Player Matchup

Ganesha
Ganesha
Anbu Nemesis
Ganesha
Level 88
God Stats
4W - 4L
1,650 SR
Queue Stats
492W - 494L
1,435 Elo+
Party 1
Discordia
Discordia
Crepid
Discordia
Level 145
God Stats
7W - 1L
1,526 SR
Queue Stats
1,099W - 929L
1,684 Elo+
Solo
Chaac
Chaac
lm Lamar
Chaac
Level 69
God Stats
7W - 8L
1,424 SR
Queue Stats
101W - 104L
1,443 Elo+
Party 1
Team Averages
Level 101
1,534 SR
1,521 Elo+

VS

Team Averages
Level 98
1,452 SR
1,451 Elo+
Achilles
Achilles
AbyssJ0KER
Achilles
Level 48
God Stats
1W - 5L
1,286 SR
Queue Stats
81W - 81L
1,479 Elo+
Solo
Tiamat
Tiamat
Bokertov861684
Tiamat
Level 85
God Stats
42W - 66L
1,421 SR
Queue Stats
597W - 612L
1,427 Elo+
Solo
Medusa
Medusa
J0S3E
Medusa
Level 161
God Stats
5W - 4L
1,649 SR
Queue Stats
321W - 340L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anbu Nemesis
Ganesha
16
0 / 2 / 10
9,012
819
6,078
8,072
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Crepid
Discordia
17
9 / 1 / 2
10,879
989
12,482
5,583
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
lm Lamar
Chaac
15
3 / 3 / 3
9,362
851
8,947
10,293
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbyssJ0KER
Achilles
15
3 / 3 / 2
9,697
882
5,104
12,387
10,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 4 / 1
8,813
801
4,563
8,109
5,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
J0S3E
Medusa
14
2 / 5 / 1
8,662
787
8,330
12,328
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
6
6
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbyssJ0KER
Achilles
3
3
2
1.33
W
Ganesha
Anbu Nemesis
Ganesha
0
2
10
2.5
L
1
4
1
0.38
W
Discordia
Crepid
Discordia
9
1
2
10
L
Medusa
J0S3E
Medusa
2
5
1
0.5
W
Chaac
lm Lamar
Chaac
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
17,997
23,948
Taken
32,824
17,427
Mitigated
20,267
7,215
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbyssJ0KER
Achilles
5,104
880
0
1,317
12,387
10,971
0
6,728
5,278
0
19,460
W
Ganesha
Anbu Nemesis
Ganesha
6,078
723
0
1,050
8,072
8,618
649
1,675
6,251
25,695
2,508
L
4,563
341
0
1,893
8,109
5,710
409
4,116
3,822
21,697
0
W
Discordia
Crepid
Discordia
12,482
905
0
1,836
5,583
2,249
668
1,056
4,507
41,225
1,169
L
Medusa
J0S3E
Medusa
8,330
3,850
0
2,834
12,328
3,586
1,147
6,683
5,380
0
26,514
W
Chaac
lm Lamar
Chaac
8,947
994
0
4,329
10,293
6,560
0
1,549
8,619
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
27,172
156
Minions Killed
118
0
Camps Cleared
0
631,210
Distance Traveled
576,963
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,697
882
26
2
0
190,709
3
W
Ganesha
9,012
819
4
0
0
201,441
0
L
Tiamat
8,813
801
49
4
0
197,106
4
W
Discordia
10,879
989
87
8
0
218,247
0
L
Medusa
8,662
787
43
4
0
189,148
0
W
Chaac
9,362
851
65
6
0
211,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role