Player Matchup

Izanami
Izanami
Jeezzo
Izanami
Level 129
God Stats
28W - 33L
1,574 SR
Queue Stats
121W - 139L
1,524 Elo+
Solo
Arachne
Arachne
MIKKEL_is_AWSOME
Arachne
Level 157
God Stats
23W - 11L
1,630 SR
Queue Stats
375W - 284L
1,600 Elo+
Solo
Mulan
Mulan
Preludding88
Mulan
Level 116
God Stats
72W - 79L
1,497 SR
Queue Stats
459W - 495L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
ferret07
Nu Wa
Level 81
God Stats
114W - 99L
1,548 SR
Queue Stats
376W - 367L
1,455 Elo+
Solo
Hades
Hades
smkybrrn420
Hades
Level 158
God Stats
19W - 11L
1,539 SR
Queue Stats
453W - 524L
1,468 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,503 Elo+

VS

Team Averages
Level 91
1,578 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AllHeilVash
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 291L
1,494 Elo+
Solo
Geb
Geb
LetSleepDemon
Geb
Level 62
God Stats
1W - 2L
1,527 SR
Queue Stats
14W - 20L
1,398 Elo+
Party 2
Surtr
Surtr
goldenghost455
Surtr
Level 4
God Stats
2W - 1L
1,792 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2
Mulan
Mulan
thekuadrakill
Mulan
Level 111
God Stats
2W - 2L
1,570 SR
Queue Stats
62W - 70L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeezzo
Izanami
11
2 / 0 / 8
6,245
1,249
8,603
4,042
1,165
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
3 / 0 / 8
6,395
1,279
3,590
3,234
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 7
6,491
1,298
3,760
3,177
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ferret07
Nu Wa
11
2 / 0 / 8
6,541
1,308
3,564
1,623
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 9
5,881
1,176
4,370
4,821
2,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

432

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 2
5,475
1,095
3,112
4,817
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
AllHeilVash
Tsukuyomi
9
0 / 0 / 0
4,833
967
0
88
27
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
6,415
1,283
4,680
7,216
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 1
5,084
1,017
1,888
5,845
2,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 4 / 3
5,339
1,068
3,798
8,732
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
12
Kills
3
3
Deaths
12
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
Tsukuyomi
AllHeilVash
Tsukuyomi
0
0
0
0
W
Izanami
Jeezzo
Izanami
2
0
8
6
L
3
2
0
1.5
W
3
0
8
7
W
4
1
7
7.5
W
Nu Wa
ferret07
Nu Wa
2
0
8
6
L
0
4
1
0.13
W
1
2
9
2.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
13,478
16,897
Taken
26,698
6,777
Mitigated
15,836
2,388
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,112
186
266
855
4,817
1,944
0
1,631
3,152
14,326
305
L
Tsukuyomi
AllHeilVash
Tsukuyomi
0
0
0
0
88
27
0
88
0
0
0
W
Izanami
Jeezzo
Izanami
8,603
6,167
0
250
4,042
1,165
0
1,129
2,779
0
18,576
L
4,680
136
0
612
7,216
4,538
0
1,870
5,271
18,980
0
W
3,590
2,964
0
563
3,234
1,708
0
1,849
1,311
0
5,120
W
3,760
517
0
125
3,177
1,363
0
1,440
1,600
0
10,503
W
Nu Wa
ferret07
Nu Wa
3,564
1,337
0
0
1,623
490
0
819
804
15,873
692
L
1,888
969
0
504
5,845
2,894
0
1,374
4,397
154
3,262
W
4,370
106
425
1,025
4,821
2,051
0
2,555
2,227
11,947
879
L
3,798
686
0
520
8,732
6,433
0
2,562
6,097
0
6,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
27,146
98
Minions Killed
53
6
Camps Cleared
2
432,842
Distance Traveled
296,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,475
1,095
26
5
1
58,203
0
L
Tsukuyomi
4,833
967
0
0
0
11,878
0
W
Izanami
6,245
1,249
20
4
2
93,266
0
L
Geb
6,415
1,283
19
4
0
82,583
0
W
Arachne
6,395
1,279
5
1
0
84,364
0
W
Mulan
6,491
1,298
13
3
1
82,942
0
W
Nu Wa
6,541
1,308
35
7
3
88,706
0
L
Surtr
5,084
1,017
5
1
0
51,087
0
W
Hades
5,881
1,176
25
5
0
83,564
0
L
Mulan
5,339
1,068
3
1
1
92,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role