Player Matchup

Loki
Loki
Azai
Loki
Level 164
God Stats
1W - 2L
1,338 SR
Queue Stats
37W - 42L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BANSUJDZIVVKO
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,236 SR
Queue Stats
147W - 156L
1,483 Elo+
Party 1
Vulcan
Vulcan
MrCherry
Vulcan
Level 166
God Stats
13W - 13L
1,573 SR
Queue Stats
362W - 432L
1,501 Elo+
Party 1
Ravana
Ravana
SteelLord
Ravana
Level 164
God Stats
188W - 126L
1,629 SR
Queue Stats
487W - 463L
1,549 Elo+
Solo
Nox
Nox
Wydupczasty
Nox
Level 157
God Stats
1W - 0L
1,206 SR
Queue Stats
19W - 16L
1,549 Elo+
Party 1
Team Averages
Level 143
1,396 SR
1,515 Elo+

VS

Team Averages
Level 97
1,647 SR
1,537 Elo+
Bellona
Bellona
GoLdEnFOKX
Bellona
Level 48
God Stats
5W - 5L
1,598 SR
Queue Stats
61W - 60L
1,497 Elo+
Solo
Fafnir
Fafnir
Gonzaamor31
Fafnir
Level 49
God Stats
2W - 1L
1,837 SR
Queue Stats
70W - 75L
1,545 Elo+
Solo
Janus
Janus
Nico01
Janus
Level 114
God Stats
3W - 3L
1,542 SR
Queue Stats
214W - 162L
1,593 Elo+
Solo
The Morrigan
The Morrigan
PAD00
The Morrigan
Level 167
God Stats
1W - 3L
1,458 SR
Queue Stats
156W - 119L
1,538 Elo+
Solo
Medusa
Medusa
SUNJINW00
Medusa
Level 108
God Stats
5W - 2L
1,803 SR
Queue Stats
157W - 150L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azai
Loki
11
1 / 2 / 3
5,941
495
3,424
7,332
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
BANSUJDZIVVKO
Ah Muzen Cab
13
4 / 0 / 3
7,210
601
5,659
7,426
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Vulcan
MrCherry
Vulcan
13
0 / 0 / 0
7,008
584
3,610
1,982
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
SteelLord
Ravana
12
1 / 3 / 0
6,444
537
6,671
9,319
5,167
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 4
6,758
563
4,907
9,265
6,128
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoLdEnFOKX
Bellona
13
2 / 0 / 2
7,595
633
8,419
11,148
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
9
0 / 1 / 0
5,690
474
2,255
7,897
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Nico01
Janus
12
2 / 2 / 0
6,178
515
2,213
7,567
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
PAD00
The Morrigan
13
0 / 0 / 0
6,750
563
646
4,509
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SUNJINW00
Medusa
11
1 / 5 / 0
5,501
458
5,331
7,888
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
5
5
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Azai
Loki
1
2
3
1.25
W
Ah Muzen Cab
BANSUJDZIVVKO
Ah Muzen Cab
4
0
3
5.5
L
Bellona
GoLdEnFOKX
Bellona
2
0
2
3
L
Fafnir
0
1
0
0
W
Vulcan
MrCherry
Vulcan
0
0
0
0
L
Janus
Nico01
Janus
2
2
0
1
L
The Morrigan
PAD00
The Morrigan
0
0
0
0
L
Medusa
SUNJINW00
Medusa
1
5
0
0.2
W
Ravana
SteelLord
Ravana
1
3
0
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
18,864
35,324
Taken
39,009
16,871
Mitigated
21,945
11,330
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Azai
Loki
3,424
1,001
0
3,826
7,332
2,212
16
1,054
6,278
0
37,859
W
Ah Muzen Cab
BANSUJDZIVVKO
Ah Muzen Cab
5,659
2,889
0
926
7,426
2,711
0
1,004
6,422
0
58,285
L
Bellona
GoLdEnFOKX
Bellona
8,419
2,257
0
3,861
11,148
8,970
0
280
10,868
0
58,826
L
Fafnir
2,255
605
0
3,592
7,897
6,912
0
2,150
5,688
17,806
1,674
W
Vulcan
MrCherry
Vulcan
3,610
0
0
500
1,982
653
0
811
1,171
53,850
1,040
L
Janus
Nico01
Janus
2,213
436
0
3,646
7,567
2,203
0
1,348
6,145
45,586
0
L
The Morrigan
PAD00
The Morrigan
646
98
0
1,701
4,509
1,385
0
1,929
2,444
54,642
6,540
L
Medusa
SUNJINW00
Medusa
5,331
2,043
0
701
7,888
2,475
0
2,240
5,648
0
35,781
W
Ravana
SteelLord
Ravana
6,671
1,376
0
2,577
9,319
5,167
0
303
8,512
0
44,278
W
4,907
879
0
3,501
9,265
6,128
272
2,160
7,029
26,901
3,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
31,714
419
Minions Killed
407
0
Camps Cleared
0
1,233,560
Distance Traveled
1,168,538
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,941
495
73
6
0
291,480
0
W
Ah Muzen Cab
7,210
601
113
9
0
216,425
0
L
Bellona
7,595
633
97
8
0
212,820
4
L
Fafnir
5,690
474
37
3
0
248,457
2
W
Vulcan
7,008
584
109
9
0
266,384
0
L
Janus
6,178
515
89
7
0
247,829
0
L
The Morrigan
6,750
563
119
10
0
226,910
2
L
Medusa
5,501
458
65
5
0
232,522
0
W
Ravana
6,444
537
86
7
0
231,454
6
W
Nox
6,758
563
38
3
0
227,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role