Player Matchup

Osiris
Osiris
Bubba11132
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,476 Elo+
Solo
Ravana
Ravana
CNVR_Evilsix
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 1
He Bo
He Bo
etisatis
He Bo
Level 157
God Stats
28W - 25L
1,565 SR
Queue Stats
571W - 585L
1,499 Elo+
Solo
Jing Wei
Jing Wei
iAreS_GOW
Jing Wei
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 56L
1,449 Elo+
Party 1
Yemoja
Yemoja
iWuKonG_TMK
Yemoja
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,461 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,458 Elo+

VS

Team Averages
Level 81
1,588 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Cactus_Larry
Ao Kuang
Level 89
God Stats
76W - 73L
1,470 SR
Queue Stats
349W - 317L
1,476 Elo+
Party 3
Scylla
Scylla
Markus9102
Scylla
Level 106
God Stats
29W - 11L
1,683 SR
Queue Stats
48W - 27L
1,609 Elo+
Solo
Medusa
Medusa
MmeMalbac
Medusa
Level 17
God Stats
5W - 2L
1,605 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
MrMaLBaC
Kuzenbo
Level 84
God Stats
10W - 4L
1,534 SR
Queue Stats
105W - 108L
1,441 Elo+
Party 2
Cerberus
Cerberus
kroellli
Cerberus
Level 108
God Stats
10W - 4L
1,650 SR
Queue Stats
374W - 354L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubba11132
Osiris
12
0 / 3 / 0
7,302
487
4,931
12,055
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
8
0 / 5 / 0
5,516
368
1,847
6,127
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
etisatis
He Bo
14
0 / 2 / 0
7,124
475
5,510
9,374
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
iAreS_GOW
Jing Wei
12
0 / 3 / 0
6,659
444
3,158
9,467
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
0 / 3 / 0
6,682
445
3,801
11,106
8,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cactus_Larry
Ao Kuang
14
3 / 0 / 3
7,573
505
6,128
10,342
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Markus9102
Scylla
16
7 / 0 / 4
9,603
640
9,427
4,933
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
MmeMalbac
Medusa
13
1 / 0 / 3
7,377
492
6,100
5,911
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MrMaLBaC
Kuzenbo
15
4 / 0 / 0
8,209
547
6,509
7,034
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
kroellli
Cerberus
12
1 / 0 / 10
7,603
507
4,606
11,472
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
16
16
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bubba11132
Osiris
0
3
0
0
L
Ravana
0
5
0
0
W
Ao Kuang
Cactus_Larry
Ao Kuang
3
0
3
4.5
W
Scylla
Markus9102
Scylla
7
0
4
9
W
Medusa
MmeMalbac
Medusa
1
0
3
2.5
W
Kuzenbo
MrMaLBaC
Kuzenbo
4
0
0
4
L
He Bo
etisatis
He Bo
0
2
0
0
L
Jing Wei
iAreS_GOW
Jing Wei
0
3
0
0
L
Yemoja
0
3
0
0
W
Cerberus
kroellli
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
32,770
48,129
Taken
39,692
24,233
Mitigated
25,594
14,685
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bubba11132
Osiris
4,931
1,100
0
4,455
12,055
8,238
0
6,670
4,857
0
52,091
L
Ravana
1,847
710
0
67
6,127
2,132
0
3,931
2,184
0
23,275
W
Ao Kuang
Cactus_Larry
Ao Kuang
6,128
1,291
0
2,188
10,342
4,025
0
1,604
8,690
65,433
1,454
W
Scylla
Markus9102
Scylla
9,427
1,554
0
1,811
4,933
1,641
264
1,011
3,762
76,919
1,265
W
Medusa
MmeMalbac
Medusa
6,100
1,324
0
1,914
5,911
2,151
0
1,897
3,970
0
58,237
W
Kuzenbo
MrMaLBaC
Kuzenbo
6,509
2,830
0
1,641
7,034
8,574
0
0
7,034
44,731
211
L
He Bo
etisatis
He Bo
5,510
96
0
2,820
9,374
2,826
0
4,774
4,600
56,052
1,228
L
Jing Wei
iAreS_GOW
Jing Wei
3,158
1,980
0
1,347
9,467
2,868
0
3,830
5,637
0
40,580
L
Yemoja
3,801
529
3,077
2,919
11,106
8,169
0
6,669
4,407
18,865
3,002
W
Cerberus
kroellli
Cerberus
4,606
511
0
3,621
11,472
9,203
15
4,081
7,141
19,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
40,365
377
Minions Killed
459
0
Camps Cleared
0
1,410,091
Distance Traveled
1,530,647
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,302
487
106
7
0
249,150
4
L
Ravana
5,516
368
43
3
0
337,565
0
W
Ao Kuang
7,573
505
90
6
0
317,395
0
W
Scylla
9,603
640
145
10
0
306,884
0
W
Medusa
7,377
492
103
7
0
311,964
0
W
Kuzenbo
8,209
547
84
6
0
310,533
0
L
He Bo
7,124
475
118
8
0
306,250
0
L
Jing Wei
6,659
444
82
5
0
264,801
0
L
Yemoja
6,682
445
28
2
0
252,325
4
W
Cerberus
7,603
507
37
2
0
283,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role