Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BRUMOTTE
Khepri
Level 128
God Stats
7W - 7L
1,502 SR
Queue Stats
92W - 102L
1,469 Elo+
Party 2
Arachne
Arachne
Denthill
Arachne
Level 5
God Stats
3W - 7L
1,766 SR
Queue Stats
9W - 18L
1,484 Elo+
Party 2
Izanami
Izanami
GrosFaisan3
Izanami
Level 67
God Stats
3W - 6L
1,516 SR
Queue Stats
74W - 85L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
seagate2424
Aphrodite
Level 128
God Stats
7W - 8L
1,581 SR
Queue Stats
600W - 603L
1,437 Elo+
Solo
Team Averages
Level 91
1,573 SR
1,470 Elo+

VS

Team Averages
Level 118
1,537 SR
1,503 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ko-bito_O
Baron Samedi
Level 87
God Stats
51W - 50L
1,483 SR
Queue Stats
98W - 95L
1,501 Elo+
Solo
Chernobog
Chernobog
Virdaen
Chernobog
Level 125
God Stats
5W - 2L
1,679 SR
Queue Stats
200W - 178L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
asgsah
Ao Kuang
Level 105
God Stats
9W - 9L
1,525 SR
Queue Stats
110W - 88L
1,518 Elo+
Solo
Ares
Ares
logan69350
Ares
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 1 / 0
6,754
675
5,677
6,299
1,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
BRUMOTTE
Khepri
7
0 / 3 / 2
4,881
488
1,825
5,957
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Denthill
Arachne
9
1 / 1 / 0
4,962
496
2,616
6,514
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
GrosFaisan3
Izanami
9
1 / 3 / 1
5,092
509
3,970
6,573
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
seagate2424
Aphrodite
11
2 / 3 / 0
5,926
593
4,535
7,694
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 4 / 0
5,020
502
1,743
7,046
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Baron Samedi
Ko-bito_O
Baron Samedi
10
0 / 2 / 4
5,540
554
2,983
5,339
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Virdaen
Chernobog
9
1 / 2 / 3
5,295
530
5,534
5,006
1,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
asgsah
Ao Kuang
11
7 / 0 / 2
6,730
673
8,015
7,763
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 0 / 3
6,217
622
3,831
7,846
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
11
11
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
1
0
4
W
Surtr
 
Surtr
0
4
0
0
L
Khepri
BRUMOTTE
Khepri
0
3
2
0.33
L
Arachne
Denthill
Arachne
1
1
0
1
L
Izanami
GrosFaisan3
Izanami
1
3
1
0.5
W
Baron Samedi
Ko-bito_O
Baron Samedi
0
2
4
1
W
Chernobog
Virdaen
Chernobog
1
2
3
1.25
W
Ao Kuang
asgsah
Ao Kuang
7
0
2
8
W
3
0
3
4.5
L
Aphrodite
seagate2424
Aphrodite
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
22,106
33,037
Taken
33,000
11,644
Mitigated
14,643
12,695
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,677
484
0
4,064
6,299
1,781
0
2,091
3,979
46,442
2,411
W
Surtr
 
Surtr
1,743
415
0
1,114
7,046
3,390
0
4,820
2,226
1,129
26,827
L
Khepri
BRUMOTTE
Khepri
1,825
52
118
1,196
5,957
3,373
0
3,521
2,436
8,503
1,200
L
Arachne
Denthill
Arachne
2,616
1,689
0
1,938
6,514
2,162
0
1,828
4,686
0
30,660
L
Izanami
GrosFaisan3
Izanami
3,970
2,660
0
1,149
6,573
1,735
0
2,637
3,936
0
35,621
W
Baron Samedi
Ko-bito_O
Baron Samedi
2,983
284
0
1,457
5,339
1,736
0
2,444
2,895
32,383
1,418
W
Chernobog
Virdaen
Chernobog
5,534
2,462
0
2,025
5,006
1,350
0
608
4,398
0
35,139
W
Ao Kuang
asgsah
Ao Kuang
8,015
1,598
0
5,023
7,763
2,350
0
1,872
5,891
38,165
1,331
W
3,831
414
0
3,128
7,846
5,817
0
1,533
6,313
19,883
0
L
Aphrodite
seagate2424
Aphrodite
4,535
268
336
3,894
7,694
2,593
0
4,783
2,911
37,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
28,802
315
Minions Killed
273
0
Camps Cleared
0
985,306
Distance Traveled
1,018,304
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,754
675
99
10
0
178,380
3
W
Surtr
5,020
502
56
6
0
183,920
0
L
Khepri
4,881
488
13
1
0
193,667
2
L
Arachne
4,962
496
57
6
0
228,096
0
L
Izanami
5,092
509
66
7
0
188,434
2
W
Baron Samedi
5,540
554
57
6
0
185,814
1
W
Chernobog
5,295
530
62
6
0
191,801
2
W
Ao Kuang
6,730
673
71
7
0
241,540
0
W
Ares
6,217
622
27
3
0
215,229
0
L
Aphrodite
5,926
593
80
8
0
196,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role