Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
KDangelo77
Medusa
Silver V
Level 202
God Stats
11W - 8L
1,520 SR
Queue Stats
325W - 361L
518 MMR
Solo
Geb
Geb
Gold IV
OnyxColossus
Geb
Gold IV
Level 120
God Stats
16W - 10L
1,613 SR
Queue Stats
63W - 68L
1,269 MMR
Solo
Ra
Ra
Gold V
sebinchoO_o2398
Ra
Gold V
Level 157
God Stats
18W - 13L
1,488 SR
Queue Stats
422W - 442L
1,288 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,524 SR
1,215 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,435 SR
1,020 MMR
Achilles
Achilles
Silver IV
AllyBerry05
Achilles
Silver IV
Level 127
God Stats
0W - 2L
1,328 SR
Queue Stats
10W - 16L
1,308 MMR
Solo
Chaac
Chaac
Silver I
BloodyKazuki
Chaac
Silver I
Level 154
God Stats
4W - 9L
1,387 SR
Queue Stats
60W - 59L
1,330 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Eltmac1
Ah Muzen Cab
Silver IV
Level 105
God Stats
0W - 1L
1,477 SR
Queue Stats
26W - 48L
1,289 MMR
Solo
Artemis
Artemis
Bronze II
YaDadJoe
Artemis
Bronze II
Level 135
God Stats
34W - 46L
1,436 SR
Queue Stats
60W - 103L
287 MMR
Solo
Kukulkan
Kukulkan
Silver III
ivicrak222
Kukulkan
Silver III
Level 143
God Stats
27W - 24L
1,549 SR
Queue Stats
230W - 251L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 5
7,950
612
4,113
10,266
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
 
Cthulhu
12
1 / 1 / 3
6,719
517
5,549
8,965
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
KDangelo77
Medusa
12
4 / 1 / 3
7,117
547
2,225
7,255
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
7,698
592
8,101
12,855
10,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
6 / 0 / 1
9,220
709
6,085
7,327
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
XbalanqueAwilixBake KujiraJanus

VS

Bans
GilgameshAresZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AllyBerry05
Achilles
11
2 / 2 / 0
6,280
483
4,855
9,344
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 1
6,839
526
9,508
10,785
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
Eltmac1
Ah Muzen Cab
9
1 / 1 / 0
5,605
431
2,639
5,809
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
YaDadJoe
Artemis
7
0 / 4 / 3
5,175
398
2,592
4,964
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ivicrak222
Kukulkan
14
0 / 4 / 0
7,061
543
4,806
7,610
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Achilles
AllyBerry05
Achilles
2
2
0
1
L
2
5
1
0.5
L
Ah Muzen Cab
Eltmac1
Ah Muzen Cab
1
1
0
1
W
Medusa
KDangelo77
Medusa
4
1
3
5.5
W
0
2
4
1
L
Artemis
YaDadJoe
Artemis
0
4
3
0.38
L
Kukulkan
ivicrak222
Kukulkan
0
4
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
24,400
46,668
Taken
38,512
24,970
Mitigated
16,496
19,317
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,113
546
0
6,944
10,266
4,368
262
630
9,438
0
45,070
W
Cthulhu
 
Cthulhu
5,549
90
47
964
8,965
5,364
0
0
8,965
32,815
1,951
L
Achilles
AllyBerry05
Achilles
4,855
1,168
0
4,162
9,344
6,053
0
4,681
4,097
0
32,045
L
9,508
1,908
0
1,707
10,785
5,488
0
4,782
5,732
0
50,735
L
Ah Muzen Cab
Eltmac1
Ah Muzen Cab
2,639
583
0
285
5,809
1,614
0
1,920
3,497
0
33,510
W
Medusa
KDangelo77
Medusa
2,225
515
0
2,044
7,255
2,252
2,137
718
6,457
0
39,524
W
8,101
982
0
3,258
12,855
10,159
32
365
12,021
46,445
2,219
L
Artemis
YaDadJoe
Artemis
2,592
725
0
70
4,964
1,081
0
1,998
2,682
0
6,262
L
Kukulkan
ivicrak222
Kukulkan
4,806
56
0
537
7,610
2,260
0
4,500
3,020
57,517
0
W
6,085
181
612
5,448
7,327
2,827
362
2,527
4,492
74,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
30,960
453
Minions Killed
298
0
Camps Cleared
0
1,355,848
Distance Traveled
1,106,558
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,950
612
85
7
0
284,591
0
W
Cthulhu
6,719
517
64
5
0
262,958
3
L
Achilles
6,280
483
44
3
0
238,091
3
L
Chaac
6,839
526
77
6
0
282,915
5
L
Ah Muzen Cab
5,605
431
52
4
0
170,290
2
W
Medusa
7,117
547
62
5
0
243,496
2
W
Geb
7,698
592
93
7
0
271,964
1
L
Artemis
5,175
398
11
1
0
159,760
1
L
Kukulkan
7,061
543
114
9
0
255,502
2
W
Ra
9,220
709
149
11
0
292,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role