Player Matchup

Achilles
Achilles
Silver III
Akira_-KQ
Achilles
Silver III
Level 142
God Stats
0W - 2L
1,253 SR
Queue Stats
10W - 13L
1,461 MMR
Solo
Hera
Hera
Gold II
CHEPOSOMELOSO
Hera
Gold II
Level 78
God Stats
6W - 7L
1,437 SR
Queue Stats
90W - 91L
1,541 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Facundolotic32
Ne Zha
Gold III
Level 146
God Stats
1W - 1L
1,693 SR
Queue Stats
184W - 192L
1,450 MMR
Solo
Thor
Thor
Gold IV
NotAIucard
Thor
Gold IV
Level 86
God Stats
11W - 13L
1,433 SR
Queue Stats
124W - 131L
1,438 MMR
Party 1
Charybdis
Charybdis
Gold IV
bassXfiend420
Charybdis
Gold IV
Level 151
God Stats
11W - 11L
1,560 SR
Queue Stats
18W - 16L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,475 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,519 SR
1,495 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Candaroth
Aphrodite
Bronze III
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
12W - 25L
1,500 MMR
Solo
Shiva
Shiva
Gold III
JRSTARK
Shiva
Gold III
Level 171
God Stats
2W - 2L
1,487 SR
Queue Stats
70W - 78L
1,511 MMR
Solo
Sobek
Sobek
Gold IV
Retrovivity
Sobek
Gold IV
Level 140
God Stats
16W - 29L
1,397 SR
Queue Stats
731W - 763L
1,443 MMR
Solo
Neith
Neith
Gold IV
harmillos
Neith
Gold IV
Level 143
God Stats
2W - 2L
1,468 SR
Queue Stats
163W - 170L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akira_-KQ
Achilles
13
0 / 2 / 0
6,893
431
4,921
12,633
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 4 / 1
8,686
543
8,901
7,603
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
7,197
450
3,503
11,606
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 2
7,541
471
9,027
15,383
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
bassXfiend420
Charybdis
15
1 / 1 / 0
8,459
529
6,963
8,140
2,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaArachneLokiJanus

VS

Bans
XbalanqueAthenaTsukuyomiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 1 / 2
8,447
528
6,246
13,992
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Candaroth
Aphrodite
14
3 / 3 / 2
8,309
519
4,427
9,762
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
JRSTARK
Shiva
16
6 / 0 / 3
10,049
628
13,145
12,384
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 9
8,162
510
6,116
13,997
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
harmillos
Neith
15
1 / 1 / 3
8,381
524
5,887
9,493
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
2
2
L
Achilles
Akira_-KQ
Achilles
0
2
0
0
L
3
4
1
0.88
W
Aphrodite
Candaroth
Aphrodite
3
3
2
1.33
L
0
2
2
0.5
W
Shiva
JRSTARK
Shiva
6
0
3
7.5
L
1
4
2
0.5
W
1
0
9
5.5
L
Charybdis
bassXfiend420
Charybdis
1
1
0
1
W
Neith
harmillos
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
35,821
55,365
Taken
59,628
28,073
Mitigated
33,247
21,438
Healing
25,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,246
1,660
0
4,565
13,992
6,392
42
483
13,509
0
87,085
L
Achilles
Akira_-KQ
Achilles
4,921
1,372
0
4,612
12,633
10,682
0
607
12,026
0
34,910
L
8,901
2,338
0
720
7,603
2,246
0
2,561
5,030
62,163
1,168
W
Aphrodite
Candaroth
Aphrodite
4,427
119
1,564
4,751
9,762
3,826
519
4,056
5,706
48,227
933
L
3,503
981
0
3,278
11,606
7,090
0
2,684
8,922
0
19,456
W
Shiva
JRSTARK
Shiva
13,145
2,838
282
4,914
12,384
6,684
0
696
11,688
0
71,222
L
9,027
1,873
0
8,440
15,383
5,333
0
3,536
11,847
0
54,589
W
6,116
122
0
6,046
13,997
13,081
217
2,630
11,367
25,220
1,370
L
Charybdis
bassXfiend420
Charybdis
6,963
3,132
0
4,388
8,140
2,722
760
632
7,508
0
76,131
W
Neith
harmillos
Neith
5,887
1,465
0
3,614
9,493
3,264
0
1,036
8,457
0
67,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
43,348
428
Minions Killed
461
0
Camps Cleared
0
1,521,056
Distance Traveled
1,632,867
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,447
528
116
7
0
331,108
2
L
Achilles
6,893
431
58
4
0
286,954
5
L
Hera
8,686
543
126
8
0
319,877
1
W
Aphrodite
8,309
519
87
5
0
322,637
3
L
Ne Zha
7,197
450
21
1
0
280,320
1
W
Shiva
10,049
628
108
7
0
332,108
1
L
Thor
7,541
471
91
6
0
343,311
0
W
Sobek
8,162
510
24
2
0
373,824
6
L
Charybdis
8,459
529
132
8
0
290,594
2
W
Neith
8,381
524
126
8
0
273,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role