Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Idonotnohow
Ao Kuang
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
58W - 65L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Khamelo22
Gilgamesh
Level 145
God Stats
4W - 2L
1,776 SR
Queue Stats
132W - 123L
1,574 Elo+
Solo
Ganesha
Ganesha
Zaraky11
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 372L
1,529 Elo+
Solo
Tiamat
Tiamat
iJustVEL
Tiamat
Level 145
God Stats
4W - 5L
1,504 SR
Queue Stats
408W - 421L
1,565 Elo+
Solo
Team Averages
Level 132
1,612 SR
1,540 Elo+

VS

Team Averages
Level 128
1,450 SR
1,533 Elo+
Ao Kuang
Ao Kuang
D3ZTRO
Ao Kuang
Level 123
God Stats
1W - 2L
1,246 SR
Queue Stats
252W - 249L
1,553 Elo+
Party 1
Zeus
Zeus
Jalles
Zeus
Level 181
God Stats
7W - 6L
1,548 SR
Queue Stats
328W - 300L
1,502 Elo+
Solo
Chernobog
Chernobog
QuEggmire
Chernobog
Level 145
God Stats
5W - 3L
1,611 SR
Queue Stats
229W - 214L
1,607 Elo+
Party 1
Shiva
Shiva
Rturn2BaseS-cker
Shiva
Level 80
God Stats
11W - 12L
1,465 SR
Queue Stats
384W - 414L
1,540 Elo+
Solo
Cerberus
Cerberus
cnkmiszcz
Cerberus
Level 109
God Stats
3W - 4L
1,382 SR
Queue Stats
220W - 220L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
6 / 5 / 4
8,214
913
12,056
11,986
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Idonotnohow
Ao Kuang
7
0 / 2 / 0
5,503
611
373
2,377
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Khamelo22
Gilgamesh
12
2 / 6 / 4
7,055
784
6,259
12,348
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ganesha
Zaraky11
Ganesha
13
0 / 4 / 8
7,544
838
4,135
10,717
9,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
iJustVEL
Tiamat
14
2 / 3 / 3
7,719
858
9,155
6,273
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D3ZTRO
Ao Kuang
13
3 / 2 / 13
7,995
888
5,538
9,480
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Jalles
Zeus
16
10 / 1 / 6
9,800
1,089
14,847
4,837
1,883
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
QuEggmire
Chernobog
14
3 / 3 / 10
8,296
922
3,796
5,959
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 16
8,432
937
10,919
10,866
10,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
cnkmiszcz
Cerberus
15
1 / 2 / 17
8,299
922
5,437
10,065
10,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
20
20
Deaths
11
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
5
4
1.6
W
Ao Kuang
D3ZTRO
Ao Kuang
3
2
13
4.75
L
Ao Kuang
Idonotnohow
Ao Kuang
0
2
0
0
W
Zeus
Jalles
Zeus
10
1
6
13
L
Gilgamesh
Khamelo22
Gilgamesh
2
6
4
0.67
W
Chernobog
QuEggmire
Chernobog
3
3
10
2.67
W
3
3
16
3.67
L
Ganesha
Zaraky11
Ganesha
0
4
8
1
W
Cerberus
cnkmiszcz
Cerberus
1
2
17
4.75
L
Tiamat
iJustVEL
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
40,537
43,701
Taken
41,207
35,865
Mitigated
32,758
7,380
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,056
1,063
743
1,326
11,986
10,800
0
7,908
3,599
0
14,086
W
Ao Kuang
D3ZTRO
Ao Kuang
5,538
1,172
595
3,686
9,480
7,258
364
2,551
6,600
7,816
395
L
Ao Kuang
Idonotnohow
Ao Kuang
373
35
24
120
2,377
1,542
0
987
1,381
528
0
W
Zeus
Jalles
Zeus
14,847
1,455
354
733
4,837
1,883
957
903
3,788
31,018
0
L
Gilgamesh
Khamelo22
Gilgamesh
6,259
1,139
0
855
12,348
10,466
0
8,685
3,005
0
9,581
W
Chernobog
QuEggmire
Chernobog
3,796
1,763
0
578
5,959
2,697
1,421
2,212
3,579
0
14,932
W
10,919
488
1,202
1,769
10,866
10,879
722
4,564
5,902
2,214
16,514
L
Ganesha
Zaraky11
Ganesha
4,135
96
627
2,110
10,717
9,325
0
4,519
6,081
9,711
0
W
Cerberus
cnkmiszcz
Cerberus
5,437
320
216
2,878
10,065
10,041
194
3,332
6,443
13,036
405
L
Tiamat
iJustVEL
Tiamat
9,155
360
0
1,575
6,273
3,732
0
3,306
2,767
31,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
42,822
78
Minions Killed
129
0
Camps Cleared
0
716,782
Distance Traveled
858,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,214
913
15
2
0
168,157
0
W
Ao Kuang
7,995
888
5
1
0
175,144
0
L
Ao Kuang
5,503
611
5
1
0
56,687
0
W
Zeus
9,800
1,089
41
5
0
163,133
0
L
Gilgamesh
7,055
784
10
1
0
174,402
0
W
Chernobog
8,296
922
32
4
0
150,693
0
W
Shiva
8,432
937
27
3
0
178,564
0
L
Ganesha
7,544
838
0
0
0
161,844
0
W
Cerberus
8,299
922
24
3
0
191,238
0
L
Tiamat
7,719
858
48
5
0
155,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role