveled
1,199,783
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,333
576
59
5
0
232,775
0
W
Tsukuyomi
7,227
657
97
9
0
252,538
0
L
Chaac
7,905
719
91
8
0
249,697
4
L
Neith
5,988
544
52
5
0
263,256
0
W
Heimdallr
8,039
731
108
10
0
229,771
0
L
Sylvanus
6,028
548
36
3
0
210,374
0
W
Atlas
6,558
596
33
3
0
234,486
0
L
Janus
6,240
567
87
8
0
243,681
3
W
Sun Wukong
6,436
585
69
6
0
203,248
0
W
Agni
7,945
722
85
8
0
248,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role