Player Matchup

Fenrir
Fenrir
ElaniaAlina
Fenrir
Level 96
God Stats
8W - 7L
1,466 SR
Queue Stats
89W - 93L
1,447 Elo+
Solo
Bacchus
Bacchus
Naskapi29
Bacchus
Level 103
God Stats
3W - 2L
1,692 SR
Queue Stats
53W - 53L
1,500 Elo+
Solo
Rama
Rama
fLoooooo
Rama
Level 129
God Stats
4W - 2L
1,855 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo
Yu Huang
Yu Huang
jacket722901
Yu Huang
Level 98
God Stats
2W - 3L
1,375 SR
Queue Stats
40W - 52L
1,461 Elo+
Party 2
Chaac
Chaac
lefaucheur57
Chaac
Level 249
God Stats
1W - 2L
1,095 SR
Queue Stats
270W - 317L
1,457 Elo+
Party 2
Team Averages
Level 135
1,497 SR
1,437 Elo+

VS

Team Averages
Level 91
1,417 SR
1,433 Elo+
Fenrir
Fenrir
AuricaViorel
Fenrir
Level 126
God Stats
29W - 19L
1,659 SR
Queue Stats
223W - 215L
1,524 Elo+
Solo
Anubis
Anubis
Hash2k
Anubis
Level 47
God Stats
4W - 5L
1,381 SR
Queue Stats
31W - 35L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
KurtLupo9506
Baron Samedi
Level 144
God Stats
4W - 11L
1,317 SR
Queue Stats
329W - 321L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
SANDMAN--73
Heimdallr
Level 124
God Stats
0W - 3L
1,228 SR
Queue Stats
166W - 156L
1,473 Elo+
Solo
Yu Huang
Yu Huang
banshee4ever
Yu Huang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 3 / 7
8,521
609
5,249
11,173
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Naskapi29
Bacchus
14
6 / 2 / 11
9,118
651
5,840
12,609
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
11 / 3 / 11
9,991
714
12,613
9,038
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
jacket722901
Yu Huang
15
3 / 4 / 2
8,839
631
7,368
7,928
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 2
9,899
707
8,798
11,576
9,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 4 / 2
8,360
597
9,378
14,244
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
Hash2k
Anubis
11
0 / 8 / 0
6,521
466
3,910
9,513
4,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
KurtLupo9506
Baron Samedi
13
4 / 5 / 2
7,893
564
5,322
9,698
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SANDMAN--73
Heimdallr
14
1 / 8 / 3
7,624
545
4,474
11,213
3,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
banshee4ever
Yu Huang
10
2 / 8 / 3
6,605
472
5,420
8,600
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
33
Kills
13
13
Deaths
33
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
4
2
1.75
W
Fenrir
5
3
7
2.83
L
Anubis
Hash2k
Anubis
0
8
0
0
L
Baron Samedi
KurtLupo9506
Baron Samedi
4
5
2
1
W
Bacchus
Naskapi29
Bacchus
6
2
11
5.75
L
Heimdallr
SANDMAN--73
Heimdallr
1
8
3
0.31
L
Yu Huang
banshee4ever
Yu Huang
2
8
3
0.44
W
Rama
11
3
11
5.5
W
Yu Huang
jacket722901
Yu Huang
3
4
2
1
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,868
Damage
28,504
52,324
Taken
53,268
30,840
Mitigated
20,045
17,055
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,378
1,776
0
4,351
14,244
6,778
0
1,658
12,586
0
56,371
W
Fenrir
5,249
1,074
0
1,425
11,173
4,628
0
2,091
9,082
0
46,687
L
Anubis
Hash2k
Anubis
3,910
509
0
1,187
9,513
4,132
0
1,422
8,091
34,305
0
L
Baron Samedi
KurtLupo9506
Baron Samedi
5,322
375
363
1,197
9,698
3,279
0
4,109
5,589
37,595
640
W
Bacchus
Naskapi29
Bacchus
5,840
758
343
4,868
12,609
10,794
82
2,908
9,701
29,184
2,381
L
Heimdallr
SANDMAN--73
Heimdallr
4,474
1,643
0
1,990
11,213
3,482
0
4,007
7,206
0
48,546
L
Yu Huang
banshee4ever
Yu Huang
5,420
603
0
246
8,600
2,374
0
2,212
6,388
17,971
0
W
Rama
12,613
9,505
0
4,031
9,038
3,448
3,689
2,380
6,658
0
50,076
W
Yu Huang
jacket722901
Yu Huang
7,368
407
0
500
7,928
2,747
847
3,138
4,790
55,974
916
W
8,798
1,685
0
5,888
11,576
9,223
0
4,046
7,530
645
61,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
37,003
418
Minions Killed
344
0
Camps Cleared
0
1,534,630
Distance Traveled
1,297,541
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,360
597
89
6
0
320,650
0
W
Fenrir
8,521
609
73
5
0
341,672
4
L
Anubis
6,521
466
62
4
0
183,581
0
L
Baron Samedi
7,893
564
86
6
0
261,054
0
W
Bacchus
9,118
651
46
3
0
335,144
0
L
Heimdallr
7,624
545
74
5
0
271,293
0
L
Yu Huang
6,605
472
33
2
0
260,963
0
W
Rama
9,991
714
77
6
0
270,992
0
W
Yu Huang
8,839
631
119
9
0
286,333
0
W
Chaac
9,899
707
103
7
0
300,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role