Player Matchup

Chiron
Chiron
ShammooShaman
Chiron
Level 123
God Stats
3W - 6L
1,631 SR
Queue Stats
468W - 448L
1,528 Elo+
Party 2
Da Ji
Da Ji
Tidinha_Cururu
Da Ji
Level 30
God Stats
2W - 5L
1,346 SR
Queue Stats
20W - 28L
1,415 Elo+
Party 1
Athena
Athena
YoitsVips
Athena
Level 139
God Stats
0W - 1L
1,720 SR
Queue Stats
336W - 396L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
garashy2
Kuzenbo
Level 137
God Stats
5W - 5L
1,297 SR
Queue Stats
356W - 340L
1,485 Elo+
Solo
Sol
Sol
princesinha_gabi
Sol
Level 29
God Stats
0W - 1L
1,086 SR
Queue Stats
32W - 32L
1,434 Elo+
Party 1
Team Averages
Level 92
1,416 SR
1,469 Elo+

VS

Team Averages
Level 137
1,630 SR
1,504 Elo+
Nu Wa
Nu Wa
Andre deco2000
Nu Wa
Level 155
God Stats
2W - 1L
1,590 SR
Queue Stats
27W - 22L
1,565 Elo+
Solo
Rama
Rama
Milamd
Rama
Level 105
God Stats
7W - 2L
1,772 SR
Queue Stats
336W - 310L
1,480 Elo+
Solo
Fenrir
Fenrir
Rulex 3
Fenrir
Level 147
God Stats
19W - 12L
1,620 SR
Queue Stats
679W - 609L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
SinSniper17
Sun Wukong
Level 140
God Stats
12W - 7L
1,669 SR
Queue Stats
283W - 305L
1,491 Elo+
Solo
Bacchus
Bacchus
TokuRagnarok
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 163L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,916
492
3,474
5,529
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
4,770
477
1,795
7,949
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
YoitsVips
Athena
8
0 / 1 / 1
4,916
492
1,866
8,453
6,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
garashy2
Kuzenbo
9
4 / 2 / 0
5,861
586
5,604
9,398
8,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,140
514
2,914
5,520
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,918
592
6,093
2,776
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Milamd
Rama
9
1 / 1 / 2
5,225
523
3,103
4,978
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Rulex 3
Fenrir
10
3 / 0 / 4
5,469
547
6,090
5,112
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SinSniper17
Sun Wukong
10
1 / 4 / 0
5,920
592
6,033
8,929
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TokuRagnarok
Bacchus
10
4 / 0 / 3
5,943
594
3,879
7,287
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Rama
Milamd
Rama
1
1
2
2
W
Fenrir
Rulex 3
Fenrir
3
0
4
5
L
0
3
1
0.17
W
Sun Wukong
SinSniper17
Sun Wukong
1
4
0
0.25
L
1
3
1
0.5
W
Bacchus
TokuRagnarok
Bacchus
4
0
3
5.5
L
Athena
YoitsVips
Athena
0
1
1
0.5
L
Kuzenbo
garashy2
Kuzenbo
4
2
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
25,198
36,849
Taken
29,082
20,192
Mitigated
12,551
10,635
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
1,240
0
750
2,776
700
0
1,284
1,492
38,050
0
W
Rama
Milamd
Rama
3,103
2,434
0
1,925
4,978
1,335
0
619
4,359
0
33,156
W
Fenrir
Rulex 3
Fenrir
6,090
724
0
888
5,112
1,642
0
1,494
3,618
0
22,848
L
3,474
1,310
301
1,301
5,529
1,552
0
1,303
4,226
0
34,439
W
Sun Wukong
SinSniper17
Sun Wukong
6,033
1,386
0
2,767
8,929
5,025
0
4,822
3,439
0
37,604
L
1,795
219
0
1,622
7,949
2,403
0
2,334
5,615
0
29,340
W
Bacchus
TokuRagnarok
Bacchus
3,879
810
0
4,301
7,287
3,849
0
1,415
5,872
34,842
0
L
Athena
YoitsVips
Athena
1,866
697
0
3,378
8,453
6,005
0
2,003
6,450
10,663
0
L
Kuzenbo
garashy2
Kuzenbo
5,604
1,543
0
2,780
9,398
8,716
0
842
8,044
26,450
0
L
2,914
312
0
1,253
5,520
1,516
0
3,490
2,030
30,913
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
28,475
252
Minions Killed
293
0
Camps Cleared
0
1,023,156
Distance Traveled
1,055,458
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,918
592
56
6
0
193,851
0
W
Rama
5,225
523
59
6
0
190,308
2
W
Fenrir
5,469
547
34
3
0
246,145
2
L
Chiron
4,916
492
78
8
0
211,143
0
W
Sun Wukong
5,920
592
84
8
0
194,972
2
L
Da Ji
4,770
477
46
5
0
216,972
0
W
Bacchus
5,943
594
60
6
0
230,182
0
L
Athena
4,916
492
13
1
0
220,152
3
L
Kuzenbo
5,861
586
53
5
0
187,052
1
L
Sol
5,140
514
62
6
0
187,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role