Player Matchup

Chernobog
Chernobog
BadMotherFoca
Chernobog
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 270L
1,523 Elo+
Party 1
Bellona
Bellona
Belona95
Bellona
Level 64
God Stats
3W - 4L
1,486 SR
Queue Stats
13W - 15L
1,391 Elo+
Party 2
Arachne
Arachne
MusicIsLife97
Arachne
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
esmeraldina
Jormungandr
Level 63
God Stats
13W - 9L
1,541 SR
Queue Stats
234W - 259L
1,444 Elo+
Party 1
Anubis
Anubis
klootsak
Anubis
Level 45
God Stats
74W - 78L
1,509 SR
Queue Stats
91W - 102L
1,487 Elo+
Solo
Team Averages
Level 51
1,507 SR
1,438 Elo+

VS

Team Averages
Level 76
1,565 SR
1,430 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 149
God Stats
568W - 437L
1,535 SR
Queue Stats
787W - 738L
1,446 Elo+
Solo
Odin
Odin
AwxOfficiel
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
guillaume83600
Ymir
Level 48
God Stats
1W - 2L
1,675 SR
Queue Stats
6W - 7L
1,557 Elo+
Party 3
Sobek
Sobek
munff
Sobek
Level 89
God Stats
22W - 28L
1,620 SR
Queue Stats
32W - 46L
1,414 Elo+
Solo
Merlin
Merlin
vegeance-ahmed
Merlin
Level 45
God Stats
0W - 1L
1,496 SR
Queue Stats
7W - 12L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BadMotherFoca
Chernobog
13
3 / 5 / 7
7,811
601
5,729
8,400
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Belona95
Bellona
12
1 / 0 / 0
7,220
555
4,808
8,056
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
13
1 / 1 / 3
6,804
523
2,034
7,540
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
esmeraldina
Jormungandr
12
4 / 4 / 6
7,294
561
4,248
8,632
5,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
klootsak
Anubis
14
5 / 3 / 5
8,136
626
10,239
8,596
4,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
13
9 / 5 / 1
8,053
619
9,889
10,994
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 3
5,572
429
1,516
6,216
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 8
7,789
599
5,163
7,988
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
munff
Sobek
11
0 / 2 / 1
6,156
474
3,181
8,770
8,464
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 5 / 0
6,044
465
3,311
6,824
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
12
13
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anna4u4u
Danzaburou
9
5
1
1.9
L
0
2
3
0.75
W
Chernobog
BadMotherFoca
Chernobog
3
5
7
1.3
W
Bellona
Belona95
Bellona
1
0
0
1
W
Arachne
1
1
3
2.5
W
Jormungandr
esmeraldina
Jormungandr
4
4
6
1.75
L
3
1
8
7
W
Anubis
klootsak
Anubis
5
3
5
2.5
L
Sobek
munff
Sobek
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
23,060
41,224
Taken
40,792
21,318
Mitigated
21,758
14,852
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anna4u4u
Danzaburou
9,889
4,352
0
3,103
10,994
3,466
1,583
5,449
5,545
0
49,400
L
1,516
298
0
3,149
6,216
1,794
0
1,595
4,621
0
20,551
W
Chernobog
BadMotherFoca
Chernobog
5,729
3,172
0
2,138
8,400
2,975
839
1,864
6,536
0
40,742
W
Bellona
Belona95
Bellona
4,808
1,225
0
2,991
8,056
6,477
138
2,872
5,184
3,485
36,134
W
Arachne
2,034
1,100
0
4,436
7,540
2,634
0
752
6,788
0
48,844
W
Jormungandr
esmeraldina
Jormungandr
4,248
481
0
1,793
8,632
5,037
0
2,491
6,141
26,051
0
L
5,163
1,174
0
2,284
7,988
6,382
346
3,629
4,359
20,064
1,975
W
Anubis
klootsak
Anubis
10,239
187
0
3,494
8,596
4,195
292
3,228
5,368
51,363
2,797
L
Sobek
munff
Sobek
3,181
455
0
1,994
8,770
8,464
0
1,102
7,668
23,700
277
L
3,311
52
0
635
6,824
1,652
281
3,773
3,051
33,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
33,614
332
Minions Killed
250
0
Camps Cleared
0
1,203,451
Distance Traveled
1,113,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,053
619
71
5
0
207,998
6
L
Odin
5,572
429
40
3
0
192,768
0
W
Chernobog
7,811
601
69
5
0
238,956
0
W
Bellona
7,220
555
57
4
0
235,155
0
W
Arachne
6,804
523
68
5
0
280,413
0
W
Jormungandr
7,294
561
42
3
0
218,862
3
L
Ymir
7,789
599
35
3
0
267,387
0
W
Anubis
8,136
626
96
7
0
230,065
0
L
Sobek
6,156
474
41
3
0
223,609
0
L
Merlin
6,044
465
63
5
0
221,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role