Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chechar118
Anubis
Level 107
God Stats
191W - 194L
1,486 SR
Queue Stats
760W - 754L
1,483 Elo+
Solo
Ymir
Ymir
Fmobex
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,406 Elo+
Party 2
Vamana
Vamana
MarinGonz
Vamana
Level 24
God Stats
13W - 16L
1,330 SR
Queue Stats
16W - 23L
1,286 Elo+
Party 2
Sobek
Sobek
tankain003
Sobek
Level 76
God Stats
2W - 3L
1,157 SR
Queue Stats
44W - 42L
1,430 Elo+
Party 2
Team Averages
Level 76
1,395 SR
1,421 Elo+

VS

Team Averages
Level 72
1,418 SR
1,426 Elo+
Anubis
Anubis
AverageUndead
Anubis
Level 47
God Stats
14W - 21L
1,428 SR
Queue Stats
83W - 83L
1,399 Elo+
Solo
Horus
Horus
BlackDeeTv
Horus
Level 56
God Stats
2W - 3L
1,498 SR
Queue Stats
41W - 48L
1,481 Elo+
Party 1
Skadi
Skadi
Longinggamer1
Skadi
Level 128
God Stats
0W - 3L
1,158 SR
Queue Stats
345W - 337L
1,463 Elo+
Solo
Bellona
Bellona
Rid19
Bellona
Level 49
God Stats
3W - 4L
1,481 SR
Queue Stats
58W - 83L
1,324 Elo+
Solo
Thanatos
Thanatos
Thezerx3
Thanatos
Level 81
God Stats
21W - 23L
1,526 SR
Queue Stats
135W - 152L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 1
6,012
601
6,799
5,983
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Chechar118
Anubis
13
8 / 3 / 1
7,792
779
5,719
7,952
2,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Fmobex
Ymir
9
2 / 0 / 5
5,763
576
3,450
7,207
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vamana
MarinGonz
Vamana
11
0 / 0 / 1
6,133
613
3,998
7,124
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
11
1 / 1 / 1
5,399
540
2,205
7,739
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,340
534
2,306
6,068
1,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
7
0 / 2 / 1
4,853
485
3,066
7,954
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 3 / 0
4,442
444
6,806
6,656
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rid19
Bellona
10
0 / 1 / 1
5,378
538
4,153
8,107
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Thezerx3
Thanatos
10
2 / 4 / 0
5,929
593
3,122
8,510
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
L
1
7
1
0.21
L
Horus
0
2
1
0.25
W
Anubis
Chechar118
Anubis
8
3
1
2.83
W
Ymir
Fmobex
Ymir
2
0
5
4.5
L
1
3
0
0.33
W
Vamana
MarinGonz
Vamana
0
0
1
0.5
L
Bellona
Rid19
Bellona
0
1
1
0.5
L
Thanatos
Thezerx3
Thanatos
2
4
0
0.5
W
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
19,453
36,005
Taken
37,295
17,330
Mitigated
18,041
16,838
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,799
2,862
0
1,840
5,983
1,846
303
0
5,983
0
37,701
L
2,306
222
0
458
6,068
1,696
0
2,730
3,338
24,878
0
L
Horus
3,066
1,683
626
2,151
7,954
5,217
0
2,260
5,694
0
10,053
W
Anubis
Chechar118
Anubis
5,719
566
0
3,522
7,952
2,541
194
2,306
5,646
57,873
918
W
Ymir
Fmobex
Ymir
3,450
1,079
0
2,356
7,207
4,341
0
0
7,207
14,931
0
L
6,806
2,871
0
572
6,656
2,161
0
2,054
4,602
0
32,604
W
Vamana
MarinGonz
Vamana
3,998
1,534
0
3,230
7,124
4,959
0
0
7,124
0
39,147
L
Bellona
Rid19
Bellona
4,153
1,350
0
1,791
8,107
6,328
0
1,023
7,084
0
28,556
L
Thanatos
Thezerx3
Thanatos
3,122
1,064
0
4,266
8,510
2,639
0
3,083
5,427
0
34,807
W
Sobek
2,205
256
0
5,890
7,739
3,643
0
0
7,739
35,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
25,942
307
Minions Killed
219
0
Camps Cleared
0
934,632
Distance Traveled
959,764
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,012
601
46
5
0
188,464
0
L
Anubis
5,340
534
48
5
0
162,096
2
L
Horus
4,853
485
12
1
0
213,918
0
W
Anubis
7,792
779
106
11
0
172,406
0
W
Ymir
5,763
576
23
2
0
181,731
0
L
Skadi
4,442
444
50
5
0
195,640
0
W
Vamana
6,133
613
68
7
0
186,149
0
L
Bellona
5,378
538
50
5
0
178,673
2
L
Thanatos
5,929
593
59
6
0
209,437
3
W
Sobek
5,399
540
64
6
0
205,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role