Player Matchup

Bastet
Bastet
FredZeppelin
Bastet
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
118W - 87L
1,681 Elo+
Party 1
Sobek
Sobek
TedFTP
Sobek
Level 100
God Stats
7W - 2L
1,658 SR
Queue Stats
441W - 129L
1,735 Elo+
Solo
Thoth
Thoth
awmik
Thoth
Level 124
God Stats
6W - 2L
1,520 SR
Queue Stats
66W - 51L
1,664 Elo+
Party 1
Team Averages
Level 117
1,632 SR
1,694 Elo+

VS

Team Averages
Level 114
1,406 SR
1,521 Elo+
Fenrir
Fenrir
CamDidToo
Fenrir
Level 156
God Stats
12W - 16L
1,489 SR
Queue Stats
199W - 208L
1,515 Elo+
Solo
Janus
Janus
WICKED SLOTH614
Janus
Level 122
God Stats
26W - 35L
1,502 SR
Queue Stats
308W - 306L
1,529 Elo+
Solo
Skadi
Skadi
benjamin14papu
Skadi
Level 64
God Stats
1W - 4L
1,226 SR
Queue Stats
77W - 79L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 2 / 3
9,432
857
10,340
12,839
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
TedFTP
Sobek
15
0 / 0 / 7
8,641
786
5,915
10,408
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
awmik
Thoth
16
4 / 0 / 5
9,793
890
9,478
4,269
1,483
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CamDidToo
Fenrir
14
1 / 3 / 0
7,714
701
8,135
13,292
8,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
0 / 2 / 2
8,284
753
5,410
6,730
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
7,739
704
5,112
8,560
2,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
1
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CamDidToo
Fenrir
1
3
0
0.33
W
Bastet
5
2
3
3.25
W
Sobek
TedFTP
Sobek
0
0
7
3.5
L
0
2
2
0.5
W
Thoth
awmik
Thoth
4
0
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
18,657
27,516
Taken
28,582
18,617
Mitigated
12,865
8,642
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CamDidToo
Fenrir
8,135
656
0
749
13,292
8,844
0
6,437
6,421
0
20,880
W
Bastet
10,340
2,439
0
3,769
12,839
6,544
235
2,347
10,189
431
25,338
W
Sobek
TedFTP
Sobek
5,915
447
0
3,562
10,408
10,590
75
2,031
8,044
16,242
1,039
L
5,410
290
0
683
6,730
1,906
0
3,611
2,983
33,461
0
W
Thoth
awmik
Thoth
9,478
463
0
1,311
4,269
1,483
1,030
439
3,760
46,236
395
L
5,112
1,794
0
1,387
8,560
2,115
0
4,561
3,807
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
23,737
148
Minions Killed
148
0
Camps Cleared
0
650,690
Distance Traveled
592,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,714
701
21
2
0
215,659
0
W
Bastet
9,432
857
42
4
0
224,193
0
W
Sobek
8,641
786
27
2
0
215,027
0
L
Janus
8,284
753
81
7
0
200,234
0
W
Thoth
9,793
890
79
7
0
211,470
0
L
Skadi
7,739
704
46
4
0
176,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role