Player Matchup

Anhur
Anhur
Khimikonly
Anhur
Level 40
God Stats
3W - 4L
1,489 SR
Queue Stats
36W - 61L
1,428 Elo+
Solo
Horus
Horus
Maksys
Horus
Level 170
God Stats
5W - 6L
1,551 SR
Queue Stats
820W - 898L
1,549 Elo+
Solo
Merlin
Merlin
NefariousFusion
Merlin
Level 163
God Stats
116W - 116L
1,532 SR
Queue Stats
250W - 273L
1,504 Elo+
Solo
Hades
Hades
TriaxialOrca200
Hades
Level 124
God Stats
49W - 40L
1,543 SR
Queue Stats
379W - 386L
1,502 Elo+
Solo
Thor
Thor
jugjug65
Thor
Level 63
God Stats
19W - 22L
1,457 SR
Queue Stats
250W - 258L
1,520 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,501 Elo+

VS

Team Averages
Level 160
1,576 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Srnite
Geb
Level 146
God Stats
19W - 19L
1,428 SR
Queue Stats
89W - 96L
1,467 Elo+
Solo
Nu Wa
Nu Wa
TT_Joker4
Nu Wa
Level 192
God Stats
10W - 4L
1,696 SR
Queue Stats
91W - 88L
1,546 Elo+
Solo
Eset
Eset
turispe
Eset
Level 152
God Stats
2W - 0L
1,756 SR
Queue Stats
50W - 36L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 2 / 0
4,942
988
1,054
1,929
565
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Maksys
Horus
9
0 / 1 / 0
5,142
1,028
3,234
6,346
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 0
5,489
1,098
3,167
5,042
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,420
1,084
1,556
7,770
2,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 3 / 0
5,218
1,044
1,250
6,871
1,773
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 7
6,038
1,208
4,471
2,097
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 2
5,901
1,180
4,187
3,221
2,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
Srnite
Geb
11
1 / 0 / 7
6,600
1,320
2,875
3,357
2,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
TT_Joker4
Nu Wa
11
6 / 0 / 3
6,964
1,393
6,552
1,077
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
turispe
Eset
11
0 / 0 / 7
5,665
1,133
6,221
2,164
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
10
10
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
7
4.5
W
Cu Chulainn
 
Cu Chulainn
2
0
2
3
L
Anhur
0
2
0
0
L
Horus
Maksys
Horus
0
1
0
0
L
0
0
0
0
W
Geb
Srnite
Geb
1
0
7
4.5
W
Nu Wa
TT_Joker4
Nu Wa
6
0
3
7.5
L
0
4
0
0
L
Thor
0
3
0
0
W
Eset
turispe
Eset
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
24,306
27,958
Taken
11,916
10,592
Mitigated
6,041
3,252
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,471
2,921
0
0
2,097
577
0
1,154
878
0
10,913
W
Cu Chulainn
 
Cu Chulainn
4,187
888
0
286
3,221
2,469
0
1,266
1,784
0
13,224
L
Anhur
1,054
221
0
0
1,929
565
0
1,345
584
0
2,819
L
Horus
Maksys
Horus
3,234
1,555
569
1,637
6,346
4,155
0
3,677
2,669
0
6,162
L
3,167
116
0
0
5,042
1,571
0
2,080
2,962
22,367
0
W
Geb
Srnite
Geb
2,875
521
0
499
3,357
2,161
0
1,362
1,918
6,987
0
W
Nu Wa
TT_Joker4
Nu Wa
6,552
1,934
0
0
1,077
299
0
410
667
18,124
824
L
1,556
60
60
982
7,770
2,528
0
4,204
3,566
12,644
0
L
Thor
1,250
87
0
4
6,871
1,773
0
4,135
2,736
226
7,629
W
Eset
turispe
Eset
6,221
761
75
285
2,164
535
0
757
1,296
14,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
31,168
104
Minions Killed
96
4
Camps Cleared
4
399,676
Distance Traveled
495,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,038
1,208
20
4
0
94,935
0
W
Cu Chulainn
5,901
1,180
28
6
1
95,339
0
L
Anhur
4,942
988
2
0
0
32,394
0
L
Horus
5,142
1,028
14
3
2
115,400
0
L
Merlin
5,489
1,098
37
7
0
103,900
0
W
Geb
6,600
1,320
2
0
0
106,758
0
W
Nu Wa
6,964
1,393
28
6
3
99,784
0
L
Hades
5,420
1,084
36
7
2
83,460
0
L
Thor
5,218
1,044
15
3
0
64,522
0
W
Eset
5,665
1,133
18
4
0
98,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role