Player Matchup

Jormungandr
Jormungandr
AngelOfHeavs
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,524 Elo+
Party 4
Zhong Kui
Zhong Kui
Godly Mango
Zhong Kui
Level 132
God Stats
1W - 1L
1,640 SR
Queue Stats
26W - 36L
1,441 Elo+
Party 3
Discordia
Discordia
Rixoc08
Discordia
Level 27
God Stats
0W - 2L
1,532 SR
Queue Stats
15W - 17L
1,504 Elo+
Party 4
Ne Zha
Ne Zha
TwisteedHVS
Ne Zha
Level 156
God Stats
1W - 2L
1,727 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 4
Sol
Sol
fr33_matt
Sol
Level 129
God Stats
0W - 1L
1,699 SR
Queue Stats
171W - 158L
1,478 Elo+
Party 3
Team Averages
Level 120
1,620 SR
1,492 Elo+

VS

Team Averages
Level 110
1,552 SR
1,482 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Donizak
Mercury
Level 69
God Stats
33W - 18L
1,664 SR
Queue Stats
97W - 81L
1,480 Elo+
Party 2
Horus
Horus
Kennys321
Horus
Level 103
God Stats
67W - 57L
1,484 SR
Queue Stats
414W - 399L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
jordex
Guan Yu
Level 81
God Stats
17W - 9L
1,612 SR
Queue Stats
92W - 81L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelOfHeavs
Jormungandr
6
0 / 2 / 0
3,288
658
2,929
3,992
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Godly Mango
Zhong Kui
6
0 / 3 / 0
3,414
683
2,682
3,188
1,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
Rixoc08
Discordia
4
0 / 5 / 0
3,023
605
894
3,435
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
6
0 / 1 / 0
3,309
662
400
2,410
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,267
653
1,185
3,361
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
5 / 0 / 1
4,509
902
2,879
2,643
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
 
Olorun
7
2 / 0 / 2
4,179
836
3,350
3,030
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mercury
Donizak
Mercury
7
3 / 0 / 2
4,097
819
1,716
3,662
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Kennys321
Horus
7
2 / 0 / 2
3,929
786
2,351
3,847
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
jordex
Guan Yu
7
1 / 0 / 2
4,196
839
869
3,731
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
13
13
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
1
5.5
W
Olorun
 
Olorun
2
0
2
3
L
Jormungandr
AngelOfHeavs
Jormungandr
0
2
0
0
W
Mercury
Donizak
Mercury
3
0
2
4
L
Zhong Kui
Godly Mango
Zhong Kui
0
3
0
0
W
Horus
Kennys321
Horus
2
0
2
3
L
Discordia
Rixoc08
Discordia
0
5
0
0
L
Ne Zha
0
1
0
0
L
0
2
0
0
W
Guan Yu
jordex
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,090
Damage
11,165
16,386
Taken
16,913
4,424
Mitigated
5,870
3,532
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,879
372
100
1,025
2,643
670
22
888
1,755
17,243
1,040
W
Olorun
 
Olorun
3,350
2,494
290
1,939
3,030
932
0
2,024
1,006
21,178
1,522
L
Jormungandr
AngelOfHeavs
Jormungandr
2,929
1,233
0
338
3,992
1,267
0
2,633
1,300
15,252
2,669
W
Mercury
Donizak
Mercury
1,716
1,179
0
583
3,662
1,095
0
885
2,777
0
17,624
L
Zhong Kui
Godly Mango
Zhong Kui
2,682
666
0
694
3,188
1,591
0
0
3,188
16,100
0
W
Horus
Kennys321
Horus
2,351
820
386
1,745
3,847
1,736
0
1,784
2,063
0
10,262
L
Discordia
Rixoc08
Discordia
894
115
0
220
3,435
579
0
1,971
1,222
9,663
418
L
Ne Zha
400
0
0
750
2,410
503
0
614
1,744
0
12,961
L
1,185
424
0
1,530
3,361
484
0
681
2,529
12,584
2,344
W
Guan Yu
jordex
Guan Yu
869
181
68
1,449
3,731
1,437
0
1,847
1,884
0
18,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,301
Gold Earned
20,910
127
Minions Killed
155
0
Camps Cleared
0
532,173
Distance Traveled
624,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,509
902
27
5
0
101,427
0
W
Olorun
4,179
836
35
7
0
114,883
0
L
Jormungandr
3,288
658
37
7
0
109,775
0
W
Mercury
4,097
819
31
6
0
148,928
0
L
Zhong Kui
3,414
683
23
5
0
96,488
2
W
Horus
3,929
786
19
4
0
130,508
0
L
Discordia
3,023
605
16
3
0
115,762
0
L
Ne Zha
3,309
662
29
6
0
92,997
0
L
Sol
3,267
653
22
4
0
117,151
0
W
Guan Yu
4,196
839
43
9
0
129,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role